Player Matchup

Thoth
Thoth
AWildShnook
Thoth
Level 40
God Stats
11W - 4L
1,916 SR
Queue Stats
174W - 144L
1,684 Elo+
Party 1
Artio
Artio
Intrigue
Artio
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 26L
1,734 Elo+
Party 1
Hachiman
Hachiman
NutsackJones
Hachiman
Level 139
God Stats
4W - 1L
1,533 SR
Queue Stats
136W - 100L
1,656 Elo+
Party 1
Medusa
Medusa
TOMTHEBOMB16
Medusa
Level 87
God Stats
5W - 3L
1,569 SR
Queue Stats
134W - 100L
1,640 Elo+
Party 1
Geb
Geb
eattheturkey
Geb
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
95W - 49L
1,662 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,675 Elo+

VS

Team Averages
Level 66
1,509 SR
1,571 Elo+
Tyr
Tyr
No code8542
Tyr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,473 Elo+
Solo
Hades
Hades
SmittyStyle
Hades
Level 25
God Stats
1W - 1L
1,544 SR
Queue Stats
29W - 15L
1,650 Elo+
Party 2
Chronos
Chronos
Yemi
Chronos
Level 131
God Stats
1W - 1L
1,745 SR
Queue Stats
56W - 24L
1,621 Elo+
Party 2
Thoth
Thoth
peanut5
Thoth
Level 126
God Stats
0W - 1L
1,450 SR
Queue Stats
54W - 23L
1,661 Elo+
Party 2
Susano
Susano
pigboy10
Susano
Level 27
God Stats
0W - 3L
1,305 SR
Queue Stats
107W - 152L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,012
2,004
2,491
2,691
983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
Intrigue
Artio
8
1 / 2 / 8
5,625
1,875
680
5,213
4,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
NutsackJones
Hachiman
10
4 / 1 / 6
6,138
2,046
6,012
3,417
1,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
10
2 / 1 / 7
5,915
1,972
3,821
2,425
882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 6
5,478
1,826
984
5,170
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,914
1,305
0
1,777
959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
2 / 4 / 3
5,012
1,671
3,481
5,779
2,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Yemi
Chronos
9
2 / 1 / 3
5,061
1,687
2,377
2,778
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
peanut5
Thoth
8
0 / 2 / 4
4,751
1,584
3,724
2,299
584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
pigboy10
Susano
8
1 / 2 / 4
4,775
1,592
2,456
2,576
828
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
10
Kills
5
5
Deaths
10
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Artio
Intrigue
Artio
1
2
8
2.5
L
0
1
1
0.5
W
Hachiman
NutsackJones
Hachiman
4
1
6
7
L
2
4
3
0.88
W
Medusa
2
1
7
5.5
L
Chronos
Yemi
Chronos
2
1
3
3.5
W
1
1
6
4
L
Thoth
peanut5
Thoth
0
2
4
1
L
Susano
pigboy10
Susano
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
12,038
18,916
Taken
15,209
11,772
Mitigated
5,566
6,823
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,491
132
621
1,130
2,691
983
562
1,830
861
11,480
0
W
Artio
Intrigue
Artio
680
92
160
815
5,213
4,305
24
2,093
3,120
1,381
0
L
0
0
0
242
1,777
959
0
550
1,147
0
87
W
Hachiman
NutsackJones
Hachiman
6,012
2,438
387
741
3,417
1,200
2,406
1,777
1,640
0
10,422
L
3,481
385
97
1,421
5,779
2,148
0
1,421
4,280
5,655
0
W
Medusa
3,821
1,516
657
205
2,425
882
2,089
1,603
822
0
11,561
L
Chronos
Yemi
Chronos
2,377
890
0
830
2,778
1,047
0
850
1,900
4,429
419
W
984
25
845
1,262
5,170
4,402
229
2,013
3,157
2,564
0
L
Thoth
peanut5
Thoth
3,724
0
222
271
2,299
584
0
402
1,863
9,547
0
L
Susano
pigboy10
Susano
2,456
272
409
630
2,576
828
0
696
1,864
0
3,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
23,513
40
Minions Killed
31
0
Camps Cleared
0
439,890
Distance Traveled
295,004
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,012
2,004
20
7
0
94,808
0
W
Artio
5,625
1,875
0
0
0
81,206
0
L
Tyr
3,914
1,305
0
0
0
25,218
0
W
Hachiman
6,138
2,046
6
2
0
93,488
0
L
Hades
5,012
1,671
6
2
0
59,369
0
W
Medusa
5,915
1,972
13
4
0
82,839
0
L
Chronos
5,061
1,687
8
3
0
60,733
0
W
Geb
5,478
1,826
1
0
0
87,549
2
L
Thoth
4,751
1,584
16
5
0
67,050
0
L
Susano
4,775
1,592
1
0
0
82,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role