Player Matchup

Sun Wukong
Sun Wukong
Atemysk
Sun Wukong
Level 28
God Stats
3W - 4L
1,711 SR
Queue Stats
131W - 134L
1,490 Elo+
Party 2
Sobek
Sobek
ElPR07
Sobek
Level 123
God Stats
3W - 7L
1,534 SR
Queue Stats
537W - 573L
1,472 Elo+
Party 2
Janus
Janus
Undivine_One
Janus
Level 146
God Stats
1W - 14L
959 SR
Queue Stats
522W - 554L
1,517 Elo+
Party 2
Eset
Eset
Yandermeister
Eset
Level 152
God Stats
6W - 4L
1,579 SR
Queue Stats
503W - 545L
1,497 Elo+
Party 2
Geb
Geb
spartans_300PR
Geb
Level 28
God Stats
4W - 3L
1,573 SR
Queue Stats
304W - 337L
1,451 Elo+
Party 2
Team Averages
Level 95
1,471 SR
1,486 Elo+

VS

Team Averages
Level 46
1,526 SR
1,452 Elo+
Zhong Kui
Zhong Kui
AWorldAlive
Zhong Kui
Level 29
God Stats
6W - 2L
1,676 SR
Queue Stats
237W - 217L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Kind3Soul5
Gilgamesh
Level 26
God Stats
1W - 2L
1,255 SR
Queue Stats
4W - 9L
1,293 Elo+
Solo
Janus
Janus
Rarutyy
Janus
Level 29
God Stats
5W - 4L
1,867 SR
Queue Stats
182W - 173L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
eddyanz2721
Hou Yi
Level 120
God Stats
3W - 3L
1,332 SR
Queue Stats
168W - 147L
1,455 Elo+
Solo
Geb
Geb
xProfanity
Geb
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 91L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atemysk
Sun Wukong
16
1 / 6 / 9
9,984
666
7,938
24,031
18,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
ElPR07
Sobek
19
7 / 6 / 10
11,711
781
14,868
23,023
38,356
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 8 / 7
10,942
729
20,247
16,647
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 9
10,857
724
20,883
15,560
7,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 15
10,902
727
14,146
22,453
23,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWorldAlive
Zhong Kui
20
19 / 3 / 11
14,497
966
35,900
26,068
21,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Kind3Soul5
Gilgamesh
16
1 / 4 / 17
10,360
691
5,997
28,208
22,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Rarutyy
Janus
17
6 / 4 / 12
11,259
751
26,140
15,002
7,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
19
3 / 3 / 18
11,807
787
12,946
12,971
6,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 17
11,062
737
10,741
16,318
19,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
106
17
Kills
31
31
Deaths
17
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AWorldAlive
Zhong Kui
19
3
11
8.17
L
Sun Wukong
Atemysk
Sun Wukong
1
6
9
0.92
L
Sobek
ElPR07
Sobek
7
6
10
2
W
Gilgamesh
Kind3Soul5
Gilgamesh
1
4
17
2.38
W
Janus
Rarutyy
Janus
6
4
12
3
L
5
8
7
1.06
L
3
7
9
1.07
W
Hou Yi
3
3
18
4
L
1
4
15
2.13
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,082
Damage
91,724
101,714
Taken
98,567
94,079
Mitigated
78,781
26,623
Healing
44,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AWorldAlive
Zhong Kui
35,900
1,867
1,163
13,796
26,068
21,862
1,436
18,142
7,660
67,741
0
L
Sun Wukong
Atemysk
Sun Wukong
7,938
1,022
624
2,174
24,031
18,544
492
18,558
5,473
0
13,224
L
Sobek
ElPR07
Sobek
14,868
1,616
2,864
4,024
23,023
38,356
0
13,785
9,238
22,727
0
W
Gilgamesh
Kind3Soul5
Gilgamesh
5,997
1,017
1,088
9,701
28,208
22,747
413
19,843
8,081
0
16,300
W
Janus
Rarutyy
Janus
26,140
1,360
4,085
3,814
15,002
7,426
1,027
11,756
3,126
40,453
0
L
20,247
227
2,739
2,109
16,647
6,454
1,504
12,944
3,703
41,066
0
L
20,883
1,048
3,933
1,449
15,560
7,005
362
11,269
4,291
34,512
0
W
Hou Yi
12,946
5,350
1,650
3,238
12,971
6,940
2,038
10,101
2,760
0
32,261
L
14,146
369
3,515
3,192
22,453
23,720
986
16,225
6,228
29,094
0
W
10,741
626
3,254
2,269
16,318
19,806
467
9,272
6,132
17,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
58,985
129
Minions Killed
156
0
Camps Cleared
0
1,353,925
Distance Traveled
1,325,866
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,497
966
72
5
0
263,791
0
L
Sun Wukong
9,984
666
19
1
0
259,353
0
L
Sobek
11,711
781
11
1
0
283,318
0
W
Gilgamesh
10,360
691
9
1
0
277,060
1
W
Janus
11,259
751
35
2
0
276,303
0
L
Janus
10,942
729
43
3
0
265,834
1
L
Eset
10,857
724
43
3
0
264,799
1
W
Hou Yi
11,807
787
32
2
0
221,653
0
L
Geb
10,902
727
13
1
0
280,621
1
W
Geb
11,062
737
8
1
0
287,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role