Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Howizter98
Hercules
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2
Ares
Ares
colderfood
Ares
Level 8
God Stats
4W - 2L
1,536 SR
Queue Stats
5W - 2L
1,447 Elo+
Party 2
Team Averages
Level 86
1,512 SR
1,470 Elo+

VS

Team Averages
Level 10
1,327 SR
1,094 Elo+
Cthulhu
Cthulhu
Fight304
Cthulhu
Level 7
God Stats
1W - 5L
1,230 SR
Queue Stats
1W - 11L
998 Elo+
Party 1
Izanami
Izanami
Mikes_Beastly
Izanami
Level 16
God Stats
1W - 6L
1,314 SR
Queue Stats
4W - 18L
1,161 Elo+
Party 1
Terra
Terra
Tsanchezz98
Terra
Level 6
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 8L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
6 / 0 / 11
8,132
813
6,242
6,541
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Howizter98
Hercules
12
9 / 1 / 6
8,454
845
8,603
8,218
4,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
3 / 0 / 14
7,619
762
4,186
9,344
6,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fight304
Cthulhu
8
0 / 4 / 1
5,772
577
5,381
9,575
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
9
1 / 7 / 0
6,465
647
7,493
8,681
2,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 7 / 1
5,766
577
3,133
11,504
7,093
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
1
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
11
11.5
L
Cthulhu
Fight304
Cthulhu
0
4
1
0.13
W
Hercules
Howizter98
Hercules
9
1
6
12
L
Izanami
1
7
0
0.14
L
0
7
1
0.07
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
16,007
24,103
Taken
29,760
14,382
Mitigated
16,031
13,013
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,242
1,711
5,731
5,306
6,541
3,061
1,087
2,863
3,515
30,979
0
L
Cthulhu
Fight304
Cthulhu
5,381
66
0
539
9,575
6,303
0
2,639
6,936
10,122
0
W
Hercules
Howizter98
Hercules
8,603
1,698
481
1,495
8,218
4,335
1,302
2,304
5,714
0
23,721
L
Izanami
7,493
4,712
0
1,202
8,681
2,635
30
3,133
5,548
0
20,626
L
3,133
604
696
777
11,504
7,093
48
4,656
6,848
7,101
0
W
4,186
395
0
0
9,344
6,986
525
3,258
5,725
7,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
18,003
97
Minions Killed
56
7
Camps Cleared
0
520,985
Distance Traveled
456,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,132
813
54
5
6
178,100
0
L
Cthulhu
5,772
577
16
2
0
155,152
0
W
Hercules
8,454
845
35
4
1
155,628
0
L
Izanami
6,465
647
28
3
0
132,929
1
L
Terra
5,766
577
12
1
0
167,973
0
W
Ares
7,619
762
8
1
0
187,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role