Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Ba1a1ark
Baron Samedi
Level 31
God Stats
11W - 6L
1,702 SR
Queue Stats
134W - 120L
1,563 Elo+
Party 1
Vulcan
Vulcan
DragãoGTI
Vulcan
Level 160
God Stats
28W - 17L
1,570 SR
Queue Stats
527W - 567L
1,509 Elo+
Party 3
Bakasura
Bakasura
HenricãoBR
Bakasura
Level 44
God Stats
6W - 1L
1,846 SR
Queue Stats
35W - 22L
1,513 Elo+
Party 1
Team Averages
Level 82
1,624 SR
1,517 Elo+

VS

Team Averages
Level 42
1,378 SR
1,426 Elo+
Ra
Ra
ReyLLuliett
Ra
Level 28
God Stats
0W - 3L
1,243 SR
Queue Stats
77W - 79L
1,452 Elo+
Party 4
Izanami
Izanami
dicclonghard
Izanami
Level 24
God Stats
3W - 5L
1,504 SR
Queue Stats
65W - 95L
1,357 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lhaulmas
Kumbhakarna
Level 25
God Stats
2W - 5L
1,175 SR
Queue Stats
103W - 127L
1,398 Elo+
Party 2
Cerberus
Cerberus
pedroso9699
Cerberus
Level 64
God Stats
19W - 14L
1,477 SR
Queue Stats
113W - 139L
1,383 Elo+
Party 2
Set
Set
trancapeoo
Set
Level 69
God Stats
17W - 18L
1,488 SR
Queue Stats
348W - 349L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
9 / 0 / 3
6,965
633
8,179
5,473
1,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
12
2 / 1 / 1
6,707
610
2,802
3,544
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Ba1a1ark
Baron Samedi
11
3 / 0 / 10
6,179
562
4,785
5,271
3,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
DragãoGTI
Vulcan
11
3 / 1 / 2
6,494
590
5,539
5,121
1,889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
HenricãoBR
Bakasura
12
7 / 2 / 4
6,914
629
6,161
6,166
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,789
526
2,297
6,544
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
dicclonghard
Izanami
6
0 / 7 / 0
4,407
401
2,309
6,781
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
lhaulmas
Kumbhakarna
12
2 / 4 / 1
6,822
620
975
7,962
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
pedroso9699
Cerberus
7
0 / 4 / 0
4,739
431
1,984
7,760
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 5 / 1
5,131
466
2,804
8,844
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
24
Kills
3
4
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
0
3
10.5
W
Ah Puch
 
Ah Puch
2
1
1
2.5
W
Baron Samedi
Ba1a1ark
Baron Samedi
3
0
10
8
W
Vulcan
DragãoGTI
Vulcan
3
1
2
4
W
Bakasura
HenricãoBR
Bakasura
7
2
4
4.5
L
1
4
0
0.25
L
Izanami
dicclonghard
Izanami
0
7
0
0
L
Kumbhakarna
lhaulmas
Kumbhakarna
2
4
1
0.63
L
Cerberus
pedroso9699
Cerberus
0
4
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
10,369
25,575
Taken
37,891
11,622
Mitigated
13,419
9,406
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,179
5,065
0
1,733
5,473
1,942
1,184
739
4,734
0
42,946
W
Ah Puch
 
Ah Puch
2,802
97
0
1,720
3,544
1,390
336
341
3,203
40,734
0
W
Baron Samedi
Ba1a1ark
Baron Samedi
4,785
851
515
1,675
5,271
3,837
466
559
4,698
19,883
0
W
Vulcan
DragãoGTI
Vulcan
5,539
966
0
1,360
5,121
1,889
0
2,138
2,899
35,214
0
W
Bakasura
HenricãoBR
Bakasura
6,161
3,969
0
2,403
6,166
2,564
342
1,299
4,785
0
22,986
L
2,297
611
91
2,183
6,544
2,081
0
3,918
2,546
32,063
0
L
Izanami
dicclonghard
Izanami
2,309
2,032
0
679
6,781
1,352
0
1,697
4,890
0
19,813
L
Kumbhakarna
lhaulmas
Kumbhakarna
975
121
0
1,598
7,962
2,964
0
3,327
4,295
31,926
0
L
Cerberus
pedroso9699
Cerberus
1,984
198
31
2,334
7,760
4,328
0
1,845
5,661
11,737
0
L
2,804
993
0
2,658
8,844
2,694
0
2,678
6,004
0
26,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
26,888
306
Minions Killed
273
0
Camps Cleared
0
1,021,174
Distance Traveled
1,005,611
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,965
633
71
6
0
187,508
1
W
Ah Puch
6,707
610
77
7
0
176,528
3
W
Baron Samedi
6,179
562
23
2
0
198,237
4
W
Vulcan
6,494
590
76
7
0
207,825
2
W
Bakasura
6,914
629
59
5
0
251,076
1
L
Ra
5,789
526
76
7
0
186,438
1
L
Izanami
4,407
401
41
4
0
173,971
2
L
Kumbhakarna
6,822
620
83
8
0
171,262
2
L
Cerberus
4,739
431
9
1
0
237,191
2
L
Set
5,131
466
64
6
0
236,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role