Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JorgeAtr
Rama
Level 18
God Stats
2W - 2L
1,483 SR
Queue Stats
26W - 16L
1,605 Elo+
Solo
Cthulhu
Cthulhu
banbnb
Cthulhu
Level 65
God Stats
2W - 1L
1,402 SR
Queue Stats
95W - 127L
1,327 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,477 Elo+

VS

Team Averages
Level 61
1,555 SR
1,526 Elo+
Sol
Sol
NikoGulam
Sol
Level 27
God Stats
2W - 5L
1,443 SR
Queue Stats
63W - 54L
1,518 Elo+
Party 1
Ganesha
Ganesha
Samikpo
Ganesha
Level 144
God Stats
6W - 3L
1,721 SR
Queue Stats
85W - 79L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
dxcj300
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
10 / 0 / 11
8,851
885
14,392
6,070
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
10 / 1 / 8
8,798
880
10,202
11,670
3,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
banbnb
Cthulhu
9
1 / 3 / 13
7,180
718
4,017
13,537
11,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
5,999
600
7,552
11,153
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Samikpo
Ganesha
10
1 / 5 / 2
6,669
667
4,881
12,512
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
dxcj300
Cliodhna
10
3 / 7 / 0
6,697
670
5,470
9,085
3,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
4
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
0
11
15.5
W
Rama
10
1
8
14
L
0
9
3
0.17
L
Ganesha
Samikpo
Ganesha
1
5
2
0.4
W
Cthulhu
banbnb
Cthulhu
1
3
13
2.5
L
Cliodhna
dxcj300
Cliodhna
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
17,903
31,277
Taken
32,750
17,962
Mitigated
19,406
13,353
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,392
1,029
3,121
3,873
6,070
2,768
611
2,703
3,367
24,530
0
W
Rama
10,202
8,655
0
5,103
11,670
3,888
1,426
5,294
6,376
0
42,187
L
7,552
2,763
0
1,114
11,153
4,103
0
6,387
4,766
17,349
2,341
L
Ganesha
Samikpo
Ganesha
4,881
123
0
2,734
12,512
12,120
0
6,024
6,488
17,120
0
W
Cthulhu
banbnb
Cthulhu
4,017
165
447
809
13,537
11,306
0
4,028
9,509
11,882
0
L
Cliodhna
dxcj300
Cliodhna
5,470
358
0
248
9,085
3,183
0
6,090
2,995
0
18,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
19,365
115
Minions Killed
76
7
Camps Cleared
1
525,757
Distance Traveled
475,484
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,851
885
27
3
1
184,639
3
W
Rama
8,798
880
77
8
6
155,620
1
L
Sol
5,999
600
40
4
1
143,885
2
L
Ganesha
6,669
667
4
0
0
173,649
3
W
Cthulhu
7,180
718
11
1
0
185,498
2
L
Cliodhna
6,697
670
32
3
0
157,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role