Player Matchup

Chang'e
Chang'e
Holø
Chang'e
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,806 Elo+
Party 1
Sylvanus
Sylvanus
SaltyCharles
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 1
Skadi
Skadi
bottleoftums
Skadi
Level 5
God Stats
6W - 3L
1,649 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 1
Scylla
Scylla
cleandingle
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,595 Elo+
Party 1
Thor
Thor
mystanGg
Thor
Level 17
God Stats
24W - 20L
1,343 SR
Queue Stats
39W - 43L
1,334 Elo+
Solo
Team Averages
Level 32
1,498 SR
1,585 Elo+

VS

Team Averages
Level 19
1,361 SR
1,321 Elo+
Ymir
Ymir
Neptunneman
Ymir
Level 20
God Stats
3W - 2L
1,459 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Medusa
Medusa
RCKTBUNY3V0
Medusa
Level 6
God Stats
1W - 8L
1,272 SR
Queue Stats
3W - 20L
1,186 Elo+
Party 2
Hades
Hades
Schneesus
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,540 Elo+
Solo
Jing Wei
Jing Wei
TripTrack
Jing Wei
Level 27
God Stats
5W - 3L
1,464 SR
Queue Stats
62W - 54L
1,404 Elo+
Solo
Chaac
Chaac
V1P3R911
Chaac
Level 24
God Stats
1W - 8L
1,110 SR
Queue Stats
3W - 17L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Holø
Chang'e
18
4 / 1 / 42
10,618
1,180
14,633
9,176
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SaltyCharles
Sylvanus
18
5 / 3 / 40
11,630
1,292
12,636
23,829
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
27 / 1 / 17
13,558
1,506
52,699
11,516
5,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
8 / 0 / 36
11,177
1,242
17,896
4,027
1,565
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
18
7 / 2 / 31
10,348
1,150
16,451
13,049
7,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,266
1,030
11,051
30,081
24,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
0 / 12 / 4
8,061
896
4,800
19,252
9,824
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Schneesus
Hades
15
2 / 7 / 3
9,146
1,016
15,168
28,312
14,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
TripTrack
Jing Wei
15
3 / 8 / 3
9,808
1,090
12,842
19,185
7,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
V1P3R911
Chaac
14
0 / 15 / 6
8,382
931
10,433
26,356
17,497
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

217
Kill Participation
26
51
Kills
7
7
Deaths
51
166
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Holø
Chang'e
4
1
42
25
L
2
9
3
0.39
L
Medusa
0
12
4
0.17
W
Sylvanus
SaltyCharles
Sylvanus
5
3
40
8.33
L
Hades
Schneesus
Hades
2
7
3
0.5
L
Jing Wei
TripTrack
Jing Wei
3
8
3
0.56
L
Chaac
V1P3R911
Chaac
0
15
6
0.2
W
27
1
17
35.5
W
Scylla
8
0
36
26
W
Thor
7
2
31
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,315
Damage
54,294
61,597
Taken
123,186
42,707
Mitigated
73,853
32,073
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Holø
Chang'e
14,633
1,418
7,093
4,575
9,176
7,673
0
4,267
4,909
37,098
0
L
11,051
2,187
272
2,449
30,081
24,381
0
8,317
21,764
27,367
0
L
Medusa
4,800
3,031
0
200
19,252
9,824
0
7,463
11,789
0
10,989
W
Sylvanus
SaltyCharles
Sylvanus
12,636
2,281
7,192
8,322
23,829
20,206
0
9,369
14,460
14,558
0
L
Hades
Schneesus
Hades
15,168
2,016
1,493
4,832
28,312
14,935
0
12,964
15,348
39,202
0
L
Jing Wei
TripTrack
Jing Wei
12,842
10,840
0
309
19,185
7,216
0
6,967
12,218
0
33,536
L
Chaac
V1P3R911
Chaac
10,433
3,484
0
1,261
26,356
17,497
0
9,454
16,902
0
19,682
W
52,699
34,745
0
2,354
11,516
5,830
0
5,809
5,707
0
78,889
W
Scylla
17,896
3,154
493
217
4,027
1,565
0
2,694
1,333
25,124
0
W
Thor
16,451
5,035
0
1,827
13,049
7,433
0
4,080
8,969
14
24,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
44,663
154
Minions Killed
157
7
Camps Cleared
5
792,354
Distance Traveled
716,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,618
1,180
54
6
1
183,754
0
L
Ymir
9,266
1,030
39
4
0
134,241
0
L
Medusa
8,061
896
6
1
1
84,075
0
W
Sylvanus
11,630
1,292
2
0
0
153,233
0
L
Hades
9,146
1,016
63
7
3
166,089
3
L
Jing Wei
9,808
1,090
27
3
1
187,497
1
L
Chaac
8,382
931
22
2
0
144,259
0
W
Skadi
13,558
1,506
67
7
1
155,435
0
W
Scylla
11,177
1,242
19
2
1
126,272
0
W
Thor
10,348
1,150
12
1
4
173,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role