Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blackcat228
Izanami
Level 27
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
EvilGrEeKs45
Sylvanus
Level 89
God Stats
1W - 1L
1,547 SR
Queue Stats
174W - 186L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
SilverElephant42
Sun Wukong
Level 124
God Stats
8W - 3L
1,887 SR
Queue Stats
236W - 267L
1,333 Elo+
Solo
Persephone
Persephone
kobolobo
Persephone
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,324 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,387 Elo+

VS

Team Averages
Level 115
1,538 SR
1,396 Elo+
Nemesis
Nemesis
A_Wajou
Nemesis
Level 123
God Stats
1W - 1L
1,727 SR
Queue Stats
186W - 209L
1,411 Elo+
Solo
Horus
Horus
LightBoxes
Horus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,178 Elo+
Solo
Achilles
Achilles
TheAztekSoldier
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,508 Elo+
Solo
Sol
Sol
Yodadabzz
Sol
Level 125
God Stats
10W - 12L
1,464 SR
Queue Stats
606W - 629L
1,405 Elo+
Solo
Vamana
Vamana
thisfooooo
Vamana
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 2 / 13
11,584
891
27,940
12,578
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Blackcat228
Izanami
19
9 / 3 / 7
11,340
872
12,735
10,984
5,123
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
EvilGrEeKs45
Sylvanus
16
6 / 5 / 14
10,400
800
12,927
15,777
13,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SilverElephant42
Sun Wukong
17
4 / 4 / 15
10,407
801
13,283
23,321
13,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
kobolobo
Persephone
15
1 / 5 / 10
9,541
734
8,883
9,905
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A_Wajou
Nemesis
15
6 / 10 / 5
9,500
731
9,663
17,011
6,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
1 / 4 / 8
8,536
657
1,979
21,443
10,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
15
2 / 5 / 9
8,956
689
8,091
16,798
22,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 10
10,327
794
23,771
12,874
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
thisfooooo
Vamana
15
5 / 5 / 8
9,528
733
14,333
18,316
8,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
28
Kills
18
19
Deaths
28
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
13
7.25
L
Nemesis
A_Wajou
Nemesis
6
10
5
0.85
W
Izanami
Blackcat228
Izanami
9
3
7
4.17
W
Sylvanus
EvilGrEeKs45
Sylvanus
6
5
14
2.6
L
Horus
1
4
8
1.25
W
Sun Wukong
SilverElephant42
Sun Wukong
4
4
15
2.88
L
Achilles
2
5
9
1.3
L
4
4
10
2.25
W
Persephone
kobolobo
Persephone
1
5
10
1.2
L
Vamana
thisfooooo
Vamana
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,768
Damage
57,837
72,565
Taken
86,442
42,021
Mitigated
52,924
34,430
Healing
33,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,940
1,105
2,370
3,976
12,578
5,921
332
4,274
8,075
49,823
0
L
Nemesis
A_Wajou
Nemesis
9,663
1,165
1,118
3,645
17,011
6,449
0
9,068
7,943
0
13,671
W
Izanami
Blackcat228
Izanami
12,735
6,638
1,544
2,430
10,984
5,123
2,091
4,198
6,618
0
25,390
W
Sylvanus
EvilGrEeKs45
Sylvanus
12,927
3,203
8,082
5,283
15,777
13,832
1,212
7,463
8,059
14,403
1,205
L
Horus
1,979
1,186
609
7,405
21,443
10,042
0
12,984
8,459
0
5,285
W
Sun Wukong
SilverElephant42
Sun Wukong
13,283
2,701
1,405
7,408
23,321
13,317
537
5,560
16,750
62
22,961
L
Achilles
8,091
998
920
4,472
16,798
22,744
0
8,380
8,418
0
16,370
L
23,771
3,533
1,173
5,876
12,874
4,996
0
8,495
4,379
46,651
0
W
Persephone
kobolobo
Persephone
8,883
852
932
1,000
9,905
3,828
570
2,276
7,580
20,369
0
L
Vamana
thisfooooo
Vamana
14,333
6,030
1,194
6,849
18,316
8,693
0
9,961
8,355
0
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
46,847
133
Minions Killed
107
0
Camps Cleared
0
1,175,560
Distance Traveled
1,110,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,584
891
53
4
0
221,733
0
L
Nemesis
9,500
731
7
1
0
216,224
0
W
Izanami
11,340
872
28
2
0
227,225
0
W
Sylvanus
10,400
800
8
1
0
204,240
0
L
Horus
8,536
657
13
1
0
196,883
0
W
Sun Wukong
10,407
801
18
1
0
277,647
0
L
Achilles
8,956
689
9
1
0
238,943
0
L
Sol
10,327
794
52
4
0
239,246
1
W
Persephone
9,541
734
26
2
0
244,715
0
L
Vamana
9,528
733
26
2
0
219,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role