Player Matchup

Gilgamesh
Gilgamesh
CALLSHMITTY
Gilgamesh
Level 109
God Stats
5W - 4L
1,479 SR
Queue Stats
76W - 104L
1,357 Elo+
Party 2
Neith
Neith
GrabNdragon9312
Neith
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 7L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpookyCar651
Morgan Le Fay
Level 10
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 8L
1,168 Elo+
Party 2
Team Averages
Level 42
1,437 SR
1,280 Elo+

VS

Team Averages
Level 55
1,474 SR
1,472 Elo+
Ganesha
Ganesha
BWAAINS
Ganesha
Level 63
God Stats
22W - 6L
1,674 SR
Queue Stats
54W - 62L
1,348 Elo+
Solo
Zeus
Zeus
Teesony12
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,564 Elo+
Party 1
Medusa
Medusa
camerones67
Medusa
Level 54
God Stats
2W - 2L
1,247 SR
Queue Stats
55W - 39L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CALLSHMITTY
Gilgamesh
13
7 / 9 / 0
10,253
789
9,049
14,613
10,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 10 / 4
7,501
577
5,606
13,053
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SpookyCar651
Morgan Le Fay
11
0 / 13 / 3
7,408
570
5,472
14,816
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BWAAINS
Ganesha
13
0 / 0 / 25
9,249
711
4,790
8,200
10,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
13 / 5 / 13
11,188
861
16,227
8,861
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
19 / 2 / 6
11,731
902
15,861
11,597
5,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
7
Kills
32
32
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BWAAINS
Ganesha
0
0
25
12.5
L
Gilgamesh
CALLSHMITTY
Gilgamesh
7
9
0
0.78
L
0
10
4
0.2
L
Morgan Le Fay
SpookyCar651
Morgan Le Fay
0
13
3
0.12
W
Zeus
13
5
13
3.9
W
Medusa
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
36,878
42,482
Taken
28,658
18,482
Mitigated
19,027
1,466
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BWAAINS
Ganesha
4,790
537
0
0
8,200
10,399
140
1,109
6,953
14,027
0
L
Gilgamesh
CALLSHMITTY
Gilgamesh
9,049
2,231
0
155
14,613
10,515
0
7,963
6,322
0
20,803
L
5,606
2,090
0
669
13,053
4,090
0
5,717
7,069
0
17,555
L
Morgan Le Fay
SpookyCar651
Morgan Le Fay
5,472
999
0
642
14,816
3,877
0
6,430
8,074
12,998
0
W
Zeus
16,227
4,603
0
1,193
8,861
3,354
630
1,062
7,689
42,321
0
W
Medusa
15,861
10,582
0
1,709
11,597
5,274
1,487
3,191
8,204
0
32,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
32,168
74
Minions Killed
122
2
Camps Cleared
6
569,380
Distance Traveled
655,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,249
711
0
0
0
236,627
1
L
Gilgamesh
10,253
789
30
2
1
205,062
0
L
Neith
7,501
577
29
2
0
172,405
0
L
Morgan Le Fay
7,408
570
15
1
1
191,913
0
W
Zeus
11,188
861
65
5
3
188,637
0
W
Medusa
11,731
902
57
4
3
230,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role