Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DrWatt
Olorun
Level 138
God Stats
7W - 2L
1,639 SR
Queue Stats
175W - 162L
1,626 Elo+
Party 2
Thor
Thor
WHITE7INCHAMMER
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,711 Elo+
Party 2
Fenrir
Fenrir
YonatronCarmesi
Fenrir
Level 29
God Stats
4W - 0L
1,535 SR
Queue Stats
92W - 77L
1,549 Elo+
Party 3
Aphrodite
Aphrodite
xVargitas
Aphrodite
Level 34
God Stats
6W - 1L
1,676 SR
Queue Stats
34W - 35L
1,541 Elo+
Party 3
Team Averages
Level 72
1,570 SR
1,585 Elo+

VS

Team Averages
Level 97
1,558 SR
1,533 Elo+
Apollo
Apollo
BeffJesoz
Apollo
Level 92
God Stats
65W - 63L
1,568 SR
Queue Stats
248W - 201L
1,571 Elo+
Party 1
Arachne
Arachne
TH3GRiMREAPERR
Arachne
Level 115
God Stats
3W - 5L
1,436 SR
Queue Stats
821W - 742L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
ToloDolo
Sylvanus
Level 90
God Stats
0W - 1L
1,713 SR
Queue Stats
452W - 420L
1,552 Elo+
Party 1
Artio
Artio
Voltraino
Artio
Level 29
God Stats
5W - 6L
1,605 SR
Queue Stats
233W - 241L
1,564 Elo+
Party 1
Hera
Hera
burtblack
Hera
Level 160
God Stats
1W - 1L
1,466 SR
Queue Stats
122W - 130L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 1
7,096
591
2,296
5,804
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
DrWatt
Olorun
13
11 / 0 / 4
8,576
715
12,985
9,043
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 3 / 10
7,192
599
9,291
9,861
5,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 4
7,003
584
2,829
8,295
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
xVargitas
Aphrodite
10
3 / 2 / 4
6,416
535
4,000
6,917
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeffJesoz
Apollo
7
0 / 5 / 0
4,813
401
4,483
7,737
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 4 / 0
6,803
567
8,241
10,843
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
ToloDolo
Sylvanus
11
0 / 1 / 2
6,133
511
3,586
6,419
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Voltraino
Artio
6
0 / 5 / 2
4,852
404
1,152
10,402
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
9
1 / 9 / 2
5,876
490
7,128
8,599
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
24
Kills
7
8
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
1
0.75
L
Apollo
BeffJesoz
Apollo
0
5
0
0
W
Olorun
DrWatt
Olorun
11
0
4
13
L
6
4
0
1.5
L
Sylvanus
ToloDolo
Sylvanus
0
1
2
1
L
Artio
Voltraino
Artio
0
5
2
0.2
W
4
3
10
3
W
5
1
4
7
L
Hera
1
9
2
0.22
W
Aphrodite
xVargitas
Aphrodite
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
24,590
39,920
Taken
44,000
18,049
Mitigated
18,133
17,806
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,296
697
0
772
5,804
1,985
0
1,998
3,227
0
37,067
L
Apollo
BeffJesoz
Apollo
4,483
2,694
0
1,250
7,737
1,870
0
1,647
6,090
0
24,121
W
Olorun
DrWatt
Olorun
12,985
9,068
382
5,877
9,043
3,825
1,084
4,174
4,535
43,332
5,558
L
8,241
5,720
0
3,507
10,843
4,396
0
3,310
7,533
0
37,198
L
Sylvanus
ToloDolo
Sylvanus
3,586
899
249
2,662
6,419
4,829
0
1,296
5,123
30,247
0
L
Artio
Voltraino
Artio
1,152
149
60
1,791
10,402
4,438
0
5,125
5,277
6,388
0
W
9,291
2,282
717
1,150
9,861
5,912
0
1,514
8,205
0
28,312
W
2,829
660
0
3,370
8,295
4,133
0
1,507
6,680
0
35,284
L
Hera
7,128
1,881
0
723
8,599
2,600
0
4,073
4,526
30,347
0
W
Aphrodite
xVargitas
Aphrodite
4,000
700
1,928
3,610
6,917
2,194
524
1,448
5,407
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
28,477
358
Minions Killed
248
0
Camps Cleared
0
1,184,123
Distance Traveled
1,102,677
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,096
591
93
8
0
249,809
3
L
Apollo
4,813
401
37
3
0
226,424
5
W
Olorun
8,576
715
95
8
0
230,533
1
L
Arachne
6,803
567
65
5
0
249,012
4
L
Sylvanus
6,133
511
61
5
0
188,371
2
L
Artio
4,852
404
14
1
0
234,947
0
W
Thor
7,192
599
53
4
0
223,105
2
W
Fenrir
7,003
584
67
6
0
256,988
6
L
Hera
5,876
490
71
6
0
203,923
3
W
Aphrodite
6,416
535
50
4
0
223,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role