Player Matchup

Sol
Sol
AcT_Kaiijo
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,173 Elo+
Party 1
Artemis
Artemis
Lmaknae
Artemis
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
serpent_avare126
Cabrakan
Level 28
God Stats
10W - 9L
1,494 SR
Queue Stats
116W - 139L
1,374 Elo+
Party 1
Team Averages
Level 16
1,564 SR
1,326 Elo+

VS

Team Averages
Level 52
1,591 SR
1,497 Elo+
Hercules
Hercules
ITALIAN LE6END
Hercules
Level 26
God Stats
12W - 15L
1,557 SR
Queue Stats
248W - 269L
1,301 Elo+
Solo
Mercury
Mercury
ShadowJack721
Mercury
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
333W - 391L
1,489 Elo+
Party 2
Nox
Nox
Shovel_Bonk
Nox
Level 27
God Stats
4W - 1L
1,716 SR
Queue Stats
10W - 4L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
8,397
600
6,440
9,794
3,160
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Lmaknae
Artemis
13
3 / 8 / 1
9,488
678
6,612
10,838
4,192
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 4
8,707
622
8,435
14,107
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 3 / 14
9,859
704
8,161
15,860
14,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
16
13 / 1 / 7
11,383
813
14,001
11,314
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 14
9,559
683
7,336
9,040
3,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
21
21
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Hercules
5
3
14
4
L
Artemis
Lmaknae
Artemis
3
8
1
0.44
W
Mercury
13
1
7
16.5
W
3
2
14
5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
29,498
34,739
Taken
36,214
16,424
Mitigated
23,671
4,434
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,440
735
0
663
9,794
3,160
0
1,837
7,957
25,050
0
W
Hercules
8,161
2,023
0
2,894
15,860
14,867
284
5,345
10,515
0
18,466
L
Artemis
Lmaknae
Artemis
6,612
4,528
0
463
10,838
4,192
0
2,205
8,602
0
19,718
W
Mercury
14,001
7,438
70
2,372
11,314
5,152
1,562
5,547
5,767
0
50,225
W
7,336
985
169
1,200
9,040
3,652
734
3,982
5,058
25,644
0
L
8,435
1,208
0
3,308
14,107
9,072
0
3,548
10,559
23,844
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
30,801
118
Minions Killed
118
5
Camps Cleared
6
657,778
Distance Traveled
730,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,397
600
40
3
2
215,485
0
W
Hercules
9,859
704
19
1
1
244,993
0
L
Artemis
9,488
678
45
3
1
196,191
0
W
Mercury
11,383
813
65
5
3
267,942
2
W
Nox
9,559
683
34
2
2
217,810
0
L
Cabrakan
8,707
622
33
2
2
246,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role