Player Matchup

Sol
Sol
Faded XII
Sol
Level 88
God Stats
8W - 12L
1,507 SR
Queue Stats
717W - 666L
1,510 Elo+
Party 1
Chiron
Chiron
Nebi Webi
Chiron
Level 120
God Stats
13W - 14L
1,488 SR
Queue Stats
559W - 491L
1,500 Elo+
Party 1
King Arthur
King Arthur
iBlackHokage97
King Arthur
Level 122
God Stats
17W - 31L
1,450 SR
Queue Stats
57W - 66L
1,469 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,493 Elo+

VS

Team Averages
Level 92
1,531 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CptPiddles
Eset
Level 99
God Stats
6W - 6L
1,597 SR
Queue Stats
297W - 327L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
RoyalRyhu
Sun Wukong
Level 69
God Stats
11W - 8L
1,495 SR
Queue Stats
127W - 126L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,487
681
7,083
11,040
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Nebi Webi
Chiron
12
5 / 8 / 2
9,135
830
7,666
11,534
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
iBlackHokage97
King Arthur
12
2 / 6 / 4
7,783
708
6,721
13,139
8,827
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 2 / 9
8,845
804
9,480
9,680
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
12 / 3 / 10
10,195
927
14,891
9,706
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RoyalRyhu
Sun Wukong
14
5 / 3 / 14
9,174
834
8,550
12,554
9,114
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
22
22
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
9
4.75
W
12
3
10
5.67
L
1
8
6
0.5
L
Chiron
Nebi Webi
Chiron
5
8
2
0.75
W
Sun Wukong
RoyalRyhu
Sun Wukong
5
3
14
4
L
King Arthur
iBlackHokage97
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
32,921
35,713
Taken
31,940
15,624
Mitigated
15,954
4,925
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,480
3,258
0
6,227
9,680
3,768
1,623
2,160
7,520
0
28,210
W
14,891
1,531
769
3,258
9,706
3,072
364
1,943
7,763
35,538
0
L
7,083
1,804
0
1,694
11,040
3,561
0
5,299
5,217
21,443
2,557
L
Chiron
Nebi Webi
Chiron
7,666
2,309
489
1,478
11,534
3,236
0
3,066
7,998
0
21,064
W
Sun Wukong
RoyalRyhu
Sun Wukong
8,550
1,822
180
4,015
12,554
9,114
711
2,481
10,073
0
21,435
L
King Arthur
iBlackHokage97
King Arthur
6,721
889
0
1,264
13,139
8,827
0
6,166
6,228
0
18,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
28,214
88
Minions Killed
130
6
Camps Cleared
4
548,137
Distance Traveled
627,344
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,845
804
37
3
1
222,122
4
W
Eset
10,195
927
57
5
2
201,469
0
L
Sol
7,487
681
33
3
3
165,086
1
L
Chiron
9,135
830
39
4
2
184,784
5
W
Sun Wukong
9,174
834
36
3
1
203,753
2
L
King Arthur
7,783
708
16
1
1
198,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role