Player Matchup

Ra
Ra
EddieGonSavagee
Ra
Level 22
God Stats
4W - 5L
1,591 SR
Queue Stats
45W - 53L
1,361 Elo+
Solo
Da Ji
Da Ji
Havarin
Da Ji
Level 17
God Stats
8W - 9L
1,408 SR
Queue Stats
16W - 20L
1,315 Elo+
Solo
Khepri
Khepri
JewelsUndJoules
Khepri
Level 17
God Stats
17W - 16L
1,383 SR
Queue Stats
144W - 160L
1,359 Elo+
Party 1
Agni
Agni
Madgariz
Agni
Level 25
God Stats
1W - 1L
1,708 SR
Queue Stats
77W - 84L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
TheeArgonaut
Kukulkan
Level 28
God Stats
0W - 2L
1,784 SR
Queue Stats
26W - 26L
1,383 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,350 Elo+

VS

Team Averages
Level 22
1,489 SR
1,441 Elo+
Odin
Odin
Banana9206
Odin
Level 24
God Stats
1W - 1L
1,268 SR
Queue Stats
11W - 12L
1,375 Elo+
Party 2
Hercules
Hercules
DevinTheDevil21
Hercules
Level 21
God Stats
2W - 0L
1,492 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo
Anhur
Anhur
FKHRZ
Anhur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,473 Elo+
Solo
Fenrir
Fenrir
Handyboo792
Fenrir
Level 24
God Stats
5W - 3L
1,684 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 2
The Morrigan
The Morrigan
coomlordthe3
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
10,334
449
8,204
15,013
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Havarin
Da Ji
13
6 / 10 / 1
9,040
393
11,270
19,969
7,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 4
7,981
347
3,611
8,894
13,937
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
15
1 / 3 / 7
9,789
426
13,139
11,180
5,691
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TheeArgonaut
Kukulkan
18
2 / 4 / 1
10,785
469
9,312
8,678
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,603
374
3,013
11,977
9,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
18
3 / 1 / 7
11,098
483
7,933
19,055
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
FKHRZ
Anhur
20
14 / 0 / 6
14,485
630
26,484
20,233
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
2 / 5 / 2
9,466
412
4,392
12,805
5,325
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
coomlordthe3
The Morrigan
18
4 / 2 / 2
12,050
524
4,452
14,320
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
23
23
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Hercules
3
1
7
6.5
L
1
6
0
0.17
W
Anhur
FKHRZ
Anhur
14
0
6
17
W
Fenrir
2
5
2
0.6
L
Da Ji
Havarin
Da Ji
6
10
1
0.65
L
0
0
4
2
L
Agni
1
3
7
1.5
L
Kukulkan
TheeArgonaut
Kukulkan
2
4
1
0.63
W
The Morrigan
coomlordthe3
The Morrigan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,536
Damage
46,274
63,734
Taken
78,390
34,806
Mitigated
43,561
12,038
Healing
30,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,013
936
0
4,343
11,977
9,144
499
5,153
6,824
0
27,171
W
Hercules
7,933
2,071
0
7,679
19,055
14,283
735
8,564
10,491
0
51,944
L
8,204
1,697
797
3,139
15,013
4,598
242
0
15,013
71,016
0
W
Anhur
FKHRZ
Anhur
26,484
16,509
0
14,776
20,233
8,734
5,978
6,404
13,829
0
139,751
W
Fenrir
4,392
1,413
0
355
12,805
5,325
1,618
5,437
7,368
0
34,661
L
Da Ji
Havarin
Da Ji
11,270
4,026
0
3,328
19,969
7,769
0
405
19,563
1,506
39,171
L
3,611
43
0
11
8,894
13,937
0
471
8,371
21,019
0
L
Agni
13,139
1,001
0
2,506
11,180
5,691
168
1,025
10,115
55,041
0
L
Kukulkan
TheeArgonaut
Kukulkan
9,312
927
0
2,257
8,678
2,811
46
2,307
6,220
91,117
0
W
The Morrigan
coomlordthe3
The Morrigan
4,452
1,346
0
3,323
14,320
6,075
1,946
9,348
4,936
77,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
55,702
499
Minions Killed
563
0
Camps Cleared
0
1,809,672
Distance Traveled
2,127,590
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,603
374
47
2
0
375,293
3
W
Hercules
11,098
483
65
3
0
432,108
1
L
Ra
10,334
449
145
6
0
359,014
2
W
Anhur
14,485
630
217
9
0
438,000
2
W
Fenrir
9,466
412
68
3
0
468,985
1
L
Da Ji
9,040
393
45
2
0
345,721
0
L
Khepri
7,981
347
40
2
0
403,529
1
L
Agni
9,789
426
99
4
0
392,473
3
L
Kukulkan
10,785
469
170
7
0
308,935
6
W
The Morrigan
12,050
524
166
7
0
413,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role