Player Matchup

Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Hiddenreverie
Gilgamesh
Level 145
God Stats
8W - 4L
1,699 SR
Queue Stats
243W - 211L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
TechnoYeti
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,389 Elo+
Solo
Ares
Ares
TomClover18
Ares
Level 64
God Stats
1W - 0L
1,727 SR
Queue Stats
107W - 153L
1,483 Elo+
Solo
Medusa
Medusa
herring76
Medusa
Level 127
God Stats
3W - 1L
1,701 SR
Queue Stats
116W - 133L
1,469 Elo+
Solo
Team Averages
Level 111
1,625 SR
1,484 Elo+

VS

Team Averages
Level 117
1,476 SR
1,429 Elo+
Sun Wukong
Sun Wukong
CoolRasTACash
Sun Wukong
Level 118
God Stats
3W - 2L
1,394 SR
Queue Stats
229W - 234L
1,422 Elo+
Solo
Jormungandr
Jormungandr
CrownTownKings
Jormungandr
Level 121
God Stats
0W - 1L
1,728 SR
Queue Stats
87W - 93L
1,433 Elo+
Party 2
Anhur
Anhur
LAMBOBOVINOX3
Anhur
Level 154
God Stats
2W - 3L
1,495 SR
Queue Stats
159W - 177L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Suddle Trout
Heimdallr
Level 137
God Stats
2W - 3L
1,261 SR
Queue Stats
191W - 214L
1,354 Elo+
Party 2
Eset
Eset
atgicetruck
Eset
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 4 / 12
13,755
809
20,630
13,326
5,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Hiddenreverie
Gilgamesh
20
4 / 3 / 21
13,378
787
12,963
27,951
20,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
TechnoYeti
Ah Puch
19
9 / 4 / 15
12,735
749
20,861
14,110
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 8 / 17
10,474
616
8,944
16,466
19,310
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
herring76
Medusa
20
11 / 6 / 15
13,831
814
19,884
18,806
8,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoolRasTACash
Sun Wukong
19
7 / 5 / 14
12,659
745
18,525
28,464
24,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
CrownTownKings
Jormungandr
20
6 / 6 / 16
13,096
770
24,328
19,338
21,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 9
11,463
674
13,200
16,646
6,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Suddle Trout
Heimdallr
19
6 / 8 / 13
12,230
719
13,991
16,913
7,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 9 / 8
10,609
624
3,061
15,701
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
84
33
Kills
24
25
Deaths
34
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
4
12
3.75
L
Sun Wukong
CoolRasTACash
Sun Wukong
7
5
14
2.8
L
Jormungandr
CrownTownKings
Jormungandr
6
6
16
2.33
W
Gilgamesh
Hiddenreverie
Gilgamesh
4
3
21
4.83
L
4
6
9
1.42
L
Heimdallr
Suddle Trout
Heimdallr
6
8
13
1.56
W
Ah Puch
TechnoYeti
Ah Puch
9
4
15
4.13
W
0
8
17
1.06
L
1
9
8
0.56
W
Medusa
herring76
Medusa
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,282
Damage
73,105
90,659
Taken
97,062
59,791
Mitigated
65,131
35,835
Healing
28,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,630
2,233
2,151
2,919
13,326
5,602
725
4,588
8,738
62,486
0
L
Sun Wukong
CoolRasTACash
Sun Wukong
18,525
3,430
777
10,834
28,464
24,025
752
13,678
14,786
0
36,455
L
Jormungandr
CrownTownKings
Jormungandr
24,328
4,576
1,794
3,930
19,338
21,207
673
9,398
9,940
43,891
0
W
Gilgamesh
Hiddenreverie
Gilgamesh
12,963
3,587
4,502
13,462
27,951
20,209
1,032
6,015
21,936
0
27,021
L
13,200
6,470
107
2,953
16,646
6,376
767
8,633
8,013
0
24,891
L
Heimdallr
Suddle Trout
Heimdallr
13,991
2,935
711
1,967
16,913
7,416
2,920
9,044
6,983
0
29,622
W
Ah Puch
TechnoYeti
Ah Puch
20,861
302
503
3,210
14,110
6,388
757
4,685
9,425
34,228
0
W
8,944
199
1,090
1,626
16,466
19,310
229
4,253
12,213
12,621
0
L
3,061
571
2,779
2,970
15,701
6,107
506
9,682
6,019
15,826
0
W
Medusa
herring76
Medusa
19,884
8,500
1,085
5,287
18,806
8,282
2,746
7,848
10,958
0
45,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,173
Gold Earned
60,057
177
Minions Killed
190
0
Camps Cleared
0
1,595,347
Distance Traveled
1,359,867
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,755
809
68
4
0
348,583
2
L
Sun Wukong
12,659
745
27
2
0
325,139
0
L
Jormungandr
13,096
770
44
3
0
252,987
0
W
Gilgamesh
13,378
787
24
1
0
360,968
3
L
Anhur
11,463
674
46
3
0
256,275
2
L
Heimdallr
12,230
719
39
2
0
275,701
0
W
Ah Puch
12,735
749
32
2
0
308,747
0
W
Ares
10,474
616
8
0
0
280,782
3
L
Eset
10,609
624
34
2
0
249,765
1
W
Medusa
13,831
814
45
3
0
296,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role