Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Willy_Come_Arepa
Rama
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 6L
1,594 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,531 Elo+

VS

Team Averages
Level 30
1,570 SR
1,439 Elo+
Nemesis
Nemesis
Brookee16
Nemesis
Level 61
God Stats
154W - 248L
1,364 SR
Queue Stats
215W - 342L
1,217 Elo+
Solo
Gilgamesh
Gilgamesh
LifeAsKirb
Gilgamesh
Level 6
God Stats
5W - 4L
1,719 SR
Queue Stats
101W - 71L
1,500 Elo+
Party 1
Ullr
Ullr
ScrubZero_000
Ullr
Level 24
God Stats
6W - 7L
1,628 SR
Queue Stats
38W - 19L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 8
7,581
758
3,318
6,643
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
 
Tiamat
11
2 / 1 / 4
6,918
692
6,640
6,706
4,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 1
7,661
766
10,802
5,440
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brookee16
Nemesis
9
0 / 4 / 1
6,066
607
2,964
8,068
2,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LifeAsKirb
Gilgamesh
10
0 / 3 / 1
6,252
625
5,550
10,447
8,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 1 / 0
6,747
675
5,222
6,344
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
8
4
W
Tiamat
 
Tiamat
2
1
4
4
L
Nemesis
Brookee16
Nemesis
0
4
1
0.13
L
Gilgamesh
LifeAsKirb
Gilgamesh
0
3
1
0.17
L
1
1
0
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
13,736
18,789
Taken
24,859
16,374
Mitigated
12,950
4,466
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,318
164
0
1,536
6,643
9,134
0
0
6,643
18,575
0
W
Tiamat
 
Tiamat
6,640
659
98
973
6,706
4,440
0
464
6,242
19,184
0
L
Nemesis
Brookee16
Nemesis
2,964
1,270
332
1,138
8,068
2,610
0
3,792
4,276
0
7,937
L
Gilgamesh
LifeAsKirb
Gilgamesh
5,550
780
0
1,768
10,447
8,123
0
3,441
7,006
0
15,105
L
5,222
1,776
0
661
6,344
2,217
0
3,068
3,276
0
34,145
W
10,802
9,019
0
1,859
5,440
2,800
117
72
5,368
0
27,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,160
Gold Earned
19,065
110
Minions Killed
115
5
Camps Cleared
4
609,739
Distance Traveled
599,950
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,581
758
23
2
0
218,735
4
W
Tiamat
6,918
692
34
3
4
203,707
4
L
Nemesis
6,066
607
19
2
0
204,248
1
L
Gilgamesh
6,252
625
35
4
1
197,362
0
L
Ullr
6,747
675
61
6
3
198,340
1
W
Rama
7,661
766
53
5
1
187,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role