Player Matchup

Sun Wukong
Sun Wukong
Dark savior1537
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,165 Elo+
Solo
Apollo
Apollo
El Cucuy8632
Apollo
Level 10
God Stats
2W - 2L
1,438 SR
Queue Stats
9W - 13L
1,257 Elo+
Party 3
Poseidon
Poseidon
NotCrlmSoN
Poseidon
Level 40
God Stats
3W - 4L
1,263 SR
Queue Stats
24W - 16L
1,528 Elo+
Party 3
Neith
Neith
OchoKoko
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Tanuki Redz
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 19
1,440 SR
1,359 Elo+

VS

Team Averages
Level 9
1,459 SR
1,257 Elo+
Horus
Horus
EmrldStarlyte
Horus
Level 7
God Stats
3W - 3L
1,406 SR
Queue Stats
8W - 14L
1,414 Elo+
Party 1
Poseidon
Poseidon
GoldKenshi
Poseidon
Level 16
God Stats
2W - 1L
1,593 SR
Queue Stats
18W - 29L
1,238 Elo+
Solo
Thor
Thor
SabelleScion
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,388 Elo+
Party 1
Ares
Ares
XxFr33Mod3GxDXx
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
985 Elo+
Party 2
Cerberus
Cerberus
llllBANANAZlllll
Cerberus
Level 9
God Stats
3W - 8L
1,296 SR
Queue Stats
10W - 20L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dark savior1537
Sun Wukong
20
3 / 7 / 14
15,955
939
16,297
28,654
25,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
20
8 / 3 / 24
17,480
1,028
13,618
19,273
18,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
NotCrlmSoN
Poseidon
20
28 / 8 / 10
22,471
1,322
80,394
21,541
7,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
OchoKoko
Neith
19
0 / 0 / 0
12,050
709
0
0
0
Cthulhu
Tanuki Redz
Cthulhu
20
4 / 2 / 26
16,743
985
20,975
29,518
18,208
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
16,775
987
8,344
34,113
27,963
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
GoldKenshi
Poseidon
20
2 / 7 / 12
14,913
877
24,748
19,697
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 18 / 8
16,064
945
18,181
31,880
9,743
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 9 / 7
14,973
881
20,036
27,799
32,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 15
15,864
933
13,408
32,082
27,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
72
43
Kills
18
20
Deaths
43
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dark savior1537
Sun Wukong
3
7
14
1.43
W
Apollo
8
3
24
6.67
L
5
3
12
3.67
L
Poseidon
GoldKenshi
Poseidon
2
7
12
1.14
W
Poseidon
NotCrlmSoN
Poseidon
28
8
10
4.13
W
Neith
OchoKoko
Neith
0
0
0
0
L
6
18
8
0.56
W
Cthulhu
Tanuki Redz
Cthulhu
4
2
26
8.5
L
2
9
7
0.61
L
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,284
Damage
84,717
98,986
Taken
145,571
69,134
Mitigated
105,232
5,035
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dark savior1537
Sun Wukong
16,297
5,042
0
244
28,654
25,309
0
15,059
13,555
0
63,689
W
Apollo
13,618
10,615
0
0
19,273
18,386
0
11,896
7,377
0
22,410
L
8,344
4,368
5,043
7,326
34,113
27,963
0
25,583
8,488
0
24,998
L
Poseidon
GoldKenshi
Poseidon
24,748
5,061
1,113
2,644
19,697
7,628
0
12,049
7,648
65,630
0
W
Poseidon
NotCrlmSoN
Poseidon
80,394
11,928
0
4,791
21,541
7,231
0
8,703
12,808
117,710
0
W
Neith
OchoKoko
Neith
0
0
0
0
0
0
0
0
0
0
0
L
18,181
4,802
0
0
31,880
9,743
0
22,480
9,400
0
37,775
W
Cthulhu
Tanuki Redz
Cthulhu
20,975
3,733
0
0
29,518
18,208
0
22,409
7,054
44,545
0
L
20,036
1,144
0
0
27,799
32,364
0
16,660
11,139
61,925
0
L
13,408
1,345
0
7,190
32,082
27,534
0
24,597
7,485
47,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,699
Gold Earned
78,589
269
Minions Killed
353
8
Camps Cleared
5
1,200,001
Distance Traveled
1,480,405
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,955
939
110
6
1
283,763
0
W
Apollo
17,480
1,028
25
1
0
292,941
1
L
Horus
16,775
987
38
2
1
335,105
0
L
Poseidon
14,913
877
73
4
1
253,176
0
W
Poseidon
22,471
1,322
79
5
7
309,530
0
W
Neith
12,050
709
0
0
0
0
0
L
Thor
16,064
945
41
2
1
247,632
0
W
Cthulhu
16,743
985
55
3
0
313,767
1
L
Ares
14,973
881
96
6
1
314,659
4
L
Cerberus
15,864
933
105
6
1
329,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role