Player Matchup

Zeus
Zeus
Tampalumpa
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 2
Guan Yu
Guan Yu
black_nightm_262
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,284 Elo+
Party 2
Ne Zha
Ne Zha
felipismo10
Ne Zha
Level 28
God Stats
0W - 1L
1,525 SR
Queue Stats
34W - 45L
1,304 Elo+
Solo
Ganesha
Ganesha
kaiselleveling
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,155 Elo+
Party 2
Izanami
Izanami
ttv-TiltedVaper
Izanami
Level 29
God Stats
5W - 9L
1,214 SR
Queue Stats
190W - 215L
1,404 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,283 Elo+

VS

Team Averages
Level 13
1,450 SR
1,278 Elo+
Yemoja
Yemoja
HawkeyeGuy22
Yemoja
Level 16
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 3L
1,333 Elo+
Solo
Cliodhna
Cliodhna
MagicHarry27
Cliodhna
Level 10
God Stats
1W - 1L
1,270 SR
Queue Stats
8W - 21L
1,205 Elo+
Party 1
Izanami
Izanami
Papo6ix
Izanami
Level 18
God Stats
21W - 22L
1,442 SR
Queue Stats
212W - 234L
1,351 Elo+
Party 1
Zeus
Zeus
TheRobHd031021
Zeus
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 57L
1,208 Elo+
Party 1
Bellona
Bellona
mauriciof_c
Bellona
Level 10
God Stats
7W - 8L
1,321 SR
Queue Stats
17W - 26L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,471
424
3,176
6,076
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 0
6,828
341
2,285
10,056
4,792
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
12
1 / 2 / 0
7,715
386
4,862
10,423
3,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 4
7,192
360
5,223
9,851
8,470
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 0
8,733
437
9,060
9,058
2,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 0
7,605
380
4,022
8,834
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
MagicHarry27
Cliodhna
14
3 / 1 / 3
8,567
428
8,954
9,065
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Papo6ix
Izanami
13
0 / 4 / 1
8,065
403
4,446
8,474
2,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 2
9,849
492
7,423
7,525
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
mauriciof_c
Bellona
16
3 / 1 / 3
9,747
487
6,244
9,644
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
9
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
0
0
W
Cliodhna
MagicHarry27
Cliodhna
3
1
3
4.5
W
Izanami
Papo6ix
Izanami
0
4
1
0.13
L
0
1
0
0
W
3
0
2
4
L
0
5
0
0
L
Ne Zha
1
2
0
0.5
L
0
1
4
2
W
Bellona
mauriciof_c
Bellona
3
1
3
4.5
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
31,089
45,464
Taken
43,542
21,848
Mitigated
22,121
11,808
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,022
540
621
3,270
8,834
4,446
282
1,671
7,163
22,384
0
W
Cliodhna
MagicHarry27
Cliodhna
8,954
1,026
0
2,422
9,065
3,238
0
1,367
7,698
0
47,361
W
Izanami
Papo6ix
Izanami
4,446
1,555
0
579
8,474
2,238
90
1,623
6,851
0
58,225
L
3,176
228
0
453
6,076
2,091
0
3,143
2,933
48,272
0
W
7,423
1,047
0
3,840
7,525
2,963
625
2,374
5,151
65,048
0
L
2,285
798
166
2,129
10,056
4,792
426
1,888
8,168
0
13,406
L
Ne Zha
4,862
2,158
0
4,093
10,423
3,536
464
1,970
8,453
0
43,986
L
5,223
517
0
2,000
9,851
8,470
156
3,229
6,622
19,097
0
W
Bellona
mauriciof_c
Bellona
6,244
828
0
1,209
9,644
9,236
1,486
1,364
8,280
12,891
37,087
L
9,060
7,028
0
2,967
9,058
2,959
592
3,005
6,053
0
65,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
43,833
362
Minions Killed
455
0
Camps Cleared
0
1,771,737
Distance Traveled
1,873,265
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,605
380
40
2
0
265,832
0
W
Cliodhna
8,567
428
71
4
0
447,547
1
W
Izanami
8,065
403
111
6
0
362,897
0
L
Zeus
8,471
424
97
5
0
304,786
1
W
Zeus
9,849
492
130
7
0
366,644
0
L
Guan Yu
6,828
341
35
2
0
358,922
0
L
Ne Zha
7,715
386
77
4
0
406,213
0
L
Ganesha
7,192
360
2
0
0
347,762
2
W
Bellona
9,747
487
103
5
0
430,345
0
L
Izanami
8,733
437
151
8
0
354,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role