Player Matchup

Geb
Geb
Censurp
Geb
Level 102
God Stats
7W - 8L
1,628 SR
Queue Stats
160W - 153L
1,450 Elo+
Party 2
Zeus
Zeus
Og FaKey
Zeus
Level 112
God Stats
4W - 6L
1,421 SR
Queue Stats
117W - 106L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Og HeNkyy
Nu Wa
Level 120
God Stats
3W - 1L
1,690 SR
Queue Stats
64W - 55L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
Og xDarKxSoulsx
Kukulkan
Level 116
God Stats
4W - 3L
1,611 SR
Queue Stats
263W - 242L
1,454 Elo+
Party 2
Awilix
Awilix
drako2541
Awilix
Level 126
God Stats
0W - 1L
1,707 SR
Queue Stats
111W - 93L
1,534 Elo+
Party 2
Team Averages
Level 115
1,611 SR
1,500 Elo+

VS

Team Averages
Level 122
1,465 SR
1,518 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Asap7
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,624 Elo+
Party 1
Hera
Hera
Lovesx2xSplooge
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,420 Elo+
Party 1
Hades
Hades
Rambo19881
Hades
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
white reaper330
Ah Muzen Cab
Level 142
God Stats
4W - 4L
1,324 SR
Queue Stats
179W - 164L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
4 / 5 / 15
10,534
702
7,915
16,571
22,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
18
6 / 6 / 11
10,461
697
18,093
12,622
4,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Og HeNkyy
Nu Wa
17
4 / 6 / 7
10,016
668
10,723
10,715
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
2 / 3 / 10
10,374
692
6,056
6,474
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
drako2541
Awilix
17
5 / 8 / 9
9,934
662
8,466
14,555
5,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
2 / 5 / 16
10,870
725
7,412
14,401
13,566
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Asap7
Sol
17
5 / 4 / 10
10,936
729
14,921
11,966
3,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 9
12,312
821
7,808
9,843
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
18
8 / 7 / 12
11,814
788
12,368
17,649
18,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
white reaper330
Ah Muzen Cab
19
5 / 3 / 9
11,580
772
12,220
14,623
7,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
84
21
Kills
28
28
Deaths
22
52
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
5
16
2
W
Sol
Asap7
Sol
5
4
10
2.5
L
Geb
4
5
15
2.3
W
8
3
9
4.17
L
Zeus
6
6
11
1.92
L
Nu Wa
Og HeNkyy
Nu Wa
4
6
7
1.25
L
Kukulkan
2
3
10
2.33
W
Hades
8
7
12
2
L
Awilix
drako2541
Awilix
5
8
9
1.19
W
Ah Muzen Cab
white reaper330
Ah Muzen Cab
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,253
Damage
54,729
60,937
Taken
68,482
39,732
Mitigated
45,984
12,995
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,412
2,083
1,529
2,651
14,401
13,566
523
5,801
8,600
0
21,295
W
Sol
Asap7
Sol
14,921
3,980
817
4,037
11,966
3,714
2,957
9,141
2,825
32,683
0
L
Geb
7,915
1,040
791
3,614
16,571
22,211
0
9,378
7,193
14,312
0
W
7,808
1,430
1,514
1,926
9,843
3,658
598
6,784
3,059
27,223
0
L
Zeus
18,093
675
706
3,286
12,622
4,897
0
5,450
7,172
35,559
0
L
Nu Wa
Og HeNkyy
Nu Wa
10,723
2,270
67
1,082
10,715
4,182
0
6,858
3,857
32,640
0
L
Kukulkan
6,056
618
691
624
6,474
2,614
240
4,657
1,817
21,126
0
W
Hades
12,368
607
956
2,658
17,649
18,016
0
10,144
7,505
20,711
0
L
Awilix
drako2541
Awilix
8,466
4,036
807
1,327
14,555
5,828
0
8,754
5,801
0
15,765
W
Ah Muzen Cab
white reaper330
Ah Muzen Cab
12,220
1,848
1,857
5,997
14,623
7,030
1,448
10,917
3,706
0
36,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
57,512
167
Minions Killed
161
0
Camps Cleared
0
1,010,377
Distance Traveled
1,301,672
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,870
725
14
1
0
274,718
3
W
Sol
10,936
729
21
1
0
262,837
2
L
Geb
10,534
702
17
1
0
265,065
2
W
Hera
12,312
821
48
3
0
260,891
0
L
Zeus
10,461
697
56
4
0
191,828
3
L
Nu Wa
10,016
668
35
2
0
171,824
3
L
Kukulkan
10,374
692
43
3
0
135,682
2
W
Hades
11,814
788
21
1
0
226,797
1
L
Awilix
9,934
662
16
1
0
245,978
0
W
Ah Muzen Cab
11,580
772
57
4
0
276,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role