Player Matchup

Osiris
Osiris
BreadOfWhiteness
Osiris
Level 21
God Stats
2W - 7L
1,321 SR
Queue Stats
41W - 56L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
CovidIsAHoax
Cliodhna
Level 43
God Stats
23W - 20L
1,656 SR
Queue Stats
315W - 337L
1,571 Elo+
Solo
Chang'e
Chang'e
Hozokauh
Chang'e
Level 63
God Stats
29W - 26L
1,622 SR
Queue Stats
272W - 264L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
PleasedSaxon
Cernunnos
Level 67
God Stats
10W - 9L
1,614 SR
Queue Stats
196W - 199L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
ZakRudroy58
Ah Puch
Level 67
God Stats
2W - 5L
1,706 SR
Queue Stats
206W - 198L
1,565 Elo+
Party 2
Team Averages
Level 52
1,584 SR
1,544 Elo+

VS

Team Averages
Level 42
1,517 SR
1,688 Elo+
Fenrir
Fenrir
Boigles
Fenrir
Level 66
God Stats
1W - 2L
1,692 SR
Queue Stats
154W - 103L
1,706 Elo+
Party 1
Artio
Artio
CerberusInfernum
Artio
Level 67
God Stats
2W - 0L
1,439 SR
Queue Stats
102W - 72L
1,633 Elo+
Party 1
Bakasura
Bakasura
RIRG0727
Bakasura
Level 33
God Stats
4W - 2L
1,453 SR
Queue Stats
89W - 83L
1,530 Elo+
Solo
Agni
Agni
THATCRACKER3990
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,835 Elo+
Party 1
Izanami
Izanami
TimeforBeans
Izanami
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
191W - 89L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,871
491
3,614
10,495
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
CovidIsAHoax
Cliodhna
14
5 / 3 / 0
8,482
606
8,518
9,394
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
Hozokauh
Chang'e
14
3 / 4 / 3
8,321
594
6,690
11,097
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PleasedSaxon
Cernunnos
11
0 / 7 / 0
6,357
454
2,636
10,437
1,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
ZakRudroy58
Ah Puch
11
0 / 3 / 3
6,408
458
6,090
8,476
6,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boigles
Fenrir
11
2 / 1 / 10
7,412
529
5,956
10,789
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 1 / 4
6,875
491
4,853
8,874
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
RIRG0727
Bakasura
14
2 / 3 / 1
7,581
542
4,466
9,415
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 4 / 4
8,307
593
7,823
7,644
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TimeforBeans
Izanami
17
10 / 0 / 2
10,347
739
10,245
7,971
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
19
19
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boigles
Fenrir
2
1
10
7
L
1
2
1
0.75
W
0
1
4
2
L
Cliodhna
CovidIsAHoax
Cliodhna
5
3
0
1.67
L
Chang'e
Hozokauh
Chang'e
3
4
3
1.13
L
Cernunnos
PleasedSaxon
Cernunnos
0
7
0
0
W
Bakasura
RIRG0727
Bakasura
2
3
1
0.83
W
5
4
4
1.75
W
Izanami
TimeforBeans
Izanami
10
0
2
11
L
Ah Puch
ZakRudroy58
Ah Puch
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
33,343
49,899
Taken
44,693
19,614
Mitigated
23,924
16,824
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boigles
Fenrir
5,956
1,374
0
1,636
10,789
7,246
84
3,011
7,778
0
13,908
L
3,614
1,163
0
2,471
10,495
5,719
296
3,567
5,462
0
31,743
W
4,853
240
143
3,953
8,874
8,074
41
2,658
6,216
28,349
0
L
Cliodhna
CovidIsAHoax
Cliodhna
8,518
860
0
3,870
9,394
2,610
0
1,354
7,479
0
60,292
L
Chang'e
Hozokauh
Chang'e
6,690
795
644
4,720
11,097
3,232
0
3,911
6,762
56,164
0
L
Cernunnos
PleasedSaxon
Cernunnos
2,636
985
0
1,627
10,437
1,211
0
349
10,040
0
35,191
W
Bakasura
RIRG0727
Bakasura
4,466
2,656
0
2,449
9,415
3,312
99
2,342
7,073
0
50,215
W
7,823
955
0
1,867
7,644
2,531
0
3,690
3,954
47,141
0
W
Izanami
TimeforBeans
Izanami
10,245
6,676
0
5,471
7,971
2,761
196
1,145
6,826
0
102,230
L
Ah Puch
ZakRudroy58
Ah Puch
6,090
848
0
3,492
8,476
6,842
56
1,863
6,119
28,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
40,522
423
Minions Killed
472
0
Camps Cleared
0
1,386,049
Distance Traveled
1,536,104
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,412
529
22
2
0
315,642
10
L
Osiris
6,871
491
63
5
0
294,224
0
W
Artio
6,875
491
56
4
0
277,383
0
L
Cliodhna
8,482
606
112
8
0
307,573
3
L
Chang'e
8,321
594
111
8
0
255,266
2
L
Cernunnos
6,357
454
77
6
0
257,723
3
W
Bakasura
7,581
542
111
8
0
360,303
3
W
Agni
8,307
593
91
7
0
285,779
2
W
Izanami
10,347
739
192
14
0
296,997
5
L
Ah Puch
6,408
458
60
4
0
271,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role