Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
JeremyrH
Geb
Level 108
God Stats
32W - 17L
1,612 SR
Queue Stats
240W - 198L
1,561 Elo+
Party 1
Neith
Neith
PrimarchKonrad
Neith
Level 20
God Stats
5W - 6L
1,386 SR
Queue Stats
54W - 52L
1,501 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,521 Elo+

VS

Team Averages
Level 14
1,388 SR
1,342 Elo+
Ravana
Ravana
Cewlbeanz00
Ravana
Level 10
God Stats
0W - 1L
1,231 SR
Queue Stats
5W - 11L
1,290 Elo+
Solo
Hades
Hades
Imdagunner
Hades
Level 15
God Stats
0W - 1L
1,277 SR
Queue Stats
11W - 5L
1,235 Elo+
Party 2
Cupid
Cupid
imdacopilot
Cupid
Level 18
God Stats
0W - 1L
1,655 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 10
10,140
676
12,646
8,088
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 1 / 7
10,741
716
11,788
13,119
14,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 7
10,095
673
7,225
7,380
2,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 7 / 3
9,243
616
4,144
12,509
5,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
13
3 / 6 / 2
9,608
641
6,628
15,215
11,874
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 1 / 5
9,138
609
10,997
8,124
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
5
5
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
10
8
L
Ravana
2
7
3
0.5
L
Hades
3
6
2
0.67
W
7
1
7
10.5
W
4
3
7
2.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
21,769
28,587
Taken
35,848
22,238
Mitigated
19,742
5,011
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,646
5,030
0
2,172
8,088
5,095
997
2,840
5,248
34,474
3,420
L
Ravana
4,144
995
165
1,026
12,509
5,059
0
8,531
3,978
0
15,180
L
Hades
6,628
610
174
4,524
15,215
11,874
0
10,568
4,647
44,625
0
W
11,788
1,306
0
707
13,119
14,917
108
2,265
10,854
36,381
1,409
W
7,225
1,896
0
2,132
7,380
2,226
486
1,677
5,703
0
28,271
L
10,997
3,025
612
1,885
8,124
2,809
0
4,700
3,424
0
42,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
27,989
174
Minions Killed
176
7
Camps Cleared
7
807,061
Distance Traveled
808,560
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,140
676
76
5
2
276,614
1
L
Ravana
9,243
616
26
2
2
262,099
5
L
Hades
9,608
641
80
5
4
260,680
5
W
Geb
10,741
716
36
2
2
286,175
1
W
Neith
10,095
673
62
4
3
244,272
0
L
Cupid
9,138
609
70
5
1
285,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role