Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
RealestBaguette
Heimdallr
Level 105
God Stats
3W - 3L
1,416 SR
Queue Stats
411W - 425L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
Saint5525
Erlang Shen
Level 128
God Stats
16W - 12L
1,655 SR
Queue Stats
344W - 325L
1,484 Elo+
Solo
Geb
Geb
icceykami
Geb
Level 68
God Stats
10W - 9L
1,490 SR
Queue Stats
243W - 312L
1,452 Elo+
Party 1
Olorun
Olorun
lskildum
Olorun
Level 148
God Stats
21W - 19L
1,293 SR
Queue Stats
479W - 446L
1,490 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,477 Elo+

VS

Team Averages
Level 90
1,531 SR
1,499 Elo+
Yemoja
Yemoja
MiIdlyConfused
Yemoja
Level 49
God Stats
13W - 8L
1,717 SR
Queue Stats
178W - 181L
1,519 Elo+
Solo
Achilles
Achilles
RABlD BEAST
Achilles
Level 126
God Stats
7W - 10L
1,432 SR
Queue Stats
669W - 696L
1,544 Elo+
Party 2
Ravana
Ravana
RABlD MOUSE
Ravana
Level 128
God Stats
17W - 26L
1,541 SR
Queue Stats
744W - 753L
1,506 Elo+
Party 2
Neith
Neith
RABlD MRSBEAR
Neith
Level 82
God Stats
90W - 101L
1,465 SR
Queue Stats
229W - 278L
1,474 Elo+
Party 2
Sol
Sol
SN Horizonz
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
1 / 3 / 2
12,190
554
5,555
17,106
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
RealestBaguette
Heimdallr
19
5 / 1 / 4
12,732
579
9,063
12,707
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Saint5525
Erlang Shen
19
10 / 0 / 7
13,581
617
15,171
21,019
16,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 0 / 12
12,088
549
7,624
23,666
22,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
lskildum
Olorun
20
7 / 4 / 5
13,367
608
18,287
19,415
10,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,377
381
7,515
11,341
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RABlD BEAST
Achilles
17
3 / 6 / 1
10,844
493
13,965
20,409
13,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
17
2 / 6 / 3
10,586
481
9,763
14,291
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 1
8,561
389
7,834
11,705
3,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 1
9,419
428
8,282
16,665
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
7
8
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
3
2
0.67
L
0
3
1
0.17
L
Achilles
RABlD BEAST
Achilles
3
6
1
0.58
L
Ravana
2
6
3
0.58
L
0
3
1
0.17
W
Heimdallr
RealestBaguette
Heimdallr
5
1
4
7
L
2
7
1
0.36
W
Erlang Shen
Saint5525
Erlang Shen
10
0
7
13.5
W
1
0
12
7
W
Olorun
lskildum
Olorun
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
47,359
93,913
Taken
74,411
61,547
Mitigated
37,755
45,921
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,555
1,508
0
8,840
17,106
6,933
0
1,808
15,298
0
87,864
L
7,515
1,516
782
1,953
11,341
9,796
386
5,538
5,796
31,225
0
L
Achilles
RABlD BEAST
Achilles
13,965
5,622
0
1,910
20,409
13,089
0
4,090
16,163
0
71,952
L
Ravana
9,763
846
0
3,032
14,291
4,840
0
2,211
11,682
0
61,560
L
7,834
3,718
0
3,386
11,705
3,622
672
2,636
9,069
0
55,732
W
Heimdallr
RealestBaguette
Heimdallr
9,063
5,216
0
5,697
12,707
4,940
5,375
2,052
10,655
0
93,227
L
8,282
1,937
0
4,062
16,665
6,408
0
9,526
6,497
63,842
5,760
W
Erlang Shen
Saint5525
Erlang Shen
15,171
7,645
0
9,794
21,019
16,812
4,775
2,732
18,287
0
79,621
W
7,624
1,058
3,230
6,963
23,666
22,562
774
7,973
15,693
35,420
0
W
Olorun
lskildum
Olorun
18,287
10,534
2,012
9,385
19,415
10,300
5,859
5,037
14,378
118,541
11,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,958
Gold Earned
47,787
655
Minions Killed
478
0
Camps Cleared
0
1,953,735
Distance Traveled
1,899,084
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,190
554
151
7
0
440,878
0
L
Yemoja
8,377
381
50
2
0
340,979
6
L
Achilles
10,844
493
108
5
0
405,827
1
L
Ravana
10,586
481
112
5
0
404,114
1
L
Neith
8,561
389
95
4
0
386,928
1
W
Heimdallr
12,732
579
146
7
0
327,100
4
L
Sol
9,419
428
113
5
0
361,236
4
W
Erlang Shen
13,581
617
144
7
0
423,777
6
W
Geb
12,088
549
38
2
0
411,129
1
W
Olorun
13,367
608
176
8
0
350,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role