Player Matchup

Cliodhna
Cliodhna
DjWolverine189
Cliodhna
Level 28
God Stats
0W - 6L
1,164 SR
Queue Stats
105W - 119L
1,514 Elo+
Solo
Ymir
Ymir
Hippocrates92
Ymir
Level 26
God Stats
11W - 7L
1,610 SR
Queue Stats
46W - 65L
1,334 Elo+
Party 2
Chaac
Chaac
TheKingCambo
Chaac
Level 24
God Stats
8W - 5L
1,654 SR
Queue Stats
40W - 46L
1,344 Elo+
Solo
Anubis
Anubis
Venicio23
Anubis
Level 29
God Stats
2W - 4L
1,450 SR
Queue Stats
55W - 65L
1,330 Elo+
Party 2
Izanami
Izanami
lSEBSl140297l
Izanami
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,486 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,402 Elo+

VS

Team Averages
Level 38
1,525 SR
1,496 Elo+
Mulan
Mulan
BigBoiBuford
Mulan
Level 29
God Stats
4W - 6L
1,378 SR
Queue Stats
172W - 172L
1,429 Elo+
Solo
Agni
Agni
NOVAAHH
Agni
Level 2
God Stats
3W - 0L
1,692 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 1
Ullr
Ullr
SLEAZGAMBINO
Ullr
Level 99
God Stats
9W - 6L
1,602 SR
Queue Stats
307W - 262L
1,509 Elo+
Party 1
Ymir
Ymir
ScottyGeeeeSpot
Ymir
Level 32
God Stats
10W - 12L
1,510 SR
Queue Stats
64W - 61L
1,464 Elo+
Party 1
Chaac
Chaac
Yaboyknives
Chaac
Level 27
God Stats
4W - 5L
1,442 SR
Queue Stats
111W - 142L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 9 / 1
7,375
492
8,978
12,672
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,716
448
1,932
9,545
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,935
396
2,507
7,395
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Venicio23
Anubis
11
2 / 9 / 0
7,007
467
4,171
10,684
3,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
13
0 / 6 / 1
7,383
492
2,326
9,670
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 4
9,382
625
14,294
10,990
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
NOVAAHH
Agni
15
6 / 1 / 4
8,686
579
6,621
5,029
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 3
8,883
592
7,287
7,147
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 2
6,876
458
911
7,948
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 2
7,150
477
5,707
10,764
6,989
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
27
28
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
L
Cliodhna
2
9
1
0.28
L
0
3
1
0.17
W
Agni
NOVAAHH
Agni
6
1
4
8
W
6
1
3
7.5
W
1
0
2
2
L
0
1
1
0.5
L
Anubis
Venicio23
Anubis
2
9
0
0.22
W
1
1
2
2
L
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
34,820
49,966
Taken
41,878
22,551
Mitigated
20,549
9,039
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,294
2,497
0
4,513
10,990
4,482
0
1,954
8,954
0
54,006
L
Cliodhna
8,978
1,431
0
2,330
12,672
3,006
0
2,049
10,495
0
40,306
L
1,932
349
0
444
9,545
7,297
521
250
9,255
19,958
0
W
Agni
NOVAAHH
Agni
6,621
690
0
1,938
5,029
1,325
1,110
1,068
3,961
47,358
0
W
7,287
3,213
0
1,161
7,147
2,007
1,658
1,037
6,110
0
66,312
W
911
323
242
2,510
7,948
5,746
466
0
7,948
21,259
0
L
2,507
549
0
3,721
7,395
6,663
65
773
6,532
0
21,662
L
Anubis
Venicio23
Anubis
4,171
12
0
1,901
10,684
3,083
380
2,181
8,163
32,333
0
W
5,707
661
0
4,462
10,764
6,989
206
2,044
8,315
0
33,930
L
Izanami
2,326
1,525
0
643
9,670
2,502
0
1,599
7,989
0
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
40,977
295
Minions Killed
419
0
Camps Cleared
0
1,417,641
Distance Traveled
1,415,968
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,382
625
85
6
0
308,804
0
L
Cliodhna
7,375
492
65
4
0
292,363
3
L
Ymir
6,716
448
40
3
0
286,782
0
W
Agni
8,686
579
106
7
0
302,039
0
W
Ullr
8,883
592
125
8
0
299,455
5
W
Ymir
6,876
458
41
3
0
199,891
3
L
Chaac
5,935
396
43
3
0
285,258
5
L
Anubis
7,007
467
56
4
0
254,761
0
W
Chaac
7,150
477
62
4
0
305,779
0
L
Izanami
7,383
492
91
6
0
298,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role