Player Matchup

He Bo
He Bo
G0dsban3
He Bo
Level 29
God Stats
7W - 8L
1,457 SR
Queue Stats
256W - 271L
1,527 Elo+
Solo
Anhur
Anhur
GYG Mathers
Anhur
Level 127
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 1
Chaac
Chaac
Tweesh
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 1
Ao Kuang
Ao Kuang
elizu028
Ao Kuang
Level 7
God Stats
1W - 5L
1,415 SR
Queue Stats
5W - 19L
1,456 Elo+
Solo
Guan Yu
Guan Yu
r44errrr
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,431 Elo+
Solo
Team Averages
Level 37
1,464 SR
1,548 Elo+

VS

Team Averages
Level 39
1,544 SR
1,600 Elo+
Ravana
Ravana
FELON-oN-dE-AVES
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,747 Elo+
Party 2
Ganesha
Ganesha
HASHTAGSWAGG0100
Ganesha
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 69L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Jordan2340
Danzaburou
Level 27
God Stats
8W - 2L
1,720 SR
Queue Stats
68W - 48L
1,562 Elo+
Solo
Bacchus
Bacchus
cotoncandy
Bacchus
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 177L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
juju96
Morgan Le Fay
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 44L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G0dsban3
He Bo
19
1 / 10 / 12
12,927
923
22,420
19,949
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 8
13,236
945
19,794
17,118
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Tweesh
Chaac
20
7 / 4 / 8
14,630
1,045
30,227
25,453
41,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
elizu028
Ao Kuang
19
3 / 15 / 3
11,972
855
5,764
27,676
10,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
r44errrr
Guan Yu
19
1 / 7 / 5
13,225
945
4,502
24,059
31,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 18
12,504
893
4,773
16,344
7,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 4 / 28
13,339
953
12,075
15,188
20,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Jordan2340
Danzaburou
20
17 / 3 / 18
16,251
1,161
44,580
23,444
9,625
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
cotoncandy
Bacchus
20
13 / 0 / 19
15,542
1,110
19,513
19,967
30,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
juju96
Morgan Le Fay
20
9 / 3 / 23
15,344
1,096
27,337
14,557
6,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
146
16
Kills
40
40
Deaths
16
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
1
6
18
1.67
L
He Bo
G0dsban3
He Bo
1
10
12
0.7
L
4
4
8
2
W
0
4
28
3.5
W
Danzaburou
Jordan2340
Danzaburou
17
3
18
8.67
L
Chaac
Tweesh
Chaac
7
4
8
2.75
W
Bacchus
cotoncandy
Bacchus
13
0
19
22.5
L
Ao Kuang
elizu028
Ao Kuang
3
15
3
0.3
W
Morgan Le Fay
juju96
Morgan Le Fay
9
3
23
6.83
L
Guan Yu
r44errrr
Guan Yu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,707
Damage
108,278
114,255
Taken
89,500
95,400
Mitigated
74,590
27,821
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,773
2,397
0
1,026
16,344
7,341
0
5,631
10,330
0
13,423
L
He Bo
G0dsban3
He Bo
22,420
743
0
2,646
19,949
6,930
0
10,806
9,143
54,627
0
L
19,794
10,679
0
3,205
17,118
5,851
0
10,160
6,958
0
46,942
W
12,075
1,344
0
0
15,188
20,497
0
5,986
8,742
28,547
0
W
Danzaburou
Jordan2340
Danzaburou
44,580
35,018
0
6,424
23,444
9,625
0
5,968
17,110
0
75,990
L
Chaac
Tweesh
Chaac
30,227
2,767
0
9,190
25,453
41,567
0
14,189
11,264
2,963
52,005
W
Bacchus
cotoncandy
Bacchus
19,513
1,829
0
0
19,967
30,447
0
6,256
12,957
40,388
0
L
Ao Kuang
elizu028
Ao Kuang
5,764
4,114
0
4,175
27,676
10,008
0
13,616
14,060
13,053
0
W
Morgan Le Fay
juju96
Morgan Le Fay
27,337
3,221
645
2,552
14,557
6,680
0
6,077
8,250
55,086
0
L
Guan Yu
r44errrr
Guan Yu
4,502
882
2,019
6,586
24,059
31,044
0
10,154
13,905
0
22,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,990
Gold Earned
72,980
240
Minions Killed
237
5
Camps Cleared
7
1,280,541
Distance Traveled
1,304,311
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,504
893
31
2
2
251,532
1
L
He Bo
12,927
923
61
4
0
266,574
4
L
Anhur
13,236
945
59
4
0
249,593
0
W
Ganesha
13,339
953
0
0
0
244,020
0
W
Danzaburou
16,251
1,161
80
6
1
261,270
0
L
Chaac
14,630
1,045
77
6
2
297,243
0
W
Bacchus
15,542
1,110
54
4
2
273,942
0
L
Ao Kuang
11,972
855
10
1
3
203,998
0
W
Morgan Le Fay
15,344
1,096
72
5
2
273,547
1
L
Guan Yu
13,225
945
33
2
0
263,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role