Player Matchup

Danzaburou
Danzaburou
Acelta
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
Level 17
God Stats
38W - 45L
1,668 SR
Queue Stats
71W - 85L
1,592 Elo+
Party 1
Chaac
Chaac
SorryImRlyStoned
Chaac
Level 18
God Stats
6W - 1L
1,785 SR
Queue Stats
111W - 106L
1,677 Elo+
Solo
Cerberus
Cerberus
joneman
Cerberus
Level 49
God Stats
0W - 2L
1,233 SR
Queue Stats
135W - 143L
1,536 Elo+
Party 1
Osiris
Osiris
themanthedude
Osiris
Level 18
God Stats
6W - 1L
1,910 SR
Queue Stats
62W - 75L
1,592 Elo+
Party 1
Team Averages
Level 23
1,619 SR
1,600 Elo+

VS

Team Averages
Level 23
1,738 SR
1,592 Elo+
Thanatos
Thanatos
Aldisass
Thanatos
Level 28
God Stats
7W - 7L
1,782 SR
Queue Stats
186W - 137L
1,633 Elo+
Solo
Izanami
Izanami
CallxMexMercy
Izanami
Level 26
God Stats
3W - 4L
1,805 SR
Queue Stats
53W - 52L
1,526 Elo+
Solo
Hades
Hades
IEatFetuses0
Hades
Level 25
God Stats
11W - 3L
1,836 SR
Queue Stats
86W - 67L
1,577 Elo+
Solo
Yemoja
Yemoja
Platygus
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Bellona
Bellona
Psyshot6236
Bellona
Level 29
God Stats
5W - 5L
1,766 SR
Queue Stats
91W - 110L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acelta
Danzaburou
17
4 / 5 / 1
11,207
487
11,520
13,965
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
15
2 / 7 / 2
10,257
446
6,565
11,867
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 4
10,623
462
17,415
23,238
16,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
joneman
Cerberus
15
2 / 4 / 5
10,196
443
9,175
19,789
19,371
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 11 / 3
10,548
459
13,666
20,648
16,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aldisass
Thanatos
20
13 / 2 / 6
13,957
607
20,654
23,344
25,007
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
20
6 / 5 / 4
12,494
543
13,170
21,750
8,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 3
12,681
551
15,242
17,748
9,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Platygus
Yemoja
17
0 / 2 / 9
11,013
479
2,445
9,367
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Psyshot6236
Bellona
20
4 / 5 / 9
12,839
558
11,260
20,063
12,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
15
Kills
33
33
Deaths
16
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Acelta
Danzaburou
4
5
1
0.9
W
Thanatos
Aldisass
Thanatos
13
2
6
8
L
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
2
7
2
0.43
W
Izanami
6
5
4
1.6
W
10
2
3
5.75
W
Yemoja
Platygus
Yemoja
0
2
9
2.25
W
Bellona
Psyshot6236
Bellona
4
5
9
1.7
L
4
6
4
1
L
Cerberus
joneman
Cerberus
2
4
5
1.13
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,341
Damage
62,771
89,507
Taken
92,272
60,424
Mitigated
64,363
23,874
Healing
52,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Acelta
Danzaburou
11,520
6,159
0
4,586
13,965
3,915
96
1,078
12,887
0
81,124
W
Thanatos
Aldisass
Thanatos
20,654
8,647
0
20,094
23,344
25,007
221
1,526
21,818
0
91,086
L
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
6,565
630
0
756
11,867
3,628
0
4,684
7,183
48,277
0
W
Izanami
13,170
9,596
0
8,237
21,750
8,263
2,707
4,608
17,142
0
143,073
W
15,242
949
1,269
9,572
17,748
9,612
143
5,494
12,254
68,292
0
W
Yemoja
Platygus
Yemoja
2,445
1,134
6,604
2,908
9,367
8,901
421
2,805
6,562
18,604
0
W
Bellona
Psyshot6236
Bellona
11,260
6,145
0
4,016
20,063
12,580
3,348
1,484
18,579
0
98,568
L
17,415
2,887
0
10,466
23,238
16,800
391
3,776
19,462
0
79,146
L
Cerberus
joneman
Cerberus
9,175
750
372
7,239
19,789
19,371
218
4,426
15,363
37,611
0
L
13,666
5,005
0
455
20,648
16,710
231
3,723
16,925
0
51,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
62,984
497
Minions Killed
666
0
Camps Cleared
0
1,953,640
Distance Traveled
2,120,875
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,207
487
139
6
0
387,807
3
W
Thanatos
13,957
607
152
7
0
447,683
1
L
Morgan Le Fay
10,257
446
82
4
0
342,656
0
W
Izanami
12,494
543
203
9
0
366,639
1
W
Hades
12,681
551
127
6
0
453,402
1
W
Yemoja
11,013
479
24
1
0
414,438
1
W
Bellona
12,839
558
160
7
0
438,713
0
L
Chaac
10,623
462
115
5
0
472,837
6
L
Cerberus
10,196
443
72
3
0
406,916
3
L
Osiris
10,548
459
89
4
0
343,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role