Player Matchup

Baron Samedi
Baron Samedi
Diego_Rom06
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,421 Elo+
Solo
Khepri
Khepri
MiDWeSTMatt72
Khepri
Level 25
God Stats
70W - 59L
1,615 SR
Queue Stats
126W - 145L
1,461 Elo+
Party 1
Izanami
Izanami
Tardoboy2
Izanami
Level 32
God Stats
59W - 71L
1,515 SR
Queue Stats
247W - 293L
1,456 Elo+
Party 1
Ravana
Ravana
l-Drip
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,375 Elo+
Solo
Discordia
Discordia
sir_dikkster
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,480 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,439 Elo+

VS

Team Averages
Level 11
1,540 SR
1,370 Elo+
Xing Tian
Xing Tian
Borugogomon
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Danzaburou
Danzaburou
DaddiesPuppy
Danzaburou
Level 7
God Stats
20W - 18L
1,446 SR
Queue Stats
32W - 28L
1,473 Elo+
Party 2
Bellona
Bellona
PuppyTrainer165
Bellona
Level 7
God Stats
13W - 9L
1,685 SR
Queue Stats
29W - 24L
1,473 Elo+
Party 2
Baba Yaga
Baba Yaga
doom74748
Baba Yaga
Level 13
God Stats
2W - 0L
1,818 SR
Queue Stats
19W - 21L
1,415 Elo+
Solo
The Morrigan
The Morrigan
humber101
The Morrigan
Level 27
God Stats
4W - 11L
1,250 SR
Queue Stats
182W - 229L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diego_Rom06
Baron Samedi
3
0 / 1 / 0
4,487
299
314
946
268
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 7 / 1
7,001
467
4,674
11,634
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Tardoboy2
Izanami
11
1 / 6 / 3
6,642
443
10,782
12,024
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
l-Drip
Ravana
10
1 / 10 / 1
6,210
414
2,016
10,029
4,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
sir_dikkster
Discordia
12
3 / 2 / 1
7,264
484
7,712
7,790
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Borugogomon
Xing Tian
13
2 / 1 / 11
8,759
584
6,879
13,744
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DaddiesPuppy
Danzaburou
12
9 / 3 / 2
8,930
595
11,151
11,110
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 0 / 0
10,523
702
6,767
10,482
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
doom74748
Baba Yaga
14
2 / 2 / 1
8,384
559
5,467
8,406
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
humber101
The Morrigan
13
3 / 2 / 3
7,857
524
2,846
7,827
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
26
26
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Borugogomon
Xing Tian
2
1
11
7.5
W
Danzaburou
DaddiesPuppy
Danzaburou
9
3
2
3.33
L
Baron Samedi
Diego_Rom06
Baron Samedi
0
1
0
0
L
3
7
1
0.5
W
10
0
0
10
L
Izanami
Tardoboy2
Izanami
1
6
3
0.42
W
Baba Yaga
doom74748
Baba Yaga
2
2
1
1.25
W
The Morrigan
humber101
The Morrigan
3
2
3
2.25
L
Ravana
l-Drip
Ravana
1
10
1
0.15
L
Discordia
sir_dikkster
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
33,110
42,423
Taken
51,569
15,641
Mitigated
34,188
7,998
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Borugogomon
Xing Tian
6,879
415
0
2,326
13,744
16,025
168
2,172
11,566
19,572
0
W
Danzaburou
DaddiesPuppy
Danzaburou
11,151
5,332
250
4,180
11,110
4,480
604
2,506
8,558
0
48,137
L
Baron Samedi
Diego_Rom06
Baron Samedi
314
67
0
119
946
268
0
0
946
2,935
0
L
4,674
139
625
1,263
11,634
6,099
0
2,837
8,797
11,980
0
W
6,767
2,680
0
6,727
10,482
7,959
1,858
724
9,738
0
90,408
L
Izanami
Tardoboy2
Izanami
10,782
7,213
0
3,004
12,024
2,775
0
4,278
7,746
0
44,644
W
Baba Yaga
doom74748
Baba Yaga
5,467
42
0
3,001
8,406
3,250
667
3,978
3,977
49,942
0
W
The Morrigan
humber101
The Morrigan
2,846
767
0
2,910
7,827
2,474
162
2,509
5,030
34,436
0
L
Ravana
l-Drip
Ravana
2,016
386
0
693
10,029
4,061
235
2,406
7,623
0
23,627
L
Discordia
sir_dikkster
Discordia
7,712
0
0
2,294
7,790
2,438
165
5,671
2,119
40,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
44,453
227
Minions Killed
452
0
Camps Cleared
0
1,099,718
Distance Traveled
1,463,539
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,759
584
28
2
0
298,927
4
W
Danzaburou
8,930
595
83
6
0
261,485
0
L
Baron Samedi
4,487
299
8
1
0
49,420
0
L
Khepri
7,001
467
11
1
0
265,104
3
W
Bellona
10,523
702
174
12
0
337,019
0
L
Izanami
6,642
443
85
6
0
244,611
0
W
Baba Yaga
8,384
559
100
7
0
271,778
5
W
The Morrigan
7,857
524
67
4
0
294,330
0
L
Ravana
6,210
414
47
3
0
265,392
0
L
Discordia
7,264
484
76
5
0
275,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role