Player Matchup

Kukulkan
Kukulkan
BaddestOne24
Kukulkan
Level 23
God Stats
10W - 19L
1,474 SR
Queue Stats
10W - 22L
1,320 Elo+
Party 3
Chaac
Chaac
KingKrab1323
Chaac
Level 37
God Stats
15W - 42L
1,284 SR
Queue Stats
36W - 74L
1,327 Elo+
Party 3
Skadi
Skadi
LKTVYoungZay
Skadi
Level 41
God Stats
4W - 9L
1,355 SR
Queue Stats
34W - 61L
1,340 Elo+
Party 3
Bakasura
Bakasura
appawitachoppa
Bakasura
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 161L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
bigpappichulo73
Cthulhu
Level 63
God Stats
17W - 21L
1,456 SR
Queue Stats
81W - 105L
1,377 Elo+
Party 3
Team Averages
Level 50
1,414 SR
1,349 Elo+

VS

Team Averages
Level 43
1,490 SR
1,437 Elo+
Eset
Eset
 
Eset
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Alexianx
Cliodhna
Level 13
God Stats
37W - 31L
1,788 SR
Queue Stats
60W - 60L
1,477 Elo+
Party 1
Terra
Terra
Dantalianm
Terra
Level 41
God Stats
15W - 22L
1,395 SR
Queue Stats
173W - 208L
1,366 Elo+
Solo
Hercules
Hercules
KazuyaKaz
Hercules
Level 58
God Stats
1W - 2L
1,269 SR
Queue Stats
40W - 51L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaddestOne24
Kukulkan
12
0 / 3 / 4
7,576
505
4,531
6,979
2,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 2
8,160
544
7,386
8,092
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 2
6,900
460
5,073
5,521
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
14
4 / 1 / 1
8,830
589
5,811
10,488
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 3
7,794
520
6,493
10,753
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 1 / 2
7,354
490
6,546
7,257
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
10
1 / 2 / 1
6,182
412
5,907
7,348
2,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Alexianx
Cliodhna
12
2 / 5 / 2
7,334
489
5,413
10,722
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
11
1 / 1 / 1
7,152
477
3,104
9,059
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
KazuyaKaz
Hercules
11
0 / 2 / 0
5,983
399
3,036
8,479
6,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
6
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
2
3
L
Izanami
 
Izanami
1
2
1
0.75
L
Cliodhna
Alexianx
Cliodhna
2
5
2
0.6
W
Kukulkan
BaddestOne24
Kukulkan
0
3
4
0.67
L
Terra
1
1
1
1.5
L
Hercules
KazuyaKaz
Hercules
0
2
0
0
W
2
0
2
3
W
2
1
2
3
W
Bakasura
4
1
1
4.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
24,006
41,833
Taken
42,865
25,220
Mitigated
22,511
18,124
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,546
256
0
2,545
7,257
2,405
450
810
6,043
43,217
0
L
Izanami
 
Izanami
5,907
3,806
0
2,862
7,348
2,493
262
3,402
3,930
0
42,978
L
Cliodhna
Alexianx
Cliodhna
5,413
627
0
1,147
10,722
4,265
675
1,554
8,965
0
45,493
W
Kukulkan
BaddestOne24
Kukulkan
4,531
998
0
1,270
6,979
2,672
49
3,289
3,690
38,359
0
L
Terra
3,104
492
421
3,195
9,059
6,833
92
3,194
5,813
16,663
0
L
Hercules
KazuyaKaz
Hercules
3,036
1,294
0
2,719
8,479
6,515
0
2,130
5,509
0
17,437
W
7,386
1,377
0
4,338
8,092
6,774
898
2,034
6,058
120
46,411
W
5,073
3,028
630
1,619
5,521
1,409
2,128
1,101
4,420
0
27,215
W
Bakasura
5,811
4,311
0
7,032
10,488
4,463
105
1,710
8,778
0
48,151
W
6,493
1,131
582
2,653
10,753
9,902
390
1,516
9,237
23,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
34,005
373
Minions Killed
316
0
Camps Cleared
0
1,467,677
Distance Traveled
1,332,002
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,354
490
91
6
0
251,708
9
L
Izanami
6,182
412
88
6
0
246,584
8
L
Cliodhna
7,334
489
88
6
0
273,043
1
W
Kukulkan
7,576
505
82
5
0
260,389
1
L
Terra
7,152
477
24
2
0
299,915
6
L
Hercules
5,983
399
25
2
0
260,752
4
W
Chaac
8,160
544
95
6
0
319,917
0
W
Skadi
6,900
460
51
3
0
265,483
1
W
Bakasura
8,830
589
99
7
0
317,008
3
W
Cthulhu
7,794
520
46
3
0
304,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role