Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DOK BuyAble
Mulan
Level 157
God Stats
2W - 2L
1,534 SR
Queue Stats
34W - 34L
1,566 Elo+
Party 2
Terra
Terra
HeavyDragoon20
Terra
Level 160
God Stats
14W - 10L
1,738 SR
Queue Stats
553W - 463L
1,721 Elo+
Solo
Nu Wa
Nu Wa
Sailor69Neptune
Nu Wa
Level 140
God Stats
6W - 3L
1,591 SR
Queue Stats
23W - 31L
1,496 Elo+
Party 2
Team Averages
Level 152
1,591 SR
1,571 Elo+

VS

Team Averages
Level 113
1,752 SR
1,570 Elo+
Danzaburou
Danzaburou
El Capitan0612
Danzaburou
Level 66
God Stats
1W - 3L
1,740 SR
Queue Stats
7W - 7L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
EmberedSoul
Sylvanus
Level 98
God Stats
0W - 2L
1,750 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Agni
Agni
GERFENCR
Agni
Level 160
God Stats
2W - 1L
1,872 SR
Queue Stats
53W - 47L
1,540 Elo+
Party 1
Ravana
Ravana
Jungyr
Ravana
Level 127
God Stats
2W - 2L
1,646 SR
Queue Stats
27W - 17L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 2 / 5
9,812
818
7,193
8,684
2,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 8
10,032
836
11,227
15,427
18,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 2 / 11
10,235
853
15,250
13,077
5,508
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 11
10,316
860
9,985
8,892
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El Capitan0612
Danzaburou
13
1 / 5 / 3
8,407
701
4,183
11,338
3,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
EmberedSoul
Sylvanus
12
0 / 5 / 2
7,766
647
5,057
15,945
12,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
2 / 2 / 0
8,762
730
14,570
10,316
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Jungyr
Ravana
14
2 / 4 / 2
8,914
743
9,461
10,441
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
16
Kills
5
7
Deaths
16
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
5
3.25
W
6
2
8
5
L
Danzaburou
El Capitan0612
Danzaburou
1
5
3
0.5
L
Sylvanus
EmberedSoul
Sylvanus
0
5
2
0.2
L
Agni
2
2
0
1
W
4
2
11
4.75
L
Ravana
Jungyr
Ravana
2
4
2
0.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,655
Damage
33,271
46,080
Taken
48,040
30,363
Mitigated
24,565
14,908
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,193
1,779
0
1,679
8,684
2,830
2,381
3,527
5,157
0
36,263
W
11,227
1,490
0
4,101
15,427
18,820
420
5,100
10,000
0
24,867
L
Danzaburou
El Capitan0612
Danzaburou
4,183
1,423
118
1,898
11,338
3,914
477
4,918
6,196
0
24,902
L
Sylvanus
EmberedSoul
Sylvanus
5,057
240
1,591
3,853
15,945
12,562
84
11,451
4,082
12,752
0
L
Agni
14,570
297
66
1,963
10,316
3,045
408
4,528
5,658
45,113
0
W
15,250
2,971
3,844
3,859
13,077
5,508
344
7,028
6,049
36,967
0
L
Ravana
Jungyr
Ravana
9,461
2,367
0
1,508
10,441
5,044
393
4,560
5,615
0
29,277
W
9,985
3,036
132
1,293
8,892
3,205
1,679
4,480
4,412
45,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
33,849
210
Minions Killed
167
15
Camps Cleared
7
1,037,929
Distance Traveled
865,512
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,812
818
52
4
6
243,155
4
W
Mulan
10,032
836
27
2
3
264,286
3
L
Danzaburou
8,407
701
52
4
3
184,829
0
L
Sylvanus
7,766
647
21
2
0
205,502
0
L
Agni
8,762
730
53
4
1
247,035
1
W
Terra
10,235
853
46
4
1
266,599
3
L
Ravana
8,914
743
41
3
3
228,146
3
W
Nu Wa
10,316
860
85
7
5
263,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role