Player Matchup

Loki
Loki
E1D1ABL0
Loki
Level 29
God Stats
5W - 3L
1,709 SR
Queue Stats
92W - 86L
1,482 Elo+
Solo
Merlin
Merlin
FuelGTFrost
Merlin
Level 25
God Stats
3W - 4L
1,540 SR
Queue Stats
32W - 38L
1,483 Elo+
Party 1
Bellona
Bellona
SirNikola11
Bellona
Level 26
God Stats
2W - 2L
1,630 SR
Queue Stats
41W - 51L
1,451 Elo+
Party 1
Khepri
Khepri
bb29
Khepri
Level 26
God Stats
36W - 34L
1,635 SR
Queue Stats
77W - 85L
1,383 Elo+
Solo
Jing Wei
Jing Wei
eth18046
Jing Wei
Level 26
God Stats
8W - 9L
1,498 SR
Queue Stats
49W - 60L
1,435 Elo+
Party 1
Team Averages
Level 26
1,602 SR
1,447 Elo+

VS

Team Averages
Level 17
1,569 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
IndEliteJones179
Sylvanus
Level 16
God Stats
6W - 6L
1,541 SR
Queue Stats
59W - 52L
1,453 Elo+
Party 2
Mercury
Mercury
JuyZFxHard
Mercury
Level 23
God Stats
7W - 1L
1,618 SR
Queue Stats
40W - 26L
1,441 Elo+
Solo
Bellona
Bellona
Quafers
Bellona
Level 19
God Stats
9W - 2L
1,598 SR
Queue Stats
109W - 78L
1,530 Elo+
Solo
Anhur
Anhur
theelite179
Anhur
Level 21
God Stats
12W - 7L
1,588 SR
Queue Stats
82W - 76L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
9 / 7 / 3
10,430
549
10,226
15,469
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 7 / 2
9,102
479
9,379
14,320
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SirNikola11
Bellona
11
0 / 5 / 0
7,173
378
5,130
13,639
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
bb29
Khepri
11
1 / 4 / 7
8,262
435
4,001
15,491
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
eth18046
Jing Wei
13
4 / 4 / 4
8,534
449
9,798
13,341
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 4 / 10
10,790
568
11,937
13,093
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 2 / 7
8,607
453
6,135
7,153
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
JuyZFxHard
Mercury
18
13 / 4 / 3
11,425
601
14,053
13,522
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Quafers
Bellona
16
5 / 1 / 6
10,162
535
13,479
14,381
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 4
9,117
480
10,649
13,251
3,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
16
Kills
27
27
Deaths
16
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
10
2.25
L
Loki
9
7
3
1.5
L
Merlin
2
7
2
0.43
W
1
2
7
2.25
W
Mercury
JuyZFxHard
Mercury
13
4
3
3.63
W
Bellona
Quafers
Bellona
5
1
6
8
L
Bellona
SirNikola11
Bellona
0
5
0
0
L
Khepri
bb29
Khepri
1
4
7
1.13
L
Jing Wei
eth18046
Jing Wei
4
4
4
1.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
56,253
72,260
Taken
61,400
37,030
Mitigated
41,915
12,758
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,937
1,373
1,843
4,728
13,093
5,695
969
4,570
8,479
89,194
0
L
Loki
10,226
2,671
0
2,239
15,469
5,602
0
3,867
11,375
0
44,805
L
Merlin
9,379
830
59
2,428
14,320
5,724
168
4,705
9,575
56,146
0
W
6,135
2,017
1,074
1,904
7,153
6,536
619
1,826
5,327
27,799
8,943
W
Mercury
JuyZFxHard
Mercury
14,053
9,291
0
3,177
13,522
6,665
1,203
4,486
9,036
0
75,871
W
Bellona
Quafers
Bellona
13,479
1,978
0
6,115
14,381
19,091
287
528
12,972
8,329
54,074
L
Bellona
SirNikola11
Bellona
5,130
1,164
0
1,748
13,639
10,639
0
1,299
11,338
0
34,138
L
Khepri
bb29
Khepri
4,001
110
1,751
3,378
15,491
11,106
82
4,616
10,672
18,532
0
L
Jing Wei
eth18046
Jing Wei
9,798
8,825
184
971
13,341
3,959
220
4,283
8,917
0
44,793
W
10,649
5,081
0
3,561
13,251
3,928
750
2,105
11,146
0
56,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
50,101
352
Minions Killed
492
0
Camps Cleared
0
1,694,482
Distance Traveled
1,807,315
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,790
568
144
8
0
360,847
10
L
Loki
10,430
549
80
4
0
355,396
2
L
Merlin
9,102
479
103
5
0
293,854
3
W
Sylvanus
8,607
453
62
3
0
340,295
3
W
Mercury
11,425
601
107
6
0
414,482
0
W
Bellona
10,162
535
107
6
0
340,228
3
L
Bellona
7,173
378
54
3
0
348,369
0
L
Khepri
8,262
435
25
1
0
356,137
5
L
Jing Wei
8,534
449
90
5
0
340,726
4
W
Anhur
9,117
480
72
4
0
351,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role