Player Matchup

Geb
Geb
Crayfish95
Geb
Level 104
God Stats
1W - 0L
1,519 SR
Queue Stats
10W - 14L
1,333 Elo+
Party 2
Horus
Horus
LuciRX_
Horus
Level 125
God Stats
17W - 10L
1,502 SR
Queue Stats
513W - 486L
1,480 Elo+
Party 2
Neith
Neith
Splash_Life215_
Neith
Level 42
God Stats
4W - 5L
1,341 SR
Queue Stats
87W - 73L
1,544 Elo+
Party 2
Merlin
Merlin
TinklyPine
Merlin
Level 121
God Stats
8W - 11L
1,641 SR
Queue Stats
78W - 84L
1,476 Elo+
Party 2
Awilix
Awilix
TraptizedxKy27
Awilix
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 23L
1,488 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,464 Elo+

VS

Team Averages
Level 61
1,422 SR
1,409 Elo+
Cthulhu
Cthulhu
BMONEY4477
Cthulhu
Level 63
God Stats
15W - 25L
1,470 SR
Queue Stats
203W - 206L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
Level 88
God Stats
7W - 7L
1,647 SR
Queue Stats
590W - 640L
1,406 Elo+
Party 1
Artemis
Artemis
TeddyNinjaBro
Artemis
Level 29
God Stats
6W - 6L
1,534 SR
Queue Stats
129W - 158L
1,411 Elo+
Party 3
King Arthur
King Arthur
sLSeraph
King Arthur
Level 85
God Stats
11W - 19L
1,335 SR
Queue Stats
240W - 267L
1,399 Elo+
Party 1
Thor
Thor
super-pharaoh
Thor
Level 38
God Stats
0W - 7L
1,126 SR
Queue Stats
107W - 126L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,130
513
2,027
5,943
3,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
LuciRX_
Horus
10
5 / 0 / 0
6,220
622
5,108
7,419
5,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,700
570
4,962
3,087
944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
TinklyPine
Merlin
10
1 / 2 / 2
5,741
574
2,419
4,260
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 4
6,244
624
5,077
5,848
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMONEY4477
Cthulhu
8
1 / 1 / 1
4,744
474
2,295
8,234
3,559
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
10
1 / 1 / 0
5,679
568
3,056
4,571
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
8
0 / 3 / 0
4,631
463
1,538
5,277
1,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
sLSeraph
King Arthur
9
0 / 4 / 0
5,091
509
2,625
8,268
3,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 5 / 0
5,098
510
2,461
8,604
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BMONEY4477
Cthulhu
1
1
1
1.5
W
0
0
5
2.5
L
Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
1
1
0
1
W
Horus
LuciRX_
Horus
5
0
0
5
W
2
0
1
2.5
L
Artemis
0
3
0
0
W
Merlin
TinklyPine
Merlin
1
2
2
1
W
5
1
4
7
L
King Arthur
sLSeraph
King Arthur
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
11,975
26,557
Taken
34,954
13,197
Mitigated
12,728
8,541
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BMONEY4477
Cthulhu
2,295
191
78
1,041
8,234
3,559
0
1,389
6,845
14,206
0
W
2,027
99
0
796
5,943
3,825
0
1,879
4,064
8,210
0
L
Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
3,056
293
0
1,311
4,571
1,466
0
1,451
3,120
33,213
0
W
Horus
LuciRX_
Horus
5,108
1,717
76
1,870
7,419
5,491
32
546
6,873
0
28,668
W
4,962
2,256
0
2,086
3,087
944
600
723
2,364
0
37,485
L
Artemis
1,538
611
212
1,447
5,277
1,821
0
359
4,918
0
15,313
W
Merlin
TinklyPine
Merlin
2,419
41
0
1,000
4,260
1,194
0
1,888
2,372
29,153
0
W
5,077
1,542
0
2,713
5,848
1,743
0
1,110
4,738
0
31,623
L
King Arthur
sLSeraph
King Arthur
2,625
462
0
2,575
8,268
3,644
115
0
8,268
2,871
21,178
L
2,461
527
0
2,212
8,604
2,238
0
1,247
7,357
0
20,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
25,243
275
Minions Killed
226
0
Camps Cleared
0
988,050
Distance Traveled
915,411
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,744
474
22
2
0
178,574
1
W
Geb
5,130
513
9
1
0
207,931
1
L
Morgan Le Fay
5,679
568
62
6
0
200,443
3
W
Horus
6,220
622
54
5
0
193,386
1
W
Neith
5,700
570
77
8
0
165,037
1
L
Artemis
4,631
463
37
4
0
170,756
0
W
Merlin
5,741
574
69
7
0
186,750
1
W
Awilix
6,244
624
66
7
0
234,946
1
L
King Arthur
5,091
509
51
5
0
180,975
0
L
Thor
5,098
510
54
5
0
184,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role