Player Matchup

Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JoJosef159
Achilles
Level 116
God Stats
4W - 5L
1,420 SR
Queue Stats
313W - 322L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
O Nergal
Gilgamesh
Level 121
God Stats
24W - 21L
1,560 SR
Queue Stats
411W - 386L
1,550 Elo+
Solo
Loki
Loki
rraenst
Loki
Level 63
God Stats
2W - 4L
1,280 SR
Queue Stats
44W - 44L
1,442 Elo+
Solo
Team Averages
Level 105
1,452 SR
1,494 Elo+

VS

Team Averages
Level 73
1,545 SR
1,470 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BadReligion98
Izanami
Level 65
God Stats
20W - 16L
1,647 SR
Queue Stats
276W - 282L
1,488 Elo+
Party 1
Yemoja
Yemoja
Kyenseok
Yemoja
Level 35
God Stats
2W - 4L
1,345 SR
Queue Stats
60W - 73L
1,424 Elo+
Solo
Bastet
Bastet
TecMate
Bastet
Level 39
God Stats
2W - 4L
1,358 SR
Queue Stats
58W - 64L
1,445 Elo+
Solo
King Arthur
King Arthur
tobii_lacteo
King Arthur
Level 105
God Stats
10W - 7L
1,877 SR
Queue Stats
259W - 300L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
9 / 2 / 1
11,348
668
10,116
13,347
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
14
3 / 0 / 6
9,010
530
6,197
7,053
3,292
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
JoJosef159
Achilles
16
5 / 0 / 6
9,961
586
11,294
12,899
10,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
O Nergal
Gilgamesh
11
1 / 3 / 11
8,215
483
6,137
12,984
7,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
rraenst
Loki
15
9 / 4 / 7
10,111
595
11,980
12,716
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 4 / 1
7,784
458
7,502
8,100
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
2 / 6 / 5
8,695
511
8,136
11,504
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Kyenseok
Yemoja
11
1 / 6 / 4
7,091
417
3,253
12,115
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
TecMate
Bastet
14
2 / 7 / 3
8,768
516
7,756
13,353
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tobii_lacteo
King Arthur
12
0 / 5 / 0
7,287
429
4,672
18,418
8,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
27
Kills
8
9
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
2
1
4.75
W
Baron Samedi
 
Baron Samedi
3
0
6
6
L
Thoth
 
Thoth
3
4
1
0.88
L
Izanami
2
6
5
0.75
W
Achilles
JoJosef159
Achilles
5
0
6
8
L
Yemoja
Kyenseok
Yemoja
1
6
4
0.5
W
Gilgamesh
O Nergal
Gilgamesh
1
3
11
2.17
L
Bastet
TecMate
Bastet
2
7
3
0.5
W
Loki
rraenst
Loki
9
4
7
3.13
L
King Arthur
tobii_lacteo
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
31,319
58,999
Taken
63,490
30,063
Mitigated
25,210
20,909
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,116
6,960
0
4,301
13,347
4,981
5,528
1,703
11,518
0
96,110
W
Baron Samedi
 
Baron Samedi
6,197
183
900
2,865
7,053
3,292
1,085
1,794
5,037
51,210
0
L
Thoth
 
Thoth
7,502
413
0
1,641
8,100
2,386
468
2,322
5,778
41,592
0
L
Izanami
8,136
4,455
0
1,589
11,504
2,848
0
110
11,394
0
64,380
W
Achilles
JoJosef159
Achilles
11,294
2,288
0
3,726
12,899
10,027
204
877
11,934
5,677
51,925
L
Yemoja
Kyenseok
Yemoja
3,253
824
1,067
1,266
12,115
7,311
111
1,455
10,660
13,362
0
W
Gilgamesh
O Nergal
Gilgamesh
6,137
1,287
1,390
3,749
12,984
7,311
596
3,821
8,901
0
18,189
L
Bastet
TecMate
Bastet
7,756
2,060
0
3,458
13,353
3,917
155
656
12,697
0
42,847
W
Loki
rraenst
Loki
11,980
3,724
0
3,978
12,716
4,452
1,116
1,762
10,854
0
52,053
L
King Arthur
tobii_lacteo
King Arthur
4,672
725
0
3,923
18,418
8,748
4
2,764
15,654
0
44,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
39,625
497
Minions Killed
366
0
Camps Cleared
0
1,713,641
Distance Traveled
1,573,824
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,348
668
166
10
0
317,289
5
W
Baron Samedi
9,010
530
95
6
0
317,561
4
L
Thoth
7,784
458
79
5
0
327,387
6
L
Izanami
8,695
511
110
6
0
308,867
3
W
Achilles
9,961
586
120
7
0
327,100
3
L
Yemoja
7,091
417
25
1
0
314,086
6
W
Gilgamesh
8,215
483
30
2
0
359,691
4
L
Bastet
8,768
516
80
5
0
323,240
3
W
Loki
10,111
595
86
5
0
392,000
2
L
King Arthur
7,287
429
72
4
0
300,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role