Player Matchup

Yemoja
Yemoja
ChilloutLotus
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,368 Elo+
Party 1
Janus
Janus
Kurosake1010
Janus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 99L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
MrJspeed
Jing Wei
Level 106
God Stats
1W - 2L
1,194 SR
Queue Stats
48W - 48L
1,424 Elo+
Solo
Osiris
Osiris
SlyTurtleTeam
Osiris
Level 106
God Stats
1W - 1L
1,295 SR
Queue Stats
88W - 100L
1,403 Elo+
Solo
Sol
Sol
deadlybash33
Sol
Level 158
God Stats
1W - 0L
1,232 SR
Queue Stats
10W - 4L
1,665 Elo+
Party 1
Team Averages
Level 108
1,344 SR
1,466 Elo+

VS

Team Averages
Level 75
1,546 SR
1,391 Elo+
Freya
Freya
Mutezs
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,117 Elo+
Solo
Izanami
Izanami
Negrodamis202
Izanami
Level 64
God Stats
6W - 4L
1,629 SR
Queue Stats
276W - 291L
1,439 Elo+
Party 2
Janus
Janus
OrangeImp661795
Janus
Level 90
God Stats
0W - 2L
1,232 SR
Queue Stats
136W - 119L
1,452 Elo+
Solo
Hera
Hera
RoNrOn69
Hera
Level 68
God Stats
13W - 7L
1,517 SR
Queue Stats
351W - 372L
1,478 Elo+
Party 2
Yemoja
Yemoja
datloudperuano
Yemoja
Level 126
God Stats
1W - 1L
1,854 SR
Queue Stats
604W - 620L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
8,001
800
726
3,689
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 8
8,809
881
12,610
8,071
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MrJspeed
Jing Wei
13
2 / 3 / 10
7,667
767
5,932
9,662
5,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 0 / 10
8,746
875
9,661
12,607
11,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 11
9,057
906
16,895
10,085
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Mutezs
Freya
12
1 / 4 / 2
6,352
635
5,043
11,079
4,394
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
10
0 / 6 / 1
6,262
626
3,802
8,398
2,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 0
7,072
707
10,291
6,895
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
12
0 / 5 / 1
6,424
642
7,344
8,519
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 1
6,356
636
4,209
12,303
6,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
19
Kills
2
3
Deaths
19
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
6
0
8
10
W
Jing Wei
MrJspeed
Jing Wei
2
3
10
2.33
L
Freya
Mutezs
Freya
1
4
2
0.5
L
Izanami
0
6
1
0.08
L
1
3
0
0.33
L
Hera
0
5
1
0.1
W
5
0
10
10
L
0
1
1
0.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
30,689
44,114
Taken
47,194
29,843
Mitigated
19,373
31,015
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
726
138
12,794
1,229
3,689
3,488
114
2,979
594
6,150
0
W
12,610
53
2,805
2,336
8,071
4,089
223
5,246
2,678
21,409
0
W
Jing Wei
MrJspeed
Jing Wei
5,932
4,046
1,446
2,116
9,662
5,183
1,813
6,493
3,036
0
14,571
L
Freya
Mutezs
Freya
5,043
1,166
0
1,585
11,079
4,394
0
7,819
3,260
7,574
0
L
Izanami
3,802
1,801
595
768
8,398
2,666
0
4,481
3,917
0
9,671
L
10,291
225
1,661
955
6,895
2,725
0
5,297
1,598
21,867
0
L
Hera
7,344
1,687
782
928
8,519
3,252
0
5,035
3,484
16,613
0
W
9,661
1,211
1,348
2,287
12,607
11,892
165
5,943
6,356
0
15,200
L
4,209
453
3,639
5,891
12,303
6,336
0
7,599
4,704
9,807
0
W
16,895
3,930
952
3,702
10,085
5,191
1,576
5,392
4,563
35,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,280
Gold Earned
32,466
104
Minions Killed
75
0
Camps Cleared
0
995,147
Distance Traveled
905,296
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,001
800
14
1
0
163,631
0
W
Janus
8,809
881
22
2
0
209,049
1
W
Jing Wei
7,667
767
19
2
0
204,974
1
L
Freya
6,352
635
6
1
0
180,666
0
L
Izanami
6,262
626
11
1
0
186,427
0
L
Janus
7,072
707
22
2
0
198,204
1
L
Hera
6,424
642
29
3
0
167,826
0
W
Osiris
8,746
875
8
1
0
236,701
3
L
Yemoja
6,356
636
7
1
0
172,173
0
W
Sol
9,057
906
41
4
0
180,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role