Player Matchup

Scylla
Scylla
chocothunder251
Scylla
Level 89
God Stats
10W - 2L
1,630 SR
Queue Stats
136W - 167L
1,404 Elo+
Party 2
He Bo
He Bo
lytningblade
He Bo
Level 49
God Stats
2W - 5L
1,109 SR
Queue Stats
41W - 47L
1,350 Elo+
Party 2
Medusa
Medusa
ohh_Atelophobia
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,586 Elo+
Party 2
Team Averages
Level 54
1,413 SR
1,447 Elo+

VS

Team Averages
Level 48
1,404 SR
1,260 Elo+
Sol
Sol
Frankdup14
Sol
Level 92
God Stats
15W - 22L
1,474 SR
Queue Stats
39W - 54L
1,406 Elo+
Party 1
Geb
Geb
ON3Ey3d565
Geb
Level 27
God Stats
0W - 3L
1,330 SR
Queue Stats
14W - 21L
1,277 Elo+
Party 1
Neith
Neith
WzSpOoky
Neith
Level 26
God Stats
2W - 4L
1,409 SR
Queue Stats
4W - 22L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
11,862
741
18,111
10,340
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 6 / 10
11,924
745
10,044
12,334
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 9
11,494
718
6,566
9,176
3,580
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 2
11,949
747
14,388
13,878
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 10
9,635
602
4,997
14,541
18,250
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
WzSpOoky
Neith
13
2 / 6 / 9
9,911
619
7,926
13,846
5,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
19
Kills
12
12
Deaths
19
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
10
6
2
1.83
L
0
7
10
0.71
L
Neith
WzSpOoky
Neith
2
6
9
1.08
W
5
3
13
3.83
W
8
6
10
2.17
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
27,311
31,850
Taken
42,265
13,941
Mitigated
29,050
5,717
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,388
3,065
535
3,151
13,878
5,306
798
9,700
4,178
48,441
0
L
4,997
375
979
780
14,541
18,250
167
7,276
7,265
11,521
0
L
Neith
WzSpOoky
Neith
7,926
3,447
602
1,998
13,846
5,494
519
11,329
2,517
0
26,724
W
18,111
631
118
3,225
10,340
3,963
801
5,232
5,108
71,288
0
W
10,044
144
173
1,764
12,334
6,398
464
7,044
5,290
31,804
0
W
6,566
2,347
0
437
9,176
3,580
1,370
7,615
1,561
0
26,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
31,495
205
Minions Killed
145
10
Camps Cleared
3
851,357
Distance Traveled
761,317
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,949
747
87
5
2
256,127
5
L
Geb
9,635
602
19
1
0
277,695
3
L
Neith
9,911
619
39
2
1
227,495
4
W
Scylla
11,862
741
114
7
6
293,875
4
W
He Bo
11,924
745
46
3
1
267,250
2
W
Medusa
11,494
718
45
3
3
290,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role