Player Matchup

Baron Samedi
Baron Samedi
Prophet_XXIII
Baron Samedi
Level 69
God Stats
8W - 7L
1,670 SR
Queue Stats
62W - 37L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
c4Lamiiityy
Danzaburou
Level 48
God Stats
4W - 1L
1,734 SR
Queue Stats
62W - 39L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
ineedham18
Cliodhna
Level 128
God Stats
3W - 0L
1,921 SR
Queue Stats
12W - 5L
1,660 Elo+
Party 1
Team Averages
Level 82
1,775 SR
1,609 Elo+

VS

Team Averages
Level 71
1,419 SR
1,549 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Get_Flanked73
King Arthur
Level 101
God Stats
15W - 16L
1,257 SR
Queue Stats
583W - 652L
1,520 Elo+
Solo
Kukulkan
Kukulkan
SwagmasterTH
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Prophet_XXIII
Baron Samedi
17
4 / 5 / 7
12,992
684
13,462
18,279
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
c4Lamiiityy
Danzaburou
17
3 / 3 / 9
13,291
700
19,679
19,454
7,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ineedham18
Cliodhna
17
7 / 7 / 5
13,128
691
15,647
18,596
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
8 / 1 / 4
13,119
690
15,809
17,042
6,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Get_Flanked73
King Arthur
16
5 / 7 / 5
12,412
653
12,103
25,373
29,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SwagmasterTH
Kukulkan
16
2 / 6 / 9
11,811
622
13,935
16,997
5,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
14
Kills
15
15
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
8
1
4
10
L
King Arthur
Get_Flanked73
King Arthur
5
7
5
1.07
W
Baron Samedi
Prophet_XXIII
Baron Samedi
4
5
7
1.5
L
Kukulkan
SwagmasterTH
Kukulkan
2
6
9
1.08
W
Danzaburou
c4Lamiiityy
Danzaburou
3
3
9
2.5
W
Cliodhna
ineedham18
Cliodhna
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,788
Damage
41,847
56,329
Taken
59,412
22,067
Mitigated
41,792
20,875
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,809
4,887
0
1,106
17,042
6,523
1,019
2,888
13,974
0
43,186
L
King Arthur
Get_Flanked73
King Arthur
12,103
699
0
4,314
25,373
29,845
102
6,988
17,797
8,952
30,700
W
Baron Samedi
Prophet_XXIII
Baron Samedi
13,462
423
1,972
8,527
18,279
7,838
472
5,734
11,909
39,939
0
L
Kukulkan
SwagmasterTH
Kukulkan
13,935
1,039
0
2,075
16,997
5,424
605
2,857
13,908
58,949
0
W
Danzaburou
c4Lamiiityy
Danzaburou
19,679
7,251
0
6,277
19,454
7,456
2,131
5,618
13,390
0
76,525
W
Cliodhna
ineedham18
Cliodhna
15,647
995
0
4,099
18,596
6,773
833
6,535
11,632
0
52,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
37,342
230
Minions Killed
217
11
Camps Cleared
7
966,853
Distance Traveled
981,003
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,119
690
79
4
3
349,714
3
L
King Arthur
12,412
653
41
2
0
329,866
3
W
Baron Samedi
12,992
684
80
4
1
294,006
1
L
Kukulkan
11,811
622
97
5
4
301,423
6
W
Danzaburou
13,291
700
82
4
3
321,841
4
W
Cliodhna
13,128
691
68
4
7
351,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role