Player Matchup

Chaac
Chaac
FaYa_KuSh-_-
Chaac
Level 155
God Stats
6W - 3L
1,464 SR
Queue Stats
462W - 486L
1,458 Elo+
Solo
Tiamat
Tiamat
FrostyFiction
Tiamat
Level 74
God Stats
65W - 60L
1,532 SR
Queue Stats
215W - 225L
1,365 Elo+
Solo
Jormungandr
Jormungandr
LaStoner47i
Jormungandr
Level 147
God Stats
4W - 1L
1,624 SR
Queue Stats
14W - 15L
1,384 Elo+
Solo
Hou Yi
Hou Yi
SADBOYHOURS99
Hou Yi
Level 89
God Stats
6W - 6L
1,633 SR
Queue Stats
730W - 704L
1,381 Elo+
Solo
Ne Zha
Ne Zha
iToastBreads
Ne Zha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 229L
1,360 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,389 Elo+

VS

Team Averages
Level 91
1,470 SR
1,396 Elo+
Izanami
Izanami
Casino6ix1
Izanami
Level 69
God Stats
12W - 19L
1,486 SR
Queue Stats
191W - 207L
1,473 Elo+
Solo
Scylla
Scylla
ItsVariann
Scylla
Level 84
God Stats
1W - 5L
1,487 SR
Queue Stats
35W - 58L
1,322 Elo+
Solo
Cliodhna
Cliodhna
MatrimCauthon-_-
Cliodhna
Level 65
God Stats
11W - 13L
1,488 SR
Queue Stats
189W - 251L
1,413 Elo+
Solo
Achilles
Achilles
REVEL123
Achilles
Level 154
God Stats
7W - 10L
1,323 SR
Queue Stats
225W - 250L
1,333 Elo+
Solo
Sylvanus
Sylvanus
Tribufall
Sylvanus
Level 83
God Stats
5W - 4L
1,564 SR
Queue Stats
191W - 167L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 6
12,392
516
15,106
26,225
30,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 2 / 8
13,778
574
26,869
17,981
12,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
LaStoner47i
Jormungandr
16
1 / 3 / 16
11,157
465
15,780
33,665
30,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 2 / 8
11,091
462
9,303
17,288
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
17
8 / 4 / 8
12,137
506
10,776
18,788
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Casino6ix1
Izanami
17
4 / 6 / 1
10,608
442
16,547
19,873
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ItsVariann
Scylla
16
1 / 5 / 2
10,021
418
7,904
16,180
5,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 6 / 3
12,516
522
14,798
20,980
8,609
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
REVEL123
Achilles
16
2 / 3 / 1
10,721
447
13,905
20,591
15,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Tribufall
Sylvanus
13
0 / 6 / 4
8,404
350
12,962
25,278
29,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
26
Kills
11
11
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Casino6ix1
Izanami
4
6
1
0.75
W
1
0
6
4
W
13
2
8
8.5
L
Scylla
ItsVariann
Scylla
1
5
2
0.4
W
Jormungandr
LaStoner47i
Jormungandr
1
3
16
3
L
4
6
3
0.92
L
Achilles
REVEL123
Achilles
2
3
1
0.83
W
3
2
8
3.5
L
Sylvanus
Tribufall
Sylvanus
0
6
4
0.33
W
Ne Zha
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,834
Damage
66,116
113,947
Taken
102,902
85,911
Mitigated
68,335
53,214
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Casino6ix1
Izanami
16,547
8,544
0
3,412
19,873
8,927
0
7,081
12,584
0
77,073
W
15,106
1,874
0
16,790
26,225
30,306
216
1,722
24,503
0
93,091
W
26,869
3,021
0
6,060
17,981
12,152
1,098
2,990
14,991
96,797
0
L
Scylla
ItsVariann
Scylla
7,904
1,303
0
4,174
16,180
5,310
0
9,813
5,881
55,930
0
W
Jormungandr
LaStoner47i
Jormungandr
15,780
3,947
1,459
13,489
33,665
30,429
787
9,209
24,456
51,711
0
L
14,798
1,917
0
5,905
20,980
8,609
674
7,976
12,569
0
112,223
L
Achilles
REVEL123
Achilles
13,905
5,226
0
6,486
20,591
15,892
0
3,763
15,125
0
68,510
W
9,303
5,176
0
4,489
17,288
5,851
5,582
3,595
13,693
0
80,916
L
Sylvanus
Tribufall
Sylvanus
12,962
3,581
2,204
7,015
25,278
29,597
0
12,677
11,982
30,593
8,104
W
Ne Zha
10,776
3,710
1,372
9,555
18,788
7,173
2,033
2,291
16,497
0
55,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,555
Gold Earned
52,270
619
Minions Killed
596
0
Camps Cleared
0
2,385,190
Distance Traveled
1,974,616
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,608
442
122
5
0
407,474
2
W
Chaac
12,392
516
170
7
0
496,051
3
W
Tiamat
13,778
574
141
6
0
467,699
8
L
Scylla
10,021
418
125
5
0
408,665
2
W
Jormungandr
11,157
465
76
3
0
447,099
2
L
Cliodhna
12,516
522
175
7
0
423,615
2
L
Achilles
10,721
447
122
5
0
392,595
5
W
Hou Yi
11,091
462
150
6
0
454,921
6
L
Sylvanus
8,404
350
52
2
0
342,267
5
W
Ne Zha
12,137
506
82
3
0
519,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role