Player Matchup

Athena
Athena
FutrellBoyz
Athena
Level 87
God Stats
12W - 5L
1,665 SR
Queue Stats
23W - 26L
1,478 Elo+
Party 2
Nox
Nox
Starrudy
Nox
Level 68
God Stats
2W - 3L
1,655 SR
Queue Stats
48W - 57L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
WESDEN96
Hun Batz
Level 125
God Stats
4W - 2L
1,643 SR
Queue Stats
307W - 325L
1,432 Elo+
Party 2
Chaac
Chaac
atrain5542
Chaac
Level 129
God Stats
11W - 12L
1,615 SR
Queue Stats
299W - 307L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
crrman
Danzaburou
Level 129
God Stats
58W - 44L
1,622 SR
Queue Stats
396W - 390L
1,503 Elo+
Party 2
Team Averages
Level 108
1,640 SR
1,483 Elo+

VS

Team Averages
Level 131
1,619 SR
1,507 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LosMcToast
Apollo
Level 155
God Stats
4W - 1L
1,739 SR
Queue Stats
88W - 84L
1,511 Elo+
Party 1
Sol
Sol
SmiteBIows
Sol
Level 125
God Stats
1W - 2L
1,528 SR
Queue Stats
71W - 60L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
TrukloadOfBleach
Gilgamesh
Level 108
God Stats
2W - 0L
1,687 SR
Queue Stats
87W - 72L
1,491 Elo+
Party 1
Ares
Ares
Zelnite77X
Ares
Level 120
God Stats
8W - 5L
1,641 SR
Queue Stats
297W - 303L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 4 / 3
7,922
720
4,621
16,232
17,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 5
7,211
656
5,012
5,388
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
WESDEN96
Hun Batz
15
2 / 5 / 1
7,839
713
7,525
11,209
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
13
1 / 4 / 5
7,267
661
12,323
13,539
15,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
crrman
Danzaburou
13
1 / 1 / 3
7,151
650
6,490
4,228
1,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 1 / 8
10,576
961
10,035
6,798
3,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LosMcToast
Apollo
15
1 / 3 / 4
8,462
769
9,217
11,103
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 7
8,810
801
10,369
8,367
3,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
15
5 / 1 / 10
9,476
861
10,656
9,644
9,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 11
8,988
817
3,906
11,104
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
7
Kills
17
17
Deaths
8
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
8
12
L
Athena
2
4
3
0.88
W
Apollo
LosMcToast
Apollo
1
3
4
1
W
2
0
7
5.5
L
1
3
5
1.17
W
Gilgamesh
5
1
10
10
L
Hun Batz
WESDEN96
Hun Batz
2
5
1
0.5
W
1
3
11
2.17
L
Chaac
1
4
5
0.88
L
Danzaburou
crrman
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
44,183
50,596
Taken
47,016
42,001
Mitigated
33,946
8,717
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,035
3,644
0
2,189
6,798
3,896
0
1,041
5,670
0
34,034
L
Athena
4,621
793
1,240
1,402
16,232
17,544
0
4,972
11,260
8,705
0
W
Apollo
LosMcToast
Apollo
9,217
5,312
0
1,129
11,103
4,869
2,792
2,982
7,858
0
39,083
W
10,369
2,842
0
3,474
8,367
3,944
2,014
1,759
6,436
33,222
0
L
5,012
406
252
265
5,388
2,262
0
2,144
3,244
11,739
0
W
Gilgamesh
10,656
1,869
0
1,000
9,644
9,775
441
1,879
7,337
4,707
18,833
L
Hun Batz
WESDEN96
Hun Batz
7,525
779
0
62
11,209
5,153
1
3,170
8,039
0
35,232
W
3,906
374
0
2,053
11,104
11,462
357
2,282
8,568
12,939
0
L
Chaac
12,323
1,483
0
4,125
13,539
15,310
0
4,917
8,622
0
25,175
L
Danzaburou
crrman
Danzaburou
6,490
1,881
0
1,371
4,228
1,732
0
1,109
3,119
0
25,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
46,312
191
Minions Killed
259
4
Camps Cleared
11
983,313
Distance Traveled
1,125,885
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,576
961
50
5
5
218,820
7
L
Athena
7,922
720
5
0
0
220,605
0
W
Apollo
8,462
769
83
8
3
225,662
0
W
Sol
8,810
801
87
8
2
221,497
0
L
Nox
7,211
656
20
2
0
152,831
0
W
Gilgamesh
9,476
861
26
2
1
235,390
2
L
Hun Batz
7,839
713
74
7
4
214,550
0
W
Ares
8,988
817
13
1
0
224,516
0
L
Chaac
7,267
661
31
3
0
218,540
3
L
Danzaburou
7,151
650
61
6
0
176,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role