Player Matchup

Camazotz
Camazotz
ChaPoke
Camazotz
Level 28
God Stats
1W - 1L
1,342 SR
Queue Stats
77W - 58L
1,576 Elo+
Solo
Loki
Loki
D1llDough
Loki
Level 17
God Stats
10W - 3L
1,782 SR
Queue Stats
31W - 13L
1,703 Elo+
Solo
Ares
Ares
DarkSideoftheMoo
Ares
Level 6
God Stats
1W - 0L
1,284 SR
Queue Stats
84W - 107L
1,544 Elo+
Party 2
Artemis
Artemis
MellowMeadow
Artemis
Level 8
God Stats
3W - 1L
1,713 SR
Queue Stats
11W - 6L
1,638 Elo+
Solo
Achilles
Achilles
PortalKing5
Achilles
Level 27
God Stats
20W - 14L
1,533 SR
Queue Stats
80W - 69L
1,577 Elo+
Party 2
Team Averages
Level 17
1,531 SR
1,607 Elo+

VS

Team Averages
Level 19
1,505 SR
1,501 Elo+
Janus
Janus
ForlornCub913
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,334 Elo+
Party 1
Ares
Ares
RayzarAssassin
Ares
Level 12
God Stats
1W - 2L
1,545 SR
Queue Stats
24W - 26L
1,417 Elo+
Party 1
Izanami
Izanami
User163129
Izanami
Level 16
God Stats
43W - 33L
1,697 SR
Queue Stats
128W - 106L
1,628 Elo+
Solo
Kali
Kali
YurLord
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,571 Elo+
Solo
Cupid
Cupid
the_fn_reterd33
Cupid
Level 29
God Stats
1W - 2L
1,281 SR
Queue Stats
117W - 107L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChaPoke
Camazotz
16
10 / 0 / 8
10,157
635
14,475
15,467
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
16
10 / 4 / 3
10,506
657
12,723
13,549
4,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 5
7,187
449
4,739
12,879
9,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
MellowMeadow
Artemis
15
3 / 2 / 2
8,972
561
4,180
6,953
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
PortalKing5
Achilles
15
7 / 1 / 8
9,375
586
10,341
11,558
14,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,663
416
3,208
10,874
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 8
6,174
386
4,371
12,335
10,127
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
User163129
Izanami
13
7 / 3 / 0
8,488
531
8,932
11,143
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
YurLord
Kali
12
5 / 6 / 4
8,182
511
12,407
15,735
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 8 / 0
8,352
522
6,375
13,186
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
31
Kills
13
13
Deaths
31
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ChaPoke
Camazotz
10
0
8
14
W
Loki
10
4
3
2.88
W
1
6
5
0.58
L
0
9
2
0.11
W
Artemis
MellowMeadow
Artemis
3
2
2
2
W
Achilles
PortalKing5
Achilles
7
1
8
11
L
0
5
8
0.8
L
Izanami
User163129
Izanami
7
3
0
2.33
L
Kali
YurLord
Kali
5
6
4
1.17
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
35,293
60,406
Taken
63,273
38,089
Mitigated
27,711
24,068
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ChaPoke
Camazotz
14,475
5,637
0
9,363
15,467
6,382
227
1,372
14,057
0
86,100
W
Loki
12,723
4,400
0
5,216
13,549
4,830
643
1,599
11,866
0
65,827
W
4,739
1,780
412
1,275
12,879
9,493
494
2,915
9,796
14,432
0
L
3,208
801
0
0
10,874
2,465
0
136
10,738
32,577
0
W
Artemis
MellowMeadow
Artemis
4,180
1,195
0
2,376
6,953
3,326
1,002
647
6,306
0
59,165
W
Achilles
PortalKing5
Achilles
10,341
3,961
0
5,426
11,558
14,058
806
748
10,802
0
43,550
L
4,371
1,208
0
0
12,335
10,127
125
2,510
9,825
10,232
0
L
Izanami
User163129
Izanami
8,932
5,764
0
3,962
11,143
3,404
542
1,479
9,664
0
51,980
L
Kali
YurLord
Kali
12,407
5,404
0
3,900
15,735
7,720
0
789
14,946
0
43,554
L
6,375
2,431
0
3,313
13,186
3,995
672
0
13,186
0
45,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
37,859
480
Minions Killed
329
0
Camps Cleared
0
1,575,315
Distance Traveled
1,394,156
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,157
635
126
8
0
369,795
5
W
Loki
10,506
657
127
8
0
320,812
2
W
Ares
7,187
449
18
1
0
299,277
2
L
Janus
6,663
416
71
4
0
247,234
0
W
Artemis
8,972
561
128
8
0
274,081
5
W
Achilles
9,375
586
81
5
0
311,350
3
L
Ares
6,174
386
19
1
0
289,720
0
L
Izanami
8,488
531
83
5
0
273,356
9
L
Kali
8,182
511
57
4
0
318,649
4
L
Cupid
8,352
522
99
6
0
265,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role