Player Matchup

Gilgamesh
Gilgamesh
Gold I
JacobRothschild
Gilgamesh
Gold I
Level 103
God Stats
6W - 7L
1,670 SR
Queue Stats
57W - 59L
1,669 MMR
Solo
Tiamat
Tiamat
Platinum I
MUMMIFY
Tiamat
Platinum I
Level 160
God Stats
2W - 1L
1,532 SR
Queue Stats
415W - 411L
2,032 MMR
Solo
Ares
Ares
Gold I
coolk1
Ares
Gold I
Level 154
God Stats
3W - 4L
1,649 SR
Queue Stats
96W - 91L
1,655 MMR
Solo
Chiron
Chiron
Gold I
mrTh0mas
Chiron
Gold I
Level 144
God Stats
46W - 24L
1,706 SR
Queue Stats
190W - 197L
1,733 MMR
Solo
Nemesis
Nemesis
Gold I
иваясоdе
Nemesis
Gold I
Level 125
God Stats
8W - 6L
1,684 SR
Queue Stats
50W - 45L
1,783 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,648 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,665 SR
1,684 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold V
Costigxn
Thanatos
Gold V
Level 149
God Stats
2W - 0L
2,042 SR
Queue Stats
13W - 4L
1,652 MMR
Solo
Tyr
Tyr
Gold I
Qrxee
Tyr
Gold I
Level 126
God Stats
4W - 7L
1,412 SR
Queue Stats
244W - 265L
1,613 MMR
Solo
Ullr
Ullr
Platinum IV
Seeing
Ullr
Platinum IV
Level 83
God Stats
2W - 0L
1,745 SR
Queue Stats
22W - 7L
2,039 MMR
Party 1
Horus
Horus
Gold I
ttvappletinidl
Horus
Gold I
Level 160
God Stats
84W - 70L
1,624 SR
Queue Stats
361W - 346L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JacobRothschild
Gilgamesh
17
1 / 2 / 3
10,742
537
11,305
16,627
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
MUMMIFY
Tiamat
15
2 / 10 / 4
10,164
508
8,732
16,569
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
coolk1
Ares
12
0 / 8 / 2
8,273
414
6,801
20,388
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
mrTh0mas
Chiron
15
1 / 6 / 1
9,023
451
6,155
12,206
2,483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 4 / 2
11,269
563
12,685
14,299
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GebArtioAthenaOdinSet

VS

Bans
LokiHeimdallrSobekHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 4 / 2
13,017
651
14,663
10,508
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Costigxn
Thanatos
19
11 / 5 / 5
12,545
627
14,953
18,653
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
Qrxee
Tyr
17
1 / 2 / 5
11,515
576
8,396
21,534
20,837
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Seeing
Ullr
20
6 / 2 / 7
13,202
660
12,649
11,958
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 13
11,988
599
7,801
14,124
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
30
30
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
4
2
2.75
W
Thanatos
Costigxn
Thanatos
11
5
5
2.7
L
Gilgamesh
JacobRothschild
Gilgamesh
1
2
3
1.25
L
Tiamat
MUMMIFY
Tiamat
2
10
4
0.4
W
Tyr
Qrxee
Tyr
1
2
5
1.75
W
Ullr
Seeing
Ullr
6
2
7
4.75
L
Ares
coolk1
Ares
0
8
2
0.13
L
Chiron
mrTh0mas
Chiron
1
6
1
0.25
W
2
1
13
8.5
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
58,462
80,089
Taken
76,777
44,295
Mitigated
52,913
20,099
Healing
40,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,663
1,867
0
1,712
10,508
4,064
86
2,044
8,320
96,514
0
W
Thanatos
Costigxn
Thanatos
14,953
6,514
0
13,880
18,653
7,158
852
3,130
15,404
0
108,169
L
Gilgamesh
JacobRothschild
Gilgamesh
11,305
1,816
0
7,705
16,627
13,111
0
2,777
13,800
3,857
74,000
L
Tiamat
MUMMIFY
Tiamat
8,732
873
0
2,670
16,569
5,750
1,692
3,782
12,633
62,625
0
W
Tyr
Qrxee
Tyr
8,396
889
0
9,183
21,534
20,837
192
2,828
17,498
0
68,817
W
Ullr
Seeing
Ullr
12,649
6,140
0
4,843
11,958
5,673
9,997
2,655
9,255
0
128,777
L
Ares
coolk1
Ares
6,801
300
95
3,086
20,388
15,998
0
3,659
16,607
31,095
0
L
Chiron
mrTh0mas
Chiron
6,155
2,075
486
3,042
12,206
2,483
2,046
0
12,206
0
64,229
W
7,801
3,100
3,942
6,794
14,124
15,181
556
5,484
8,237
0
27,630
L
12,685
6,004
0
3,015
14,299
6,953
0
3,943
10,180
0
81,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
62,267
556
Minions Killed
694
0
Camps Cleared
0
1,830,083
Distance Traveled
2,094,951
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,017
651
177
9
0
410,645
5
W
Thanatos
12,545
627
128
6
0
446,123
2
L
Gilgamesh
10,742
537
156
8
0
380,140
6
L
Tiamat
10,164
508
129
6
0
320,233
8
W
Tyr
11,515
576
134
7
0
430,656
4
W
Ullr
13,202
660
219
11
0
386,050
2
L
Ares
8,273
414
52
3
0
350,406
4
L
Chiron
9,023
451
112
6
0
344,162
5
W
Horus
11,988
599
36
2
0
421,477
13
L
Nemesis
11,269
563
107
5
0
435,142
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role