Player Matchup

Neith
Neith
MadeWater99
Neith
Level 9
God Stats
7W - 8L
1,476 SR
Queue Stats
7W - 8L
1,226 Elo+
Party 2
Osiris
Osiris
Meetsleeve
Osiris
Level 13
God Stats
5W - 1L
1,724 SR
Queue Stats
9W - 4L
1,424 Elo+
Party 2
Chaac
Chaac
Wigggles77
Chaac
Level 8
God Stats
5W - 1L
1,692 SR
Queue Stats
10W - 9L
1,318 Elo+
Party 2
Team Averages
Level 10
1,630 SR
1,322 Elo+

VS

Team Averages
Level 14
1,533 SR
1,232 Elo+
Ymir
Ymir
NsO_twisted06
Ymir
Level 13
God Stats
5W - 3L
1,603 SR
Queue Stats
12W - 10L
1,274 Elo+
Party 1
Arachne
Arachne
insane_lord21
Arachne
Level 12
God Stats
7W - 10L
1,455 SR
Queue Stats
23W - 30L
1,182 Elo+
Party 1
Olorun
Olorun
smashinteags
Olorun
Level 18
God Stats
4W - 5L
1,541 SR
Queue Stats
40W - 53L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
10,575
755
15,867
8,437
3,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Meetsleeve
Osiris
13
6 / 2 / 8
10,091
721
11,219
13,864
12,643
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
15
6 / 0 / 11
10,621
759
14,922
14,574
12,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
9,313
665
6,132
19,226
20,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
11
1 / 11 / 3
8,585
613
7,447
16,898
11,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
12
1 / 5 / 1
8,570
612
9,152
14,700
7,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Osiris
Meetsleeve
Osiris
6
2
8
5
L
2
1
1
2.5
W
Chaac
6
0
11
11.5
L
Arachne
1
11
3
0.23
L
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,008
Damage
22,731
36,875
Taken
50,824
27,947
Mitigated
39,235
19,910
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,867
7,130
827
2,961
8,437
3,131
882
2,549
5,888
0
43,690
W
Osiris
Meetsleeve
Osiris
11,219
5,025
502
5,302
13,864
12,643
603
6,429
7,081
0
25,726
L
6,132
349
0
900
19,226
20,764
0
0
19,226
27,512
0
W
Chaac
14,922
1,954
576
9,742
14,574
12,173
1,099
6,484
8,090
0
40,456
L
Arachne
7,447
5,108
0
637
16,898
11,408
0
136
16,762
0
22,546
L
Olorun
9,152
4,712
898
4,064
14,700
7,063
0
350
14,350
30,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
26,468
158
Minions Killed
116
2
Camps Cleared
6
721,843
Distance Traveled
727,197
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,575
755
68
5
0
226,448
0
W
Osiris
10,091
721
27
2
1
235,529
0
L
Ymir
9,313
665
41
3
1
276,664
5
W
Chaac
10,621
759
63
5
1
259,866
0
L
Arachne
8,585
613
33
2
0
229,301
0
L
Olorun
8,570
612
42
3
5
221,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role