Player Matchup

Xing Tian
Xing Tian
Masters
IronG00SE
Xing Tian
Masters
Level 160
God Stats
6W - 2L
1,879 SR
Queue Stats
575W - 545L
3,168 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
PreSiDen7
Tsukuyomi
Masters
Level 160
God Stats
7W - 10L
1,521 SR
Queue Stats
443W - 384L
3,023 MMR
Solo
Ullr
Ullr
Masters
RexzTroop
Ullr
Masters
Level 160
God Stats
8W - 10L
1,625 SR
Queue Stats
472W - 436L
2,979 MMR
Solo
Zeus
Zeus
Masters
Trajedee
Zeus
Masters
Level 88
God Stats
17W - 7L
1,834 SR
Queue Stats
397W - 350L
3,198 MMR
Party 1
Chaac
Chaac
Masters
Whitèy
Chaac
Masters
Level 125
God Stats
0W - 1L
1,838 SR
Queue Stats
89W - 64L
2,829 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,739 SR
3,040 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,624 SR
2,769 MMR
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
ArrivedExodus
Gilgamesh
Diamond III
Level 139
God Stats
1W - 0L
1,614 SR
Queue Stats
47W - 4L
2,780 MMR
Party 2
Ra
Ra
Masters
Ayxta
Ra
Masters
Level 157
God Stats
3W - 2L
1,696 SR
Queue Stats
377W - 260L
3,414 MMR
Solo
Camazotz
Camazotz
Masters
DYNMcBATMAN
Camazotz
Masters
Level 160
God Stats
8W - 13L
1,611 SR
Queue Stats
480W - 424L
3,030 MMR
Solo
Rama
Rama
Masters
EvilPureDuck
Rama
Masters
Level 160
God Stats
30W - 25L
1,702 SR
Queue Stats
247W - 196L
3,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IronG00SE
Xing Tian
16
0 / 7 / 7
10,817
416
11,386
31,462
41,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
PreSiDen7
Tsukuyomi
20
4 / 7 / 5
13,141
505
16,076
22,203
9,931
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
2 / 4 / 1
13,276
511
14,715
21,435
9,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
18
4 / 7 / 4
12,711
489
28,856
21,252
17,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Whitèy
Chaac
18
1 / 6 / 5
12,404
477
18,207
28,825
47,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LokiGebKaliArtioOdin

VS

Bans
TiamatBastetCabrakanNikeCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
14 / 2 / 11
16,222
624
25,563
31,408
32,377
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
ArrivedExodus
Gilgamesh
20
1 / 3 / 15
14,531
559
15,799
25,848
34,034
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
20
5 / 0 / 14
16,132
620
21,348
16,995
8,649
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
DYNMcBATMAN
Camazotz
20
7 / 5 / 9
15,205
585
15,176
32,548
14,309
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

20
4 / 1 / 9
16,171
622
21,674
23,586
9,654
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
11
Kills
31
31
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
2
11
9.75
W
Gilgamesh
ArrivedExodus
Gilgamesh
1
3
15
2.83
W
Ra
5
0
14
12
W
Camazotz
DYNMcBATMAN
Camazotz
7
5
9
2.3
W
4
1
9
8.5
L
Xing Tian
IronG00SE
Xing Tian
0
7
7
0.5
L
Tsukuyomi
PreSiDen7
Tsukuyomi
4
7
5
0.93
L
Ullr
2
4
1
0.63
L
Zeus
4
7
4
0.86
L
Chaac
Whitèy
Chaac
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,240
Damage
99,560
125,177
Taken
130,385
125,689
Mitigated
99,023
22,224
Healing
67,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,563
8,634
0
10,384
31,408
32,377
877
14,613
16,795
0
61,070
W
Gilgamesh
ArrivedExodus
Gilgamesh
15,799
3,827
0
6,375
25,848
34,034
1,771
6,818
19,030
0
98,470
W
Ra
21,348
1,216
6,388
11,134
16,995
8,649
1,795
7,907
9,088
154,370
0
W
Camazotz
DYNMcBATMAN
Camazotz
15,176
5,321
0
19,291
32,548
14,309
3,805
12,676
19,872
0
128,690
W
21,674
19,418
0
14,412
23,586
9,654
5,358
5,566
18,020
0
151,524
L
Xing Tian
IronG00SE
Xing Tian
11,386
1,038
0
2,573
31,462
41,623
0
7,404
23,808
22,577
0
L
Tsukuyomi
PreSiDen7
Tsukuyomi
16,076
3,487
0
5,555
22,203
9,931
0
2,315
19,724
0
110,167
L
Ullr
14,715
6,281
0
903
21,435
9,411
0
2,048
19,381
0
127,982
L
Zeus
28,856
2,586
0
4,041
21,252
17,718
0
2,550
18,605
114,120
0
L
Chaac
Whitèy
Chaac
18,207
1,430
0
9,152
28,825
47,006
90
6,270
22,311
24,601
71,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,349
Gold Earned
78,261
745
Minions Killed
874
0
Camps Cleared
0
2,378,325
Distance Traveled
2,858,887
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,222
624
55
2
0
568,220
0
W
Gilgamesh
14,531
559
159
6
0
568,533
2
W
Ra
16,132
620
245
9
0
657,487
2
W
Camazotz
15,205
585
180
7
0
569,428
5
W
Rama
16,171
622
235
9
0
495,219
9
L
Xing Tian
10,817
416
22
1
0
484,452
9
L
Tsukuyomi
13,141
505
154
6
0
500,929
8
L
Ullr
13,276
511
215
8
0
467,049
1
L
Zeus
12,711
489
176
7
0
440,320
3
L
Chaac
12,404
477
178
7
0
485,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role