Player Matchup

Ares
Ares
AmigueroMalafame
Ares
Level 69
God Stats
10W - 10L
1,428 SR
Queue Stats
182W - 272L
1,354 Elo+
Solo
Chernobog
Chernobog
Hamburgl3r
Chernobog
Level 53
God Stats
8W - 3L
1,823 SR
Queue Stats
28W - 23L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Killer_by77
Zhong Kui
Level 129
God Stats
2W - 1L
1,194 SR
Queue Stats
145W - 138L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoartasarr
Tsukuyomi
Level 108
God Stats
3W - 4L
1,507 SR
Queue Stats
117W - 115L
1,435 Elo+
Solo
Set
Set
redninja390
Set
Level 95
God Stats
41W - 52L
1,472 SR
Queue Stats
330W - 307L
1,453 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,426 Elo+

VS

Team Averages
Level 122
1,498 SR
1,429 Elo+
Vamana
Vamana
BelieveDat21
Vamana
Level 144
God Stats
14W - 19L
1,386 SR
Queue Stats
669W - 666L
1,392 Elo+
Solo
Chiron
Chiron
MamaSprayNPray89
Chiron
Level 142
God Stats
15W - 13L
1,517 SR
Queue Stats
279W - 270L
1,417 Elo+
Party 1
Bastet
Bastet
MrPostman2272
Bastet
Level 126
God Stats
13W - 11L
1,661 SR
Queue Stats
199W - 185L
1,417 Elo+
Party 1
Ares
Ares
Swampstalker50
Ares
Level 116
God Stats
16W - 15L
1,536 SR
Queue Stats
197W - 203L
1,493 Elo+
Solo
Merlin
Merlin
centaurium-prox
Merlin
Level 83
God Stats
19W - 15L
1,391 SR
Queue Stats
502W - 463L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,810
459
5,238
14,159
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Hamburgl3r
Chernobog
12
0 / 5 / 2
7,192
423
7,226
11,297
4,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Killer_by77
Zhong Kui
14
2 / 4 / 2
8,424
496
10,997
13,666
9,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Zoartasarr
Tsukuyomi
15
0 / 1 / 1
8,575
504
7,755
12,423
6,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 4 / 2
8,830
519
6,116
13,160
8,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 1 / 3
9,512
560
6,105
14,177
12,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 10
9,221
542
10,651
8,686
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 4 / 7
9,026
531
11,319
14,656
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 9
8,959
527
8,055
12,426
10,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 8
9,205
541
7,099
7,335
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
17
17
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Vamana
1
1
3
2.5
L
Chernobog
Hamburgl3r
Chernobog
0
5
2
0.2
L
Zhong Kui
Killer_by77
Zhong Kui
2
4
2
0.75
W
4
1
10
9
W
6
4
7
2.38
W
3
2
9
3.75
L
Tsukuyomi
Zoartasarr
Tsukuyomi
0
1
1
0.5
W
3
1
8
7
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,332
Damage
43,229
64,705
Taken
57,280
39,481
Mitigated
34,085
15,413
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,238
133
0
2,751
14,159
10,827
0
4,468
9,691
20,873
0
W
Vamana
6,105
1,775
0
5,139
14,177
12,459
432
1,442
12,735
1,261
63,953
L
Chernobog
Hamburgl3r
Chernobog
7,226
3,404
0
2,660
11,297
4,021
0
1,286
10,011
0
54,759
L
Zhong Kui
Killer_by77
Zhong Kui
10,997
549
0
5,616
13,666
9,317
800
5,096
8,570
54,388
0
W
10,651
2,926
1,429
4,140
8,686
3,318
244
2,653
6,002
0
65,548
W
11,319
4,335
0
4,310
14,656
5,118
0
5,185
9,471
0
46,291
W
8,055
173
0
3,061
12,426
10,489
0
3,748
8,678
25,606
0
L
Tsukuyomi
Zoartasarr
Tsukuyomi
7,755
1,046
0
2,582
12,423
6,387
0
1,000
11,423
0
57,583
W
7,099
1,313
0
1,906
7,335
2,701
704
3,814
3,521
63,116
0
L
6,116
3,187
0
1,804
13,160
8,929
0
3,382
9,778
316
48,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
45,923
447
Minions Killed
505
0
Camps Cleared
0
1,639,300
Distance Traveled
1,622,573
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,810
459
28
2
0
345,196
6
W
Vamana
9,512
560
154
9
0
300,903
3
L
Chernobog
7,192
423
100
6
0
315,642
1
L
Zhong Kui
8,424
496
99
6
0
289,929
1
W
Chiron
9,221
542
122
7
0
325,532
8
W
Bastet
9,026
531
77
5
0
345,636
1
W
Ares
8,959
527
37
2
0
331,264
4
L
Tsukuyomi
8,575
504
128
8
0
363,953
5
W
Merlin
9,205
541
115
7
0
319,238
11
L
Set
8,830
519
92
5
0
324,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role