Player Matchup

Ganesha
Ganesha
CaptainRawlo
Ganesha
Level 79
God Stats
2W - 1L
1,242 SR
Queue Stats
71W - 65L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
EmkaySupra
Gilgamesh
Level 74
God Stats
1W - 4L
1,541 SR
Queue Stats
61W - 76L
1,343 Elo+
Party 1
Serqet
Serqet
Emperor2jz
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,380 Elo+
Party 1
Hera
Hera
KLOUSIS
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 1
Nemesis
Nemesis
LORD SHAYTAN
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,344 Elo+
Party 1
Team Averages
Level 66
1,457 SR
1,353 Elo+

VS

Team Averages
Level 76
1,494 SR
1,345 Elo+
Cliodhna
Cliodhna
AlpineHunter17
Cliodhna
Level 76
God Stats
12W - 15L
1,405 SR
Queue Stats
502W - 539L
1,359 Elo+
Party 2
Vamana
Vamana
DuskxTwilight420
Vamana
Level 58
God Stats
1W - 1L
1,247 SR
Queue Stats
142W - 172L
1,304 Elo+
Party 3
Kumbhakarna
Kumbhakarna
IvanY117
Kumbhakarna
Level 78
God Stats
1W - 0L
1,790 SR
Queue Stats
22W - 28L
1,356 Elo+
Solo
Sol
Sol
WRclaus
Sol
Level 126
God Stats
22W - 17L
1,526 SR
Queue Stats
747W - 793L
1,357 Elo+
Party 2
Thoth
Thoth
poison-cloudy402
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 72L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaptainRawlo
Ganesha
19
0 / 4 / 14
11,955
629
14,379
20,795
28,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
EmkaySupra
Gilgamesh
20
10 / 7 / 4
12,766
672
20,902
32,901
21,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Emperor2jz
Serqet
16
2 / 10 / 7
11,051
582
6,466
17,871
11,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
KLOUSIS
Hera
20
3 / 6 / 6
13,244
697
18,770
14,536
6,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
LORD SHAYTAN
Nemesis
18
3 / 12 / 9
11,588
610
11,438
21,965
10,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
13 / 2 / 18
14,396
758
23,051
14,286
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 5 / 14
12,605
663
10,826
21,045
14,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
IvanY117
Kumbhakarna
20
5 / 5 / 28
13,377
704
13,320
25,019
30,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
20
12 / 2 / 23
15,870
835
34,184
22,245
8,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 18
11,547
608
9,088
9,379
2,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
139
18
Kills
38
39
Deaths
18
40
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
13
2
18
11
L
Ganesha
CaptainRawlo
Ganesha
0
4
14
1.75
W
5
5
14
2.4
L
Gilgamesh
EmkaySupra
Gilgamesh
10
7
4
1.71
L
Serqet
Emperor2jz
Serqet
2
10
7
0.55
W
Kumbhakarna
IvanY117
Kumbhakarna
5
5
28
3.8
L
Hera
KLOUSIS
Hera
3
6
6
1
L
Nemesis
LORD SHAYTAN
Nemesis
3
12
9
0.63
W
Sol
12
2
23
11.75
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,955
Damage
90,469
108,068
Taken
91,974
78,106
Mitigated
61,557
30,347
Healing
42,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
23,051
2,877
4,338
4,131
14,286
5,767
1,073
5,109
9,016
0
44,964
L
Ganesha
CaptainRawlo
Ganesha
14,379
413
2,284
5,457
20,795
28,442
154
11,913
8,882
28,237
0
W
10,826
4,639
3,446
7,109
21,045
14,050
39
6,162
14,661
0
24,670
L
Gilgamesh
EmkaySupra
Gilgamesh
20,902
3,202
1,767
9,656
32,901
21,061
518
17,654
15,247
0
39,185
L
Serqet
Emperor2jz
Serqet
6,466
984
1,374
1,884
17,871
11,675
410
7,930
9,941
0
11,532
W
Kumbhakarna
IvanY117
Kumbhakarna
13,320
1,075
1,846
5,550
25,019
30,265
76
8,622
15,530
30,286
0
L
Hera
KLOUSIS
Hera
18,770
5,166
635
2,228
14,536
6,265
602
6,004
8,532
50,841
0
L
Nemesis
LORD SHAYTAN
Nemesis
11,438
4,799
2,166
2,896
21,965
10,663
678
13,091
8,874
0
20,232
W
Sol
34,184
13,530
3,069
12,232
22,245
8,855
3,609
8,773
13,347
78,924
0
W
9,088
1,105
194
952
9,379
2,620
0
4,483
4,566
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
67,795
170
Minions Killed
203
0
Camps Cleared
0
1,540,787
Distance Traveled
1,656,244
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,396
758
39
2
0
379,286
2
L
Ganesha
11,955
629
2
0
0
349,250
0
W
Vamana
12,605
663
26
1
0
304,488
1
L
Gilgamesh
12,766
672
34
2
0
354,012
0
L
Serqet
11,051
582
12
1
0
273,308
1
W
Kumbhakarna
13,377
704
26
1
0
365,415
1
L
Hera
13,244
697
90
5
0
270,473
0
L
Nemesis
11,588
610
32
2
0
293,744
0
W
Sol
15,870
835
91
5
0
317,865
2
W
Thoth
11,547
608
21
1
0
289,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role