Player Matchup

Cerberus
Cerberus
BusheeBrow
Cerberus
Level 16
God Stats
5W - 5L
1,378 SR
Queue Stats
21W - 22L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Drasian13
Cthulhu
Level 16
God Stats
13W - 26L
1,302 SR
Queue Stats
40W - 82L
1,234 Elo+
Party 1
Discordia
Discordia
Mycro19
Discordia
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 113L
1,313 Elo+
Solo
Hachiman
Hachiman
PANIX007
Hachiman
Level 28
God Stats
2W - 2L
1,525 SR
Queue Stats
46W - 38L
1,392 Elo+
Solo
Charybdis
Charybdis
WinkingSphinkter
Charybdis
Level 26
God Stats
14W - 11L
1,429 SR
Queue Stats
111W - 163L
1,302 Elo+
Party 1
Team Averages
Level 23
1,427 SR
1,325 Elo+

VS

Team Averages
Level 10
1,515 SR
1,283 Elo+
Chaac
Chaac
RebelNeck420
Chaac
Level 14
God Stats
3W - 4L
1,422 SR
Queue Stats
15W - 14L
1,445 Elo+
Solo
Anubis
Anubis
ValkrieNorseGod
Anubis
Level 6
God Stats
2W - 2L
1,395 SR
Queue Stats
4W - 8L
1,143 Elo+
Solo
Medusa
Medusa
cranberryslushy
Medusa
Level 14
God Stats
7W - 7L
1,611 SR
Queue Stats
52W - 48L
1,425 Elo+
Solo
Sol
Sol
gnikace
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,076 Elo+
Solo
Mulan
Mulan
matkcrs01
Mulan
Level 11
God Stats
22W - 11L
1,648 SR
Queue Stats
59W - 69L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BusheeBrow
Cerberus
19
1 / 7 / 20
12,225
1,019
8,410
18,127
21,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Drasian13
Cthulhu
20
3 / 4 / 19
12,685
1,057
8,013
14,774
19,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Mycro19
Discordia
20
2 / 2 / 22
12,673
1,056
13,948
8,044
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
PANIX007
Hachiman
20
11 / 3 / 12
13,965
1,164
13,719
14,621
5,626
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
20
23 / 6 / 9
17,205
1,434
46,617
14,293
6,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 6
11,849
987
10,476
22,224
33,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 9 / 4
10,919
910
4,576
11,958
4,813
20
13 / 10 / 6
15,580
1,298
25,166
25,250
10,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
2 / 5 / 12
12,393
1,033
11,794
15,334
5,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
matkcrs01
Mulan
19
2 / 9 / 12
12,370
1,031
11,639
24,155
14,498
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
40
Kills
22
22
Deaths
40
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BusheeBrow
Cerberus
1
7
20
1.57
W
Cthulhu
Drasian13
Cthulhu
3
4
19
3.13
W
Discordia
Mycro19
Discordia
2
2
22
6.5
W
Hachiman
PANIX007
Hachiman
11
3
12
5.67
L
3
7
6
0.86
L
2
9
4
0.44
W
Charybdis
23
6
9
4.58
L
13
10
6
1.6
L
Sol
2
5
12
1.6
L
Mulan
matkcrs01
Mulan
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,707
Damage
63,651
69,859
Taken
98,921
57,176
Mitigated
68,530
9,142
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BusheeBrow
Cerberus
8,410
928
0
2,779
18,127
21,677
0
6,596
11,101
18,957
0
W
Cthulhu
Drasian13
Cthulhu
8,013
510
0
872
14,774
19,910
0
3,555
11,069
30,460
0
W
Discordia
Mycro19
Discordia
13,948
2,231
358
1,225
8,044
3,252
0
396
7,455
38,347
0
W
Hachiman
PANIX007
Hachiman
13,719
7,336
0
2,578
14,621
5,626
0
3,730
10,795
0
23,256
L
10,476
1,878
0
4,734
22,224
33,478
0
7,503
14,721
743
32,542
L
4,576
441
700
331
11,958
4,813
0
3,538
8,420
13,802
0
W
Charybdis
46,617
27,636
0
1,330
14,293
6,711
0
2,093
12,112
0
77,213
L
25,166
16,194
80
6,089
25,250
10,153
0
6,856
18,394
0
54,860
L
Sol
11,794
6,351
0
2,601
15,334
5,588
0
4,602
10,732
31,375
0
L
Mulan
matkcrs01
Mulan
11,639
4,199
68
618
24,155
14,498
0
7,872
16,283
0
22,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,753
Gold Earned
63,111
233
Minions Killed
186
7
Camps Cleared
11
960,958
Distance Traveled
949,466
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,225
1,019
29
2
1
181,023
0
W
Cthulhu
12,685
1,057
58
5
0
122,639
0
W
Discordia
12,673
1,056
53
4
3
206,806
0
W
Hachiman
13,965
1,164
15
1
3
256,109
0
L
Chaac
11,849
987
35
3
6
193,109
2
L
Anubis
10,919
910
13
1
2
139,243
2
W
Charybdis
17,205
1,434
78
7
0
194,381
0
L
Medusa
15,580
1,298
73
6
0
172,315
0
L
Sol
12,393
1,033
43
4
2
242,280
0
L
Mulan
12,370
1,031
22
2
1
202,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role