Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JUICYVANGUARD
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,514 Elo+
Party 2
Thanatos
Thanatos
PhDinWumbology_
Thanatos
Level 70
God Stats
2W - 4L
1,398 SR
Queue Stats
217W - 171L
1,503 Elo+
Party 2
Kali
Kali
RobertPlayX
Kali
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
135W - 152L
1,492 Elo+
Solo
Guan Yu
Guan Yu
SlaystationBambi
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,510 Elo+
Party 2
Team Averages
Level 106
1,440 SR
1,504 Elo+

VS

Team Averages
Level 113
1,460 SR
1,453 Elo+
Cerberus
Cerberus
CallMeDaddy2603
Cerberus
Level 154
God Stats
3W - 1L
1,468 SR
Queue Stats
161W - 145L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
Firemetic
Danzaburou
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 87L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Ganimides
Kukulkan
Level 127
God Stats
1W - 1L
1,243 SR
Queue Stats
43W - 56L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
JabelNick
Guan Yu
Level 94
God Stats
4W - 2L
1,565 SR
Queue Stats
163W - 135L
1,530 Elo+
Party 3
Heimdallr
Heimdallr
StarLord0193
Heimdallr
Level 81
God Stats
2W - 1L
1,522 SR
Queue Stats
16W - 31L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
4 / 3 / 9
11,528
678
15,435
26,742
20,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 6 / 8
11,846
697
13,768
18,207
7,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
5 / 8 / 9
11,361
668
10,574
15,262
5,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
5 / 9 / 8
11,705
689
10,666
17,778
6,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 11
10,214
601
8,338
28,007
23,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
9 / 2 / 16
13,221
778
17,539
20,118
20,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Firemetic
Danzaburou
20
12 / 3 / 11
13,862
815
21,823
12,146
5,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Ganimides
Kukulkan
19
4 / 5 / 18
12,629
743
16,875
14,803
5,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JabelNick
Guan Yu
18
4 / 4 / 21
12,767
751
12,787
17,088
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
StarLord0193
Heimdallr
17
5 / 7 / 17
11,844
697
20,772
14,741
5,888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
117
20
Kills
34
34
Deaths
21
45
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
9
2.83
W
Cerberus
9
2
16
8.5
W
Danzaburou
Firemetic
Danzaburou
12
3
11
5.83
W
Kukulkan
Ganimides
Kukulkan
4
5
18
2.6
L
5
6
8
1.5
W
Guan Yu
JabelNick
Guan Yu
4
4
21
3.63
L
Thanatos
5
8
9
1.19
L
5
9
8
1
L
1
8
11
0.81
W
Heimdallr
StarLord0193
Heimdallr
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,781
Damage
89,796
105,996
Taken
78,896
63,201
Mitigated
55,332
43,954
Healing
36,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,435
2,484
1,020
10,821
26,742
20,559
249
10,004
16,738
33,132
0
W
Cerberus
17,539
1,055
2,726
8,257
20,118
20,722
696
5,551
14,567
32,114
0
W
Danzaburou
Firemetic
Danzaburou
21,823
13,325
880
4,255
12,146
5,339
2,758
4,443
7,703
0
40,270
W
Kukulkan
Ganimides
Kukulkan
16,875
1,269
1,392
1,603
14,803
5,558
1,905
7,181
7,622
43,397
0
L
13,768
4,122
955
5,603
18,207
7,040
586
7,637
10,570
40,401
0
W
Guan Yu
JabelNick
Guan Yu
12,787
2,633
7,657
7,519
17,088
17,825
382
7,083
10,005
0
20,512
L
Thanatos
10,574
2,556
1,113
5,214
15,262
5,769
0
3,489
11,773
0
20,833
L
10,666
3,585
748
4,986
17,778
6,006
0
5,147
12,630
0
20,434
L
8,338
2,207
3,750
9,744
28,007
23,827
134
8,137
19,870
1,119
15,959
W
Heimdallr
StarLord0193
Heimdallr
20,772
9,437
299
1,803
14,741
5,888
1,251
6,004
8,737
0
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,654
Gold Earned
64,323
126
Minions Killed
179
0
Camps Cleared
0
1,611,377
Distance Traveled
1,506,958
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,528
678
29
2
0
328,725
0
W
Cerberus
13,221
778
37
2
0
338,256
2
W
Danzaburou
13,862
815
47
3
0
266,266
0
W
Kukulkan
12,629
743
65
4
0
278,915
0
L
Freya
11,846
697
43
3
0
316,050
0
W
Guan Yu
12,767
751
8
0
0
348,079
0
L
Thanatos
11,361
668
25
1
0
346,217
2
L
Kali
11,705
689
13
1
0
329,086
1
L
Guan Yu
10,214
601
16
1
0
291,299
2
W
Heimdallr
11,844
697
22
1
0
275,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role