Player Matchup

Bastet
Bastet
GarlicBread25
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
IamStevenOkay
Danzaburou
Level 6
God Stats
2W - 3L
1,361 SR
Queue Stats
4W - 7L
1,408 Elo+
Party 1
Odin
Odin
Slrrpdrr
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,297 Elo+
Party 1
Bellona
Bellona
Slurpee71
Bellona
Level 3
God Stats
2W - 5L
1,520 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 1
Ganesha
Ganesha
StinkyLadyMax
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 1
Team Averages
Level 7
1,476 SR
1,339 Elo+

VS

Team Averages
Level 25
1,527 SR
1,403 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BrightSparrow777
Zeus
Level 28
God Stats
7W - 9L
1,404 SR
Queue Stats
93W - 111L
1,385 Elo+
Solo
Nemesis
Nemesis
Dredd990
Nemesis
Level 19
God Stats
25W - 20L
1,578 SR
Queue Stats
55W - 62L
1,403 Elo+
Solo
Izanami
Izanami
Galol0
Izanami
Level 18
God Stats
3W - 1L
1,773 SR
Queue Stats
44W - 64L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
JAER2701
Cthulhu
Level 31
God Stats
18W - 22L
1,382 SR
Queue Stats
120W - 152L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,065
467
3,246
11,218
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
IamStevenOkay
Danzaburou
9
0 / 4 / 0
5,688
438
2,198
7,395
1,799
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
7
1 / 4 / 1
5,355
412
1,556
6,523
3,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Slurpee71
Bellona
9
1 / 4 / 0
5,828
448
3,895
11,581
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
8
0 / 6 / 0
4,910
378
364
9,277
3,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
9 / 2 / 1
8,012
616
7,836
5,769
3,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
1 / 0 / 0
5,140
395
601
728
95
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Dredd990
Nemesis
13
7 / 0 / 1
8,066
620
8,022
9,178
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Galol0
Izanami
12
6 / 1 / 3
8,022
617
7,879
6,704
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
JAER2701
Cthulhu
11
1 / 0 / 13
6,964
536
4,653
4,969
4,110
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
24
24
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
2
1
4.75
W
1
0
0
1
W
Nemesis
Dredd990
Nemesis
7
0
1
7.5
W
Izanami
Galol0
Izanami
6
1
3
7.5
L
1
6
0
0.17
L
Danzaburou
IamStevenOkay
Danzaburou
0
4
0
0
W
Cthulhu
JAER2701
Cthulhu
1
0
13
7.5
L
Odin
1
4
1
0.38
L
Bellona
Slurpee71
Bellona
1
4
0
0.25
L
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,259
Damage
28,991
45,994
Taken
27,348
19,731
Mitigated
12,549
9,894
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,836
2,426
0
1,000
5,769
3,655
1,460
0
5,536
0
36,646
W
601
0
0
0
728
95
440
0
728
3,994
0
W
Nemesis
Dredd990
Nemesis
8,022
5,266
0
2,738
9,178
2,656
0
87
8,969
0
58,248
W
Izanami
Galol0
Izanami
7,879
5,467
0
1,589
6,704
2,033
3,435
233
6,471
0
46,725
L
3,246
952
0
3,669
11,218
4,063
0
1,630
9,588
0
32,906
L
Danzaburou
IamStevenOkay
Danzaburou
2,198
909
0
1,630
7,395
1,799
1,139
0
7,395
0
38,000
W
Cthulhu
JAER2701
Cthulhu
4,653
573
362
1,007
4,969
4,110
214
91
4,878
20,384
0
L
Odin
1,556
497
0
721
6,523
3,383
0
815
5,708
0
5,372
L
Bellona
Slurpee71
Bellona
3,895
1,659
0
3,089
11,581
6,655
43
1,979
9,602
0
17,582
L
Ganesha
364
163
15
770
9,277
3,831
244
1,422
7,855
4,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
36,204
181
Minions Killed
293
0
Camps Cleared
0
981,693
Distance Traveled
1,061,364
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,012
616
69
5
0
236,778
0
W
Zeus
5,140
395
8
1
0
80,032
2
W
Nemesis
8,066
620
81
6
0
261,701
0
W
Izanami
8,022
617
104
8
0
216,599
0
L
Bastet
6,065
467
56
4
0
247,078
5
L
Danzaburou
5,688
438
94
7
0
200,634
2
W
Cthulhu
6,964
536
31
2
0
266,254
0
L
Odin
5,355
412
5
0
0
113,469
0
L
Bellona
5,828
448
26
2
0
236,706
0
L
Ganesha
4,910
378
0
0
0
183,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role