Player Matchup

Skadi
Skadi
Chesetr
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,525 Elo+
Party 1
Janus
Janus
Drinitar
Janus
Level 30
God Stats
2W - 0L
1,521 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 1
Loki
Loki
LarrytheAmerican
Loki
Level 36
God Stats
7W - 2L
1,517 SR
Queue Stats
16W - 11L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Striker7311
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,609 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 1
Khepri
Khepri
nkttennessee
Khepri
Level 17
God Stats
4W - 0L
1,825 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Team Averages
Level 22
1,594 SR
1,478 Elo+

VS

Team Averages
Level 26
1,508 SR
1,368 Elo+
Thanatos
Thanatos
Kuruuki
Thanatos
Level 27
God Stats
0W - 1L
1,359 SR
Queue Stats
47W - 45L
1,197 Elo+
Solo
Ares
Ares
MooseGoblin74
Ares
Level 26
God Stats
9W - 7L
1,706 SR
Queue Stats
120W - 114L
1,422 Elo+
Solo
Tyr
Tyr
Prismorphin
Tyr
Level 29
God Stats
10W - 7L
1,540 SR
Queue Stats
64W - 65L
1,432 Elo+
Solo
Ra
Ra
Slippy626
Ra
Level 18
God Stats
21W - 13L
1,432 SR
Queue Stats
55W - 50L
1,442 Elo+
Solo
Neith
Neith
thedustydragon
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 139L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chesetr
Skadi
9
3 / 1 / 4
5,404
540
5,298
3,967
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Drinitar
Janus
9
2 / 2 / 2
5,792
579
3,046
3,205
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
5 / 3 / 2
5,584
558
3,007
5,416
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Striker7311
Morgan Le Fay
8
1 / 3 / 5
5,290
529
5,407
5,010
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
6
0 / 2 / 6
4,757
476
2,360
5,713
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kuruuki
Thanatos
9
4 / 4 / 2
5,688
569
2,979
6,571
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 4
5,214
521
2,057
7,089
3,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 0
6,460
646
4,246
5,975
3,314
9
2 / 1 / 1
5,784
578
2,582
4,187
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 3
4,623
462
1,639
3,872
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
10
11
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
Chesetr
Skadi
3
1
4
5
W
Janus
Drinitar
Janus
2
2
2
1.5
L
Thanatos
Kuruuki
Thanatos
4
4
2
1.25
W
5
3
2
2
L
0
2
4
1
L
4
1
0
4
L
2
1
1
2.5
W
Morgan Le Fay
Striker7311
Morgan Le Fay
1
3
5
1.17
W
Khepri
0
2
6
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
13,503
23,311
Taken
27,694
8,218
Mitigated
11,944
4,769
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Chesetr
Skadi
5,298
2,022
0
250
3,967
1,053
0
838
3,039
0
23,573
W
Janus
Drinitar
Janus
3,046
455
238
604
3,205
757
19
88
3,077
20,568
0
L
Thanatos
Kuruuki
Thanatos
2,979
1,344
0
3,775
6,571
2,156
159
2,841
3,722
0
18,843
W
3,007
867
0
1,818
5,416
1,355
0
201
5,193
0
21,219
L
2,057
283
737
2,096
7,089
3,868
0
1,541
5,530
13,064
0
L
4,246
585
0
1,312
5,975
3,314
1,199
2,750
2,955
0
25,986
L
2,582
131
231
1,426
4,187
1,333
205
1,742
2,445
30,779
0
W
Morgan Le Fay
Striker7311
Morgan Le Fay
5,407
1,223
0
344
5,010
1,255
841
1,064
3,876
25,380
0
W
Khepri
2,360
416
0
1,515
5,713
3,798
0
2,168
3,487
8,681
0
L
1,639
516
0
1,020
3,872
1,273
0
1,627
2,229
0
11,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
27,769
187
Minions Killed
213
0
Camps Cleared
0
1,018,321
Distance Traveled
970,389
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,404
540
41
4
0
198,395
0
W
Janus
5,792
579
39
4
0
198,549
2
L
Thanatos
5,688
569
42
4
0
204,874
0
W
Loki
5,584
558
40
4
0
235,819
0
L
Ares
5,214
521
15
2
0
192,290
3
L
Tyr
6,460
646
58
6
0
221,703
4
L
Ra
5,784
578
66
7
0
221,312
0
W
Morgan Le Fay
5,290
529
50
5
0
183,601
0
W
Khepri
4,757
476
17
2
0
201,957
5
L
Neith
4,623
462
32
3
0
130,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role