Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ImadV
Ares
Level 106
God Stats
1W - 1L
1,924 SR
Queue Stats
30W - 17L
1,611 Elo+
Party 2
Izanami
Izanami
QueenZenobiaxx
Izanami
Level 107
God Stats
14W - 10L
1,577 SR
Queue Stats
190W - 196L
1,448 Elo+
Solo
Scylla
Scylla
RaulGrandy
Scylla
Level 108
God Stats
110W - 126L
1,533 SR
Queue Stats
193W - 212L
1,514 Elo+
Party 3
Pele
Pele
SomazkiLLL
Pele
Level 63
God Stats
1W - 5L
1,759 SR
Queue Stats
109W - 121L
1,499 Elo+
Party 3
Team Averages
Level 99
1,658 SR
1,515 Elo+

VS

Team Averages
Level 96
1,472 SR
1,438 Elo+
Ah Puch
Ah Puch
CallMeCole
Ah Puch
Level 104
God Stats
3W - 1L
1,665 SR
Queue Stats
175W - 200L
1,499 Elo+
Solo
Athena
Athena
MrNothington
Athena
Level 86
God Stats
11W - 4L
1,593 SR
Queue Stats
273W - 338L
1,441 Elo+
Party 1
Artemis
Artemis
THE WARMlND
Artemis
Level 87
God Stats
5W - 6L
1,355 SR
Queue Stats
77W - 127L
1,385 Elo+
Party 1
Susano
Susano
sijlp12
Susano
Level 83
God Stats
17W - 18L
1,338 SR
Queue Stats
219W - 264L
1,379 Elo+
Party 1
Mulan
Mulan
xXPiieroXx
Mulan
Level 120
God Stats
9W - 13L
1,410 SR
Queue Stats
368W - 375L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 0 / 1
2,980
596
1,315
1,678
262
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ImadV
Ares
4
0 / 0 / 2
3,259
652
705
2,805
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,463
493
0
0
0
Scylla
RaulGrandy
Scylla
5
2 / 2 / 0
3,296
659
669
1,847
318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,165
633
192
1,490
312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CallMeCole
Ah Puch
7
1 / 0 / 0
4,182
836
561
1,552
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
7
0 / 0 / 0
3,747
749
229
1,163
543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
THE WARMlND
Artemis
5
0 / 1 / 0
3,176
635
1,386
1,901
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
sijlp12
Susano
5
1 / 0 / 0
3,394
679
150
1,609
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
5
0 / 1 / 0
3,375
675
1,845
3,867
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Ah Puch
CallMeCole
Ah Puch
1
0
0
1
L
Ares
ImadV
Ares
0
0
2
1
W
Athena
0
0
0
0
L
0
0
0
0
L
Scylla
RaulGrandy
Scylla
2
2
0
1
L
0
0
0
0
W
Artemis
THE WARMlND
Artemis
0
1
0
0
W
Susano
sijlp12
Susano
1
0
0
1
W
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,881
Damage
4,171
7,820
Taken
10,092
2,158
Mitigated
3,551
3,002
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,315
861
0
795
1,678
262
0
0
1,678
0
9,931
W
Ah Puch
CallMeCole
Ah Puch
561
0
0
468
1,552
365
129
0
1,552
17,038
0
L
Ares
ImadV
Ares
705
78
0
1,206
2,805
1,266
0
0
2,805
5,834
0
W
Athena
229
110
0
80
1,163
543
84
0
1,163
13,660
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
RaulGrandy
Scylla
669
68
0
100
1,847
318
0
459
1,286
8,214
0
L
192
0
0
901
1,490
312
0
149
1,261
0
9,025
W
Artemis
THE WARMlND
Artemis
1,386
414
202
334
1,901
558
144
265
1,636
0
13,025
W
Susano
sijlp12
Susano
150
60
0
652
1,609
501
0
0
1,609
0
12,316
W
Mulan
1,845
317
0
1,826
3,867
1,584
0
1,109
2,758
0
10,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,163
Gold Earned
17,874
69
Minions Killed
155
0
Camps Cleared
0
334,964
Distance Traveled
475,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,980
596
28
6
0
93,168
0
W
Ah Puch
4,182
836
41
8
0
98,994
0
L
Ares
3,259
652
6
1
0
90,579
1
W
Athena
3,747
749
37
7
0
80,076
0
L
Izanami
2,463
493
0
0
0
0
0
L
Scylla
3,296
659
11
2
0
88,453
1
L
Pele
3,165
633
24
5
0
62,764
0
W
Artemis
3,176
635
26
5
0
90,903
0
W
Susano
3,394
679
34
7
0
103,024
0
W
Mulan
3,375
675
17
3
0
102,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role