Player Matchup

Loki
Loki
DrCaesar2005
Loki
Level 58
God Stats
3W - 2L
1,125 SR
Queue Stats
18W - 41L
1,242 Elo+
Party 1
Neith
Neith
Greaser 50s
Neith
Level 108
God Stats
9W - 14L
1,242 SR
Queue Stats
87W - 126L
1,414 Elo+
Party 1
Ymir
Ymir
TwinTricksters
Ymir
Level 137
God Stats
5W - 4L
1,679 SR
Queue Stats
159W - 208L
1,455 Elo+
Party 1
Team Averages
Level 101
1,349 SR
1,370 Elo+

VS

Team Averages
Level 90
1,500 SR
1,333 Elo+
Zeus
Zeus
ClayyBone
Zeus
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 73L
1,362 Elo+
Party 2
Susano
Susano
GlockSockShoota
Susano
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Lucifer6665283
Heimdallr
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 184L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
11,720
733
3,856
13,989
4,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 4 / 9
12,707
794
9,851
13,014
4,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 5 / 11
12,966
810
16,135
19,285
13,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 9 / 6
11,679
730
9,257
14,247
5,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 9 / 3
12,190
762
16,067
15,879
8,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Lucifer6665283
Heimdallr
12
0 / 5 / 9
10,147
634
1,907
6,727
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
23
Kills
13
14
Deaths
23
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
9
6
0.89
W
5
5
13
2.3
L
8
9
3
1.06
W
9
4
9
3.38
L
Heimdallr
Lucifer6665283
Heimdallr
0
5
9
0.9
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,842
Damage
27,231
46,288
Taken
36,853
23,304
Mitigated
16,599
11,231
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,257
1,249
84
2,714
14,247
5,840
513
7,307
6,940
41,897
0
W
3,856
635
0
3,165
13,989
4,949
1,013
3,316
10,525
0
25,012
L
16,067
994
0
425
15,879
8,103
1,239
6,051
9,828
0
43,269
W
9,851
3,914
1,159
3,460
13,014
4,787
577
3,016
9,809
0
52,204
L
Heimdallr
Lucifer6665283
Heimdallr
1,907
646
0
0
6,727
2,656
0
3,045
3,682
0
7,111
W
16,135
2,709
994
2,453
19,285
13,568
815
2,901
16,048
33,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
34,016
155
Minions Killed
124
4
Camps Cleared
7
830,746
Distance Traveled
573,948
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,679
730
63
4
4
196,076
0
W
Loki
11,720
733
32
2
1
319,319
1
L
Susano
12,190
762
53
3
3
271,648
3
W
Neith
12,707
794
83
5
3
246,685
0
L
Heimdallr
10,147
634
8
1
0
106,224
0
W
Ymir
12,966
810
40
3
0
264,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role