Player Matchup

Gilgamesh
Gilgamesh
Bvockuss
Gilgamesh
Level 75
God Stats
11W - 21L
1,362 SR
Queue Stats
446W - 482L
1,446 Elo+
Party 2
Artemis
Artemis
CluelessBow8282
Artemis
Level 18
God Stats
16W - 22L
1,337 SR
Queue Stats
84W - 81L
1,411 Elo+
Party 2
King Arthur
King Arthur
Escanor7119
King Arthur
Level 24
God Stats
17W - 12L
1,522 SR
Queue Stats
21W - 20L
1,531 Elo+
Solo
Ymir
Ymir
TenousClub
Ymir
Level 23
God Stats
12W - 16L
1,560 SR
Queue Stats
156W - 145L
1,430 Elo+
Party 2
Chronos
Chronos
TrollBlue9747
Chronos
Level 18
God Stats
3W - 1L
1,874 SR
Queue Stats
62W - 44L
1,636 Elo+
Solo
Team Averages
Level 32
1,531 SR
1,491 Elo+

VS

Team Averages
Level 21
1,487 SR
1,466 Elo+
Hades
Hades
ElfridElfrid
Hades
Level 26
God Stats
31W - 23L
1,616 SR
Queue Stats
48W - 44L
1,445 Elo+
Party 1
Ravana
Ravana
EvanTheSimp
Ravana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 92L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
KaptinKrueger
Cthulhu
Level 20
God Stats
15W - 10L
1,518 SR
Queue Stats
17W - 13L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
not beeko
Amaterasu
Level 7
God Stats
1W - 0L
1,301 SR
Queue Stats
15W - 13L
1,422 Elo+
Solo
Janus
Janus
tumtum14
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bvockuss
Gilgamesh
16
2 / 4 / 2
9,667
460
7,706
18,755
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 8 / 1
8,696
414
8,851
14,020
4,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Escanor7119
King Arthur
12
0 / 10 / 2
8,004
381
6,057
19,409
11,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 1
8,428
401
4,845
16,769
9,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
19
5 / 2 / 1
11,922
568
14,698
15,710
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 4
11,579
551
22,765
17,046
9,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
17
4 / 3 / 12
10,512
501
13,389
10,704
8,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
17
5 / 1 / 3
10,793
514
9,801
13,037
12,552
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
not beeko
Amaterasu
16
1 / 5 / 1
9,384
447
7,227
18,552
14,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
tumtum14
Janus
20
3 / 2 / 3
12,075
575
10,666
11,719
4,082
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
27
28
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bvockuss
Gilgamesh
2
4
2
0.75
L
2
8
1
0.31
W
14
0
4
16
L
King Arthur
Escanor7119
King Arthur
0
10
2
0.1
W
Ravana
4
3
12
3.33
W
Cthulhu
5
1
3
6.5
L
2
4
1
0.63
L
Chronos
5
2
1
2.75
W
Amaterasu
not beeko
Amaterasu
1
5
1
0.3
W
Janus
tumtum14
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
63,848
84,663
Taken
71,058
38,504
Mitigated
49,679
16,236
Healing
24,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bvockuss
Gilgamesh
7,706
2,006
0
7,662
18,755
7,496
0
5,500
12,834
0
72,892
L
8,851
3,660
0
426
14,020
4,101
315
8,154
5,438
0
45,902
W
22,765
2,144
426
7,950
17,046
9,634
2,294
3,146
13,900
78,155
0
L
King Arthur
Escanor7119
King Arthur
6,057
958
0
570
19,409
11,344
144
12,455
6,369
0
38,454
W
Ravana
13,389
3,381
67
5,366
10,704
8,833
1,378
3,445
7,259
0
55,492
W
Cthulhu
9,801
1,598
439
2,478
13,037
12,552
1,380
1,114
11,923
60,667
0
L
4,845
764
1,979
1,590
16,769
9,037
0
10,156
6,382
14,263
0
L
Chronos
14,698
7,414
0
4,009
15,710
6,526
2,210
5,492
9,970
85,221
7,962
W
Amaterasu
not beeko
Amaterasu
7,227
1,944
0
3,862
18,552
14,578
858
8,875
9,677
1,353
43,005
W
Janus
tumtum14
Janus
10,666
924
70
3,759
11,719
4,082
0
1,221
10,498
110,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
54,343
465
Minions Killed
579
0
Camps Cleared
0
1,842,529
Distance Traveled
2,058,754
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,667
460
107
5
0
460,469
2
L
Artemis
8,696
414
83
4
0
329,440
0
W
Hades
11,579
551
120
6
0
385,902
5
L
King Arthur
8,004
381
72
3
0
372,349
2
W
Ravana
10,512
501
78
4
0
419,296
1
W
Cthulhu
10,793
514
109
5
0
412,300
0
L
Ymir
8,428
401
33
2
0
300,056
0
L
Chronos
11,922
568
170
8
0
380,215
2
W
Amaterasu
9,384
447
78
4
0
385,938
6
W
Janus
12,075
575
194
9
0
455,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role