Player Matchup

Bellona
Bellona
BigChoongus
Bellona
Level 49
God Stats
2W - 1L
1,601 SR
Queue Stats
75W - 49L
1,641 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InItForTheBabes
Morgan Le Fay
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,669 Elo+
Party 1
Neith
Neith
JTWeaver
Neith
Level 48
God Stats
11W - 5L
1,570 SR
Queue Stats
112W - 67L
1,671 Elo+
Party 1
Team Averages
Level 37
1,557 SR
1,661 Elo+

VS

Team Averages
Level 79
1,635 SR
1,614 Elo+
Cu Chulainn
Cu Chulainn
Cazarak18
Cu Chulainn
Level 125
God Stats
1W - 1L
1,665 SR
Queue Stats
55W - 24L
1,676 Elo+
Party 2
Vulcan
Vulcan
CrazyPopsicle30
Vulcan
Level 26
God Stats
4W - 3L
1,485 SR
Queue Stats
17W - 7L
1,455 Elo+
Party 2
Bacchus
Bacchus
RUSTEDxKNIGHT
Bacchus
Level 86
God Stats
3W - 1L
1,755 SR
Queue Stats
5W - 3L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigChoongus
Bellona
16
0 / 3 / 8
12,627
601
12,742
22,812
27,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
InItForTheBabes
Morgan Le Fay
18
7 / 3 / 4
14,094
671
27,256
15,538
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JTWeaver
Neith
18
5 / 2 / 4
14,052
669
19,487
13,979
5,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cazarak18
Cu Chulainn
16
4 / 3 / 4
12,600
600
18,890
30,463
35,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
2 / 6 / 3
12,054
574
14,068
16,411
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
15
2 / 3 / 5
12,443
593
10,235
23,980
31,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
8
8
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigChoongus
Bellona
0
3
8
1.33
L
Cu Chulainn
Cazarak18
Cu Chulainn
4
3
4
2
L
2
6
3
0.58
W
Morgan Le Fay
InItForTheBabes
Morgan Le Fay
7
3
4
3
W
Neith
JTWeaver
Neith
5
2
4
3.5
L
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
43,193
52,329
Taken
70,854
38,875
Mitigated
73,211
20,198
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigChoongus
Bellona
12,742
4,312
804
8,855
22,812
27,374
860
12,192
10,620
261
45,627
L
Cu Chulainn
Cazarak18
Cu Chulainn
18,890
1,317
0
3,050
30,463
35,475
0
10,095
20,368
8,335
43,468
L
14,068
2,485
455
1,565
16,411
5,926
190
9,041
7,370
55,110
0
W
Morgan Le Fay
InItForTheBabes
Morgan Le Fay
27,256
2,387
155
5,538
15,538
6,289
1,396
8,791
6,747
81,616
0
W
Neith
JTWeaver
Neith
19,487
10,294
0
4,846
13,979
5,212
1,757
7,360
6,619
0
63,384
L
Bacchus
10,235
575
1,273
2,355
23,980
31,810
140
8,856
15,124
31,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
37,097
257
Minions Killed
190
11
Camps Cleared
4
1,168,838
Distance Traveled
1,137,032
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,627
601
66
3
1
400,569
3
L
Cu Chulainn
12,600
600
60
3
2
400,585
7
L
Vulcan
12,054
574
93
4
1
352,975
1
W
Morgan Le Fay
14,094
671
96
5
8
401,334
1
W
Neith
14,052
669
95
5
2
366,935
3
L
Bacchus
12,443
593
37
2
1
383,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role