Player Matchup

Nu Wa
Nu Wa
Hazhay
Nu Wa
Level 29
God Stats
37W - 27L
1,572 SR
Queue Stats
117W - 118L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
MLG_Wigglins69
Jormungandr
Level 11
God Stats
8W - 8L
1,455 SR
Queue Stats
54W - 53L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaverickFrozen
Tsukuyomi
Level 5
God Stats
3W - 2L
1,648 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
SrRubbrDuckY
Cthulhu
Level 29
God Stats
23W - 36L
1,409 SR
Queue Stats
98W - 114L
1,383 Elo+
Party 1
Discordia
Discordia
applehint56
Discordia
Level 18
God Stats
10W - 8L
1,298 SR
Queue Stats
55W - 63L
1,351 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,362 Elo+

VS

Team Averages
Level 30
1,645 SR
1,520 Elo+
Bacchus
Bacchus
Bortmon
Bacchus
Level 88
God Stats
12W - 7L
1,580 SR
Queue Stats
150W - 129L
1,563 Elo+
Party 3
Yemoja
Yemoja
JTB426
Yemoja
Level 16
God Stats
14W - 8L
1,918 SR
Queue Stats
84W - 65L
1,736 Elo+
Party 3
Rama
Rama
Madmanmarius
Rama
Level 22
God Stats
15W - 12L
1,495 SR
Queue Stats
59W - 73L
1,335 Elo+
Solo
Olorun
Olorun
NieceAzula
Olorun
Level 17
God Stats
5W - 0L
1,730 SR
Queue Stats
72W - 31L
1,826 Elo+
Party 3
Hera
Hera
lumine13375
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hazhay
Nu Wa
17
3 / 9 / 9
10,974
998
17,236
14,924
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MLG_Wigglins69
Jormungandr
17
4 / 9 / 8
11,360
1,033
14,255
32,071
13,100
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
MaverickFrozen
Tsukuyomi
17
1 / 17 / 8
10,166
924
15,774
26,636
10,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
SrRubbrDuckY
Cthulhu
17
5 / 4 / 6
11,648
1,059
10,018
20,971
23,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
applehint56
Discordia
17
0 / 13 / 11
10,164
924
12,650
21,735
8,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bortmon
Bacchus
20
4 / 1 / 35
12,362
1,124
9,343
14,600
25,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
JTB426
Yemoja
20
0 / 1 / 39
13,361
1,215
4,993
11,355
14,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 4 / 20
10,878
989
8,407
12,684
4,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
NieceAzula
Olorun
20
44 / 2 / 8
18,841
1,713
81,955
27,505
12,481
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 5 / 16
11,384
1,035
6,239
10,461
5,027
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
170
13
Kills
52
52
Deaths
13
42
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bortmon
Bacchus
4
1
35
21.5
L
Nu Wa
Hazhay
Nu Wa
3
9
9
0.83
W
Yemoja
JTB426
Yemoja
0
1
39
19.5
L
Jormungandr
MLG_Wigglins69
Jormungandr
4
9
8
0.89
W
1
4
20
2.75
L
Tsukuyomi
MaverickFrozen
Tsukuyomi
1
17
8
0.29
W
Olorun
NieceAzula
Olorun
44
2
8
24
L
Cthulhu
SrRubbrDuckY
Cthulhu
5
4
6
2
L
Discordia
applehint56
Discordia
0
13
11
0.42
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,933
Damage
110,937
116,337
Taken
76,605
61,133
Mitigated
61,881
6,122
Healing
36,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bortmon
Bacchus
9,343
1,192
898
988
14,600
25,066
0
9,354
5,246
20,153
0
L
Nu Wa
Hazhay
Nu Wa
17,236
4,590
0
24
14,924
5,480
0
13,539
1,385
48,826
0
W
Yemoja
JTB426
Yemoja
4,993
1,609
9,068
3,995
11,355
14,478
0
6,673
4,682
20,000
0
L
Jormungandr
MLG_Wigglins69
Jormungandr
14,255
4,403
0
2,902
32,071
13,100
0
26,560
5,511
33,122
0
W
8,407
4,818
0
720
12,684
4,829
0
8,965
3,719
0
29,646
L
Tsukuyomi
MaverickFrozen
Tsukuyomi
15,774
3,814
0
523
26,636
10,811
0
21,810
4,826
0
30,342
W
Olorun
NieceAzula
Olorun
81,955
48,447
2,271
18,623
27,505
12,481
0
20,548
6,957
131,417
9,107
L
Cthulhu
SrRubbrDuckY
Cthulhu
10,018
128
881
591
20,971
23,655
0
16,573
4,398
37,360
0
L
Discordia
applehint56
Discordia
12,650
850
646
555
21,735
8,087
0
18,516
3,219
24,027
0
W
6,239
2,121
0
0
10,461
5,027
0
8,619
1,842
22,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
66,826
191
Minions Killed
255
4
Camps Cleared
10
1,022,731
Distance Traveled
883,889
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,362
1,124
19
2
0
210,891
0
L
Nu Wa
10,974
998
57
5
1
186,544
1
W
Yemoja
13,361
1,215
19
2
0
177,451
0
L
Jormungandr
11,360
1,033
43
4
0
201,630
0
W
Rama
10,878
989
47
4
2
147,041
0
L
Tsukuyomi
10,166
924
16
1
2
205,881
0
W
Olorun
18,841
1,713
116
11
6
184,150
2
L
Cthulhu
11,648
1,059
56
5
1
232,288
0
L
Discordia
10,164
924
19
2
0
196,388
0
W
Hera
11,384
1,035
54
5
2
164,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role