Player Matchup

Cerberus
Cerberus
BeanMachinee
Cerberus
Level 120
God Stats
54W - 41L
1,601 SR
Queue Stats
233W - 216L
1,630 Elo+
Party 2
Charybdis
Charybdis
DonDiedLit
Charybdis
Level 120
God Stats
3W - 4L
1,462 SR
Queue Stats
20W - 21L
1,310 Elo+
Party 2
Zeus
Zeus
handsome-foot917
Zeus
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 57L
1,601 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,514 Elo+

VS

Team Averages
Level 86
1,688 SR
1,691 Elo+
Cupid
Cupid
FS_Tho_
Cupid
Level 138
God Stats
1W - 2L
1,862 SR
Queue Stats
65W - 47L
1,694 Elo+
Party 1
Anubis
Anubis
TheQueenToxic44
Anubis
Level 78
God Stats
1W - 1L
1,616 SR
Queue Stats
84W - 44L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YagamiOmen
Tsukuyomi
Level 42
God Stats
2W - 2L
1,587 SR
Queue Stats
44W - 28L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeanMachinee
Cerberus
20
5 / 2 / 13
17,864
638
23,359
33,251
44,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
DonDiedLit
Charybdis
20
7 / 8 / 7
17,756
634
24,331
29,790
13,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 10 / 3
17,289
617
28,520
19,656
9,983
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FS_Tho_
Cupid
18
4 / 9 / 8
16,462
588
19,220
28,433
9,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 6
18,096
646
19,880
29,693
14,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
YagamiOmen
Tsukuyomi
20
9 / 3 / 5
19,291
689
25,148
30,347
31,343
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
20
Kills
20
20
Deaths
20
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeanMachinee
Cerberus
5
2
13
5.75
L
Charybdis
DonDiedLit
Charybdis
7
8
7
1.31
W
Cupid
FS_Tho_
Cupid
4
9
8
0.89
W
7
8
6
1.25
W
Tsukuyomi
YagamiOmen
Tsukuyomi
9
3
5
3.83
L
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,210
Damage
64,248
82,697
Taken
88,473
67,615
Mitigated
54,889
18,044
Healing
32,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeanMachinee
Cerberus
23,359
325
0
7,437
33,251
44,243
586
7,410
25,841
54,190
0
L
Charybdis
DonDiedLit
Charybdis
24,331
10,423
0
8,064
29,790
13,389
716
7,640
22,150
0
99,103
W
Cupid
FS_Tho_
Cupid
19,220
10,560
819
8,748
28,433
9,091
1,916
17,961
10,472
0
59,852
W
19,880
234
0
15,303
29,693
14,455
601
19,098
10,595
120,681
0
W
Tsukuyomi
YagamiOmen
Tsukuyomi
25,148
10,468
0
7,680
30,347
31,343
53
15,142
15,205
0
67,836
L
28,520
4,823
0
2,543
19,656
9,983
958
5,839
13,817
81,731
4,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
53,849
339
Minions Killed
299
12
Camps Cleared
13
1,332,016
Distance Traveled
1,359,721
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,864
638
99
4
0
516,172
5
L
Charybdis
17,756
634
142
5
9
436,038
2
W
Cupid
16,462
588
89
3
2
453,621
1
W
Anubis
18,096
646
164
6
8
401,272
0
W
Tsukuyomi
19,291
689
46
2
3
504,828
7
L
Zeus
17,289
617
98
4
3
379,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role